Summoners Basics: To Get You Somewhere

Discussion in 'Guides' started by Howltilzer, Jun 12, 2014.

  1. Howltilzer

    Howltilzer Level 13

    Joined:
    Feb 9, 2014
    Messages:
    141
    Likes Received:
    48
    Medals:
    [WIP]

    Index

    1. Introduction
    2. Starting Out
    3. Map
    4. Summoning and Acquisition of Monsters
    5. Units
    6. Runes
    7. Buildings
    8. Arena
    9. Other Currencies
    10. These cute bouncy stuff
    11. Tips and Tricks
    1. Introduction

    The turn-based RPG offers fast-paced battles, 3D graphics and gameplay combining strategy, city-building, dungeons and player-vs-player combat.

    In Summoners War: Sky Arena, players collect up to 400 monsters, each with an elemental attribute (like fire, water or wind). These monsters can be evolved and upgraded to become stronger, while a Rune System allows players to pick and choose the abilities they’d like those monsters to have.

    While the game offers strategy for those looking for it, battles can also be completed in “Auto Mode” for easier battles. Once players are satisfied with their team of monsters, they can take them into player-vs-player battles in the Sky Arena.

    - Inside Mobile Apps


    If you like games like Hello Hero, Clash of Clans, or Brave Frontier, this game might just be another that you can add into your arsenal! Now sleeping is not an option!

    2. Starting Out

    For the purposes of bonuses and protecting your account, link com2us with either a Facebook or Google account.

    When you are asked to invite 50 friends from Facebook/Google later, just invite. They do not have to accept. This is because you can get a Dark Unit when you invite 50 people. However, the limit is 20 people a day.

    Also, follow through the quest to get a Light Unit which will last you for a very long time.

    To add on, the first 3 summons are standard: Hellhound, Vegabond, and Fairy. Don't bother resetting to roll a 5* or something.

    3. Map

    The [Drop Info] will tell you what units or items you will be able to farm in the specific area/dungeon.

    Areas

    Currently, there are 8 areas, each consisting of 7 stages, with the last stage being the Boss stage. This structure is parallel to the Rune number it drops, with the Boss being able to drop random Runes of 1 to 6. More information about Runes later.

    Difficulty is of 3 levels: Normal, Hard, and Hell. To unlock the next tier, you have to beat the one before it.

    Dungeons

    There are various dungeons in Cairos, at the lower left of the map screen.

    NOTE:
    .To unlock Cairos, you need to clear the first 3 areas of Normal Difficulty.
    .Certain dungeons are open at certain days of the week, while others are Event-based.

    The dungeons are as follows:

    A. Hall of the Crescent Moon (Hall of Dark)
    You can collect Awakening Materials for monsters and Angelmons of Dark property. The Secret dungeon of dark monsters can be discovered here. (Opens on Sundays)​

    B. Veins of Fire (Hall of Fire)
    You can collect Awakening Materials for monsters and Angelmons of Fire property. The Secret dungeon of fire monsters can be discovered here. (Opens on Mondays)​

    C. Well of Storms (Hall of Water)
    You can collect Awakening Materials for monsters and Angelmons of Water property.The Secret dungeon of Water monsters can be discovered here. (Opens on Tuesdays)​

    D. Hall of the Sylvans (Hall of Wind)
    You can collect Awakening Materials for monsters and Angelmons of Wind property. The Secret dungeon of wind monsters can be discovered here. (Opens on Wednesdays)​

    E. Hall of Worlds (Hall of Light)
    You can collect Awakening Materials for monsters and Angelmons of Light property. The Secret dungeon of Light monsters can be discovered here. (Opens on Saturdays)​

    F. The Iron Mines (Hall of Magic)
    This dungeon is always open. You can collect Essence of Magic here. By a low chance you can also collect property exclusive awakening materials here.​

    G. Angelmon Wonderland (Garden)
    This is a randomly opened dungeon, you can get exclusive Angelmons here.​

    H. Secret Dungeons Shhhhh
    These are either discovered by clearing certain dungeons, or through events. Here you can gather pieces to summon a specific unit by clearing all the stages. Friends can also enter the dungeon and for each friend that enters a dungeon you get 1 Piece for that specific unit. You can also enter the Dungeons your friends have discovered as well. This is where the importance of friends comes in.​

    I. Temple Soleil (Giant's Keep)
    This dungeon is always open from here you can collect the Despair rune set. A superior grade of Rune Sets that can be collected in Scenario mode can also be collected.​

    J. Dragons Lair
    It's always open and you can get the Blood-Sucking Rune set from the dragons lair. Other high class runes are hidden in dungeons scenario.​

    4. Summoning And Acquisition of Monsters

    Ah, the love-hate relationship of this system is less on the acquiring of them through hunting and more on the summoning. In any case, there is a collection page in the Monsters UI if you're interested to go wild and "Collect 'em All!"

