Unit Transport showing full...but it's not

Discussion in 'Star Wars: Commander' started by campers, Aug 26, 2014.

  1. campers

    campers Level 1

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    My unit transport is level 2. It says it's full (24/24).

    When I go to do battle though it says I only have like 4 guys!

    Why?

    It also doesn't let me make more troops.

    I have like 4 regular guys, 3 wookies and one bantha guy.

    Is it because the wookies and bantha take up space? How do you tell how much space each fighter takes up?

    Or is it something else?

    I can't attack anything with these few of ppl.

    Thanks!
     
  2. Jonas Quinn

    Jonas Quinn Level 5

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    Yeah that confused me at first too. Each unit type takes up a certain amount of space on the transport referred to as 'unit capacity'. You can find it by looking at the info for each troop on the training screen.

    Wookies take up 5 spots so they can fill up a transport quickly.
     
  3. Dan the Librarian

    Dan the Librarian Level 9

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    Here is the list of rebel options. I've left off the training time because that can change when you research upgrades. Unit Capacity is how many space it will take up in your transport.

    Name - Class - Favorite target - Damage Type - Unit Capacity

    Rebel Soldier (lvl 1 barracks) - Generalist - Closest - Standard - 1 space
    Wookiee Warrior (lvl 2 barracks)- Bruiser - Turret - Standard - 5 spaces
    Bantha Rider (lvl 3 barracks) - Breacher - Closest - Area Splash -2 spaces
    Rebel Pathfinder (lvl 4 barracks) - Looter - Resources - Standard - 2 spaces
    Medic Droid (lvl 5 barracks) - Healer - Infantry - Standard - 5 spaces
    Heavy Soldier (lvl 6 barracks) - Generalist - Closest - Standard - 5 spaces
    Rebel Sharpshooter (lvl 7 barracks) - Striker - Hero - Standard - 8 spaces
    Rebel Vanguard (Campaign reward)- Breacher - HQ - Area Splash - 4 spaces


    Speeder Bike (lvl 1 factory) - Striker - Infantry - Standard - 5 spaces
    T2-B Repulsor Tank (lvl 2 factory) - Generalist - Closest - Standard - 7 spaces
    AAT-1 Hover Tank (lvl 3 factory) - Bruiser - Turret - Standard - 9 spaces
    AT-AP Walker (lvl 4 factory) - Destroyer - Shield Generator - Standard - 10 spaces
    Juggernaut (lvl 5 factory) - Destroyer - Shield Generator - Standard - 20 spaces
    Anti-Vehicle Skiff (lvl 6 factory) - Striker - Vehicle - Standard - 7 spaces
    Rebel Hailfire Droid (lvl 7 factory) - Striker - Vehicle - Area Splash - 7 spaces

    I don't know the names of the Empire units, but I'm willing to be that they are somewhat similar.


    (updated to include factory units)
     
    Last edited: Aug 27, 2014
  4. Filthy_SinBag

    Filthy_SinBag Level 9

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    Yea..you need to understand what each unit is good at and how much space each unit takes up...then chose wisely when going into battle.
     
  5. Filthy_SinBag

    Filthy_SinBag Level 9

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    These are just some of the options...this doesn't include tanks,speeder bikes etc.
     
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  6. Dan the Librarian

    Dan the Librarian Level 9

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    Yes, it didn't seem like he had that upgrade yet. I can add to the list once my factory is complete (3 more hrs.... sigh)
     
  7. Dan the Librarian

    Dan the Librarian Level 9

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  8. campers

    campers Level 1

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    Wow thanks so much. I couldn't find this info on my own by clicking "i" on the units either.

    So basically I have to wait like a month before becoming effective at all? I can't attack anything with 24/24
     
  9. Urke

    Urke Guest

    Can i delete some troper from transport unit if is full?
     

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