    Here's how you can obtain them:

    Loots via Hunting
    Check the [Drop Info] in the map to see what monsters can be gotten and what can't. Not every boss in each map drops.

    Summoning
    There are different methods to summon.

    A. Unknown Scroll Summon
    These can be easily obtained from maps and you can purchase it in the shops for 12 glory points, or from the merchant at a certain Mana Stones cost.
    B. Mystical Scroll Summon
    This can be obtained from the Glory Shop, or Cash shop. There might be other methods of obtaining it.

    C. Mystical Summon
    Use 75 Crystals to summon a monster.

    D. Social Summons
    This is where the importance of friends comes in. You need 100 Social Points to make a summon. When you send, you gain 10 social points. You will receive 10 social points when your friends send it to you.

    E. Summon MonstersObtain scrolls from the Secret Dungeon to summon the monster. Each monster has different number of scroll piece requirements.
    5. Units
    Classifications


    The 4 classes are as follows:

    • HP
    • Attacker
    • Defender
    • Support

    A. HP
    These are the Jack of All Trades, Master of none. A versatile pool of units with quite the HP that can fit into any teamplay if you don't niche in something.

    B. Attacker
    Unfortunately, while it might seem to be a good idea to have a team of them to rip through enemies, this is where "the best offence is the best defence" takes its literal meaning. Being glass cannons, drag the battle too long and your opponents will outlast you.

    C. Defender
    These are usually excellent units for Arena Defences. You want them to survive through many rounds while letting your Defence Towers deal the damage, since the time for Towers to charge up as the battles dragged on is decreased. That's one method of winning in Arena Defences.

    These are solid units for survival gameplay too, when the enemies are tougher.

    D. Support
    Your healers, buffers, debuffers etc. Don't immediately look past them; many of the battles are won because of the right supports and strategic thinking.​

    Elemental Properties

    Units each has a elemental property. There are 5 in total: Fire, Water, Wind, Light, Dark.

    The property interaction are as follows:
    Water > Fire > Wind > Water; and
    Light = Dark

    If you're not in Auto-Gameplay mode, you can see whether your unit has an elemental advantage/neutrality/disadvantage to the adversary, indicated by arrows above.

    Green - Advantage
    Yellow - Neutrality
    Red - Disadvantage

    6. Runes

    Now take SPECIAL NOTICE of this section. This is the part of the game that is so potent it can make "unuseable units" be quite powerful.

    If you have played Blade and Soul, you will realise that it is similar to their Bagua Pieces system, except instead of a pie with 8 slices, it is a pie with 6 slices.

    Runes have grades of 1* to 6*, similar to units.

    Different runes sets gives different set bonuses based on the number of Runes you placed SIDE BY SIDE. Yes, you have to place them SIDE BY SIDE for it to take effect. Either they are a 2-piece set or a 4-piece set. So think of methods to best optimise them. You want 3 2-piece set or 1 4-piece set with 1 2-piece set? Plan ahead, because taking them out from the unit is painfully expensive. Current set effects in the game are as follows:
    • Energy: 2 Set HP +15%
    • Fatal: 4 Set ATK +30%
    • Focus: 2 Set Effect ACC + 20%
    • Rage: 4 Set CRI DMG +40%
    • Endurance: 2 Set Effect Res +20%
    • Violent: 4 Set Get Extra Turn 20%
    • Despair: 4 Set Stun Rate +20%
    • Swift 4 Set SPD + 25%
    • Blade 2 Set Crit Rate +12%
    • Guard: 2 Set Def + 15 %
    • Vampire: 4 Set Bloodsucking +15%
    If you have noticed, each Rune will have a number after their name/title. That is to show the position that this rune will go into.

    There are many areas to obtain specific runes.

    Powering Up

    Each rune can be powered up to 15 times.

    On the 3rd, 6th, 9th and 12th, an additional attribute is added onto the rune. On the 15th power up, the main stats increased greatly.

    Failing power ups do happen, but will never destroy them (A game that doesn't take away, finally!)

    Rune Grades
    • Normal Rune - Colored White and Commonly Picked up.
    • Magic Rune - Colored Green and Commonly Picked up too with a lower rate.
    • Rare Rune - Colored Blue and Decently Picked up.
    • Hero Rune - Colored Violet and Rare to Pick up.
    • Legend Rune - Colored Orange and Very Rare to Pick up.
    7. Buildings

    A general idea of what kind of buildings you should take note of. This is not exhaustive.

    A. Arcane Tower
    Used for arena defence. As of now it is noted that 1 Tower = 300 damage, flat.

    B. Summoners Tower
    You can set up your defense team here. you can also check your Arena Battle Records and check your inventory of Awakening Materials.

    C. Pond of Mana
    The Pond of Mana generates Mana over time, which you can collect. This building can accumulate up to 2000 Mana.

    D. Ancient Stones
    Ancient Stones generates 540 Mana per hour. Can only accumulate up to 3000 Mana.

    E. Summonhenge
    You can summon your monsters here.

    F. Power-up Hexagram
    You can Power-up, Evolve, and power up Monster Skills here.

    G. Temple of Wishes
    Make a Wish! Many prizes can be won! Get rolling today!

    H. Magic Shop
    The Magic Shop sells Monsters, Scolls, Runes. The list of Merchandise resets every hour so check it out, because usually there are good stuff to purchase.

    I. Glory Shop
    You can buy special buildings here with the points earned at the Sky Arena. Every Building can be upgraded to level 10 by using these glory points.The higher the level, the more effective it is.

    J. Gold Mine
    Generate 1 red crystal per 10 hour. Max storage: 3

    K. Tranquil Forest
    Touch and hold on your monster and place them into your Tranquil Forest will generate 100xp per 1 hour. Max monster holding: 4

    L. Fuse Center
    Fuse your Awakening Materials collected via elemental dungeons to a higher grade material.​


    8. Arena
    The bulk of the game! (Or so they promoted) You can fight other players in the Arena. Each arena battle will cost you 1 Arena Invitation (Wings). Arena Invitations are recharged at a rate of 1 Wing for every 30 mins.

    The components that are to be taken note are as listed below:

    A. Arena Points
    The stronger the opponent is, the more victory points you earn when you win. Lose and you'll lose the VP you've accumulated.

    B. Consecutive Wins
    When your on a winning streak you receive buffs. Buffs can stack up until you reach 10 consecutive Wins. Lose or reset and your buffs will be removed. The buffs have a duration time.

    C. Weekly Rewards
    Your arena rank will be decided with the victory points you've accumulated throughout the week. You will be rewarded with Crystals and Monsters according to your rank.

    D. Glory Points
    Glory points are earned by winning an Arena Battle, and with glory points you may purchase special items at the glory shop. And good stuff too!

    E. Arcane Tower
    You can Build 10 Arcane towers to demolish opponents that dare to attack you in the arena. Of course you can't see them in action... since you are on the defense.​

    9. Other Currencies

    A. Crystals
    Gained from clearing dungeons and scenarios for the first time and primarily used for mystic summons, buildings and even scrolls.

    B. Glory Points
    Gained from Winning in the Arena and can be used to purchase scrolls and buildings.

    C. Social Points
    Acquired by sending points to your friends in your friends list as well as receiving from your friends too.​

    10. These cute bouncy stuff

    So you see these cute and bouncy units called Angelmons and Devilmons? They are primarily used as evolution materials and XP material. i.e. You squish them and abuse them till you reap rewards, as how you would do to most other squishies and cute stuff.

    When used as a material at power-up, Angelmons will grant a huge XP increase corresponding with the right element.

    NOTE: Awaken them first. You will gain maximum benefits out of it. Also, use them sparingly. They don't come by often.

    You can get them at all the dungeons with a random chance.

    Types of these bouncy stuff are as follows:

    A. Elemental Angelmon​

    These Angelmons are the ones that gives huge amounts of EXP. Awaken them for maximum benefits since you will unlock a skill where it gives more EXP when fused to a monster of the same element.​

    B. Rainbow Angelmon

    These always come at Max Level and are useful when evolving a monster.

    Rainbow Angelmons can be acquired at every dungeon and can be collected at the Rainbow Angelmon garden. You can also receive them at the maps. (These are used to fuse 6* monsters so save them for the long run.)

    Note that they are different from the elemental Angelmons.

    C. Devilmons (Ha! You think I won't black it?)

    These are used to level up skills of your monsters and as evolution materials.

    Say for example you got lucky and received a Rainbow Angelmon. Since it's at max level you can simply evolve it to advance the next Star-tier and use it as an evolution material. Remember, evolution only requires one monster to be maxed out and that's the unit advancing into the next star tier, so to get a 3* you need three 2* and one of the three maxed out, to get a 4* you need four 3* and one of them four maxed out and it goes on.

    It is up to you to use it as evolution material or for skill leveling.​

    11. Tips and Tricks

    • Repeatedly farm the boss stages earlygame for easy 3* Units.
    • Save your crystals to buy the summoners package in the shop first. You see, 75 for one rare summon, and so if you save up, not only you get 3 summons as of the price of 225, but also other goodies.
    • Power up your runes! Due to calculations being % based for some, this will greatly scale your unit's stats.
    • Keep at least one unit of each element with you, preferably only 3* and above. Reasons being, elemental advantages can play a major role especially during PvE gameplay where the AI always targets the units it's strong against so don't worry about it being weak at first. This also shows the importance of runes.
    • Don't stress on leveling yourself too much, rather stress on leveling your units first. (But during events, level up yourself for the rewards!)
    • When you first get to evolve your first 3* don't use your main squad as evolution fodder rather be patient and raise a 2* into a 3* .
    • Check out your skills and learn how to use them properly, by using runes you can powerup some skills based on the monster stats. Don't forget to check boss skills. (Although personally, I just AI through most stuff. If you're a lazy player like me, do it!)
    • If you are playing with friends, coordinate a channel to chat. There are like 9999 chat channels, so discuss which channel to communicate to ask for tips and tricks.
    • Farm the Giant Dungeons for an early boost in good runes and the occasional mystic scrolls.
    • Farm the Weekly Day Dungeons if you do not know what to do for the essences.
    • Upgrade your Energy Producing Buildings to ensure faster energy recovery
    • Fuse the same monsters with each other to level up your skills.
    • Use your Allies monsters for additional SP, doing so your allies might do the same.
    • Properly Set up your Main Monster that you want your allies to use. Then more people will want to be your friends ;) Materialistic people.
    • Keep destroying the Rivals in Arena. They do give Crystals as well.


    Thanks for reading! I understand that there are more information not here (perhaps as of yet, such as Evolution and maybe how to get more crystals). Well, some are up for exploration, and I might update it occasionally or a moderator will do...hehe.

    This guide is adapted from Veed's Short FAQ: SUMMONERS WARS SKY ARENA WIKI. Most of the stuff here are copy pasta from that guide, with minor editing from my side. My goal is simply to spread the information, and I do not take all the credits for writing it.
     
    Last edited: Jun 18, 2014
  2. Div

    Div Level 35

    Joined:
    Jan 6, 2014
    Messages:
    1,620
    Likes Received:
    708
    Location:
    NYC
    this game seems fun, it definitely resembles hello hero in some aspects
     
  3. Howltilzer

    Howltilzer Level 13

    Joined:
    Feb 9, 2014
    Messages:
    141
    Likes Received:
    48
    Medals:
    It does! I like to think of it as a cleaner and sharper version of Hello Hero. One of the features that Hello Hero has but this doesn't however is the real time camera rotation, but that's a small disadvantage to me.
     
    hyanomori likes this.
  4. Div

    Div Level 35

    Joined:
    Jan 6, 2014
    Messages:
    1,620
    Likes Received:
    708
    Location:
    NYC
    What's your ign?

    How long have you played
     
  5. Howltilzer

    Howltilzer Level 13

    Joined:
    Feb 9, 2014
    Messages:
    141
    Likes Received:
    48
    Medals:
    Howtilz. I've just started 5 days ago, and loving it. Progression is slow for me as of now; I'm still learning.
     
  6. Div

    Div Level 35

    Joined:
    Jan 6, 2014
    Messages:
    1,620
    Likes Received:
    708
    Location:
    NYC
    Ign is nubin

    Im still leveling my fairy so I don't know

    It's taking a while to gather evo mats too

    Saving my crystals cause I noticed you can use it to but buildings with but not sure if I should use to get better units

    Been spamming secret dungeon for summon mats have 13 of 40 do far
     
  7. Safra52

    Safra52 Level 7

    Joined:
    Mar 24, 2014
    Messages:
    29
    Likes Received:
    3
    Guys, I think we should all have a channel we chat on so we can communicate.
     
  8. Howltilzer

    Howltilzer Level 13

    Joined:
    Feb 9, 2014
    Messages:
    141
    Likes Received:
    48
    Medals:
    This. As of now, I believe the system will drop you to channels of 100s randomly. If everyone wants to discuss, suggestion is maybe go to the 1000s.
     
  9. Safra52

    Safra52 Level 7

    Joined:
    Mar 24, 2014
    Messages:
    29
    Likes Received:
    3
    Which one? How about just 1111?
     
  10. Div

    Div Level 35

    Joined:
    Jan 6, 2014
    Messages:
    1,620
    Likes Received:
    708
    Location:
    NYC
    was able to spam secret dungeon enough to summon 2 magical archers...not sure why but i felt it might come in handy to have 2. i like the customization aspect with the runes. theres so many choices to go with depending on what type of units you put them on. its a variation of how other games utilize equipment.

    and the upgrade/powerup aspect of it is based on mana stones which are easy to acquire instead of upgrade mats most other games make you depend on. you do not lose the rune on powerup failure. although i have noticed that powerup failures happen frequently for me after level 6.

    i maxed out my fairy at 3*. i havent evolved or awakened any units yet. dont have materials to do so. quite a bit of mats required it seems. spamming special dungeons is pricey at 5 energy each. i haven't gotten past level 2 of any of them. i have to assume you would need teams of 3* & above to do anything past level 2. i noticed that energy does refresh faster than in BF. BF is 10 mins per energy, i haven't figured out the refresh rate for this game but its definitely shorter than 10 mins.
     
  11. Safra52

    Safra52 Level 7

    Joined:
    Mar 24, 2014
    Messages:
    29
    Likes Received:
    3
    I'm pretty sure the refresh rate is 5 minutes.
     
  12. Koto

    Koto Level 15

    Joined:
    Dec 20, 2013
    Messages:
    293
    Likes Received:
    15
    Tap the part w/ energy and heart and whatever, it'll show the timers lol
     
  13. Gunplaboy

    Gunplaboy Level 33

    Joined:
    Mar 30, 2014
    Messages:
    1,399
    Likes Received:
    550
    Sorry,can someone explain to me the best benefit of rainbow angelmon....why it use for evolution?thank you
    And please add me if you want
    IGN Lucerius.
    Just start playing couple of days..
     
  14. Thunder

    Thunder Level 17

    Joined:
    Jan 26, 2014
    Messages:
    304
    Likes Received:
    176
    Location:
    Australia
    It's used for evolution because it always comes at max level. This makes it easier for you to create higher-starred evolution material.
    For example, say you got a 2* Rainbow Angelmon. It automatically comes at its max level (20). The training has been done for you, so you just need to evolve it into a 3*, and voila! A free 3* for you to use as material in evolving a 3* at max level to a 4*!
     
  15. Gunplaboy

    Gunplaboy Level 33

    Joined:
    Mar 30, 2014
    Messages:
    1,399
    Likes Received:
    550
    I see....thank you for your info
     
  16. Div

    Div Level 35

    Joined:
    Jan 6, 2014
    Messages:
    1,620
    Likes Received:
    708
    Location:
    NYC
    do you mean evolve the angelmon to a 3*? and you evolve it further in to a 4*?
     
  17. Thunder

    Thunder Level 17

    Joined:
    Jan 26, 2014
    Messages:
    304
    Likes Received:
    176
    Location:
    Australia
    I meant evolve the Angelmon into a 3*, but then use the same Angelmon as fodder for a maxed 3* to evolve it into a 4*. Sorry if my post was a bit unclear - now that I read it over, it can be interpreted in the wrong way haha.
     
  18. ukiya16

    ukiya16 Level 9

    Joined:
    Jun 20, 2014
    Messages:
    4
    Likes Received:
    0
    ok wait what is effect Effect ACC and Effect RES?
     
  19. xyclopz

    xyclopz Level 2

    Joined:
    Jun 20, 2014
    Messages:
    5
    Likes Received:
    0
    Im just a newbie but I think..

    Effect ACC = for accuracy that increases the chance/damage of debuff skills.

    Effect RES = increases the resistance for debuffs.

    Correct me if im wrong.. :)
     
  20. Doxer

    Doxer Guest

    To add to the elemental sngelmons; I found they can't be evolved at max level. Also they have to be awakened in order to increase their exp bonus given to their matching element. One final thing, it's more "cost efficient" to level up an elemental angelmon using fodder until it reaches max level. The reason I say this is because an angelmon's exp bonus will override any other fodder of the same star as it. E.g. leveling up a monster with 1 star monsters is not as productive as using those 1 star monsters as fodder for an awakened angelmon, then using that angelmon when it's maxed out on a "let's say" newly formed 4 star of the same element. You're going to save ALOT of exp and mana costs in the end.
     

Share This Page