Raid guide to squad buildings

Discussion in 'Raid' started by Talukita, May 9, 2015.

  1. Steverion

    Steverion Moderator

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    Hoard so when Arton and Burst Emperor comes out, you have crapton of medals to throw and get them?

    1 Arton worth 12 Imps ...
     
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  2. Slythe777

    Slythe777 Level 43

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    It's like talking to a wall on this topic.. just hoard your medals and laugh at all the piggies when you have your stockpile of arts and emps
     
  3. MamaOkuu

    MamaOkuu Moderator

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    @Talukita screw you too.
    Also
    in scenarios in which you don't have your Super Cool 7* Infinite STBB unit, then you can just use Edea, Alpha, or any other unit that has STBB in their BB.
    However even Edea is enough to use as a Single Target unit. If you use Edea, it saves you another slot in your team [​IMG]
     
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  4. SurfacePen

    SurfacePen Level 60

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    rc4 tl,dr ver
    Balmedia-kill the tail first,
    then kill everything else. buffers rares for days~
     
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  5. Steverion

    Steverion Moderator

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    Shera pls. qq
     
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  6. Talukita

    Talukita Moderator

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    Well lol I don't play JP yet so I can't write more about it hence why I need the help. Not like it is implemented in Gb yet though. That said Gumi is surprisingly fast when it comes to releasing Raid contents so there is that
    image.jpg

    This is like... a week of farming medals without using them, and I have already maxed 2 7* from Raid slot before which require 176 imps. Considering this is Gimu we are talking about, where implementing stuffs that benefit free players = low priority.

    By the time they actually implement Alton and such (say ... 4 months), you would have something like >150k medals which is overkill. Not to mention Jp may have better stuffs again at that point.

    It is just preference at the end really. However don't make the same mistake as Felix. Basically he stocked honor pts from a long time ago to wait for crystals and later imps + sphere frog in Honor Summon. However when it happened his unit slots are fulled so he can't summon anymore. And now with imps and stuffs being easily to get via Raid slot he probably just sits there with >1m honor pts without the chance/need to use it anymore...
     
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  7. Mich

    Mich Level 44

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    Awesome Guide. Mind if I use it somewhere else? ;)
     
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  8. Talukita

    Talukita Moderator

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    No, no you can't, just because it's you :chicken:
     
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  9. Tyl3r33

    Tyl3r33 Level 51

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    Only if you accept the challenge to make me a good raid team!
    Edit:and if @Talukita lets you…but its more important to make my squad
     
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  10. Talukita

    Talukita Moderator

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    Kidding aside, feel free to do it. Just ref it, also keep in mind that some parts of this guide are subjective so you properly should note that in case people rage at me >.>
     
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  11. Tyl3r33

    Tyl3r33 Level 51

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    Can you tell him to make me a squad first?
     
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  12. Steverion

    Steverion Moderator

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    How about you actually read the OP and make a squad of your own? Asking other to make a squad for you just tell me you didn't read OP at all ._.

    That's almost as bad as asking how to craft Malice jewel on my raid guide thread =_=
     
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  13. Tyl3r33

    Tyl3r33 Level 51

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    Well its 1:30 am and I don't have a BC fill on spark lead or the 7* units so my units buffs overlap and I strive for perfection…
     
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  14. jerkysans

    jerkysans Level 42

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    Hey thanks for linking my JP Unit Tiering, @Talukita.

    Very good and informative.

    Some stray observations in JP Raid that I'd like to add:

    1. Best way around Nalda Delia RC4 is bring a hyper offensive team with other hyper offensive team players. This is because, no matter how good your defense is, Nalda Delia will wipe you all regardless at a certain hp threshold. 4 hyper offensive teams should kill him quick and avoid this wipe.

    2. In the lack of that and you plan to do defensive on Delia, avoid a water element buffer. The light type arms are sturdy. So dark element buffer like Rinon, Grah, Vampire 6*, and Ardin/Yujeh are pretty good for this purpose.

    3. Bal Media tail is sturdy. Sometimes you have killed the other 2 parts before even managing to kill the tail. Lucca is preferable to Eve as buffer if you're running Kanon. Else Eve is better.

    4. I generally dislike crit buff because it may screw my runs and manage me to kill the main part before the others. Doesn't happen often but I avoid nevertheless.

    5. RC5 Alkemu thunder part is very sturdy. Running a Raga lead means you can't bring any other light units or you might kill the dark main part earlier than the thunder.

    6. Since Global has Luka and Diana, Narza is automatically deprecated for RC4 up.

    7. Global is missing out on Kikuri and Grahdens, Griel and maybe Lava too. Sad.

    8. Raid Defense Orb can stack up to 4 times and offer 10% mitigation for 5 minutes each. 4 times = 40% mitigation. 90% mitigation after mitigation buff. Credits to @Steverion for raising this the other day in line chat.
     
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  15. jerkysans

    jerkysans Level 42

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    Not sure if troll or serious.

    Asking that is akin to asking someone to do their abdominal workout for you so you can have a six pack. :/
     
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  16. Talukita

    Talukita Moderator

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    I thought about this a while ago but went with the scenario that it only stacks the duration and not mitigation as that would be too strong, can't test it yet though. Also in Global you can only bring 2 orbs for now, not to mention it takes a lot of resources if you use 4 orbs for every raid mission.
     
  17. Tyl3r33

    Tyl3r33 Level 51

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    Lol I don't really want anyone to make my team, I am frustrated that I got worked in the last RC3 missions yesterday though. Once Karl 6* is out I'll have a lot of my problems solved.
     
  18. jerkysans

    jerkysans Level 42

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    I think it only stacks if 4 players use it. If you use it twice, it just resets the timer. I've experienced getting hit with 1s by Alkemu. Lol
     
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  19. jerkysans

    jerkysans Level 42

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    Also, problem with some bosses are they are also HC resistant, too, I believe. Alkemu has 5 parts but without HC buff, I always fail to recover HP completely. Griel sometimes take that slot in Rc5 missions due to her atk down + BC HC buff.
     
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  20. Talukita

    Talukita Moderator

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    Correct, the only thing I haven't seen that has any sorts of resistance is spark, maybe because Alim thinks that it is the last thing that requires skill in this game...

    For sustaining, normal players should indeed use a HC buffer and Griel is probably the best yeah. Higher players can probably survive with x2 Flag Flower, abusing the Drain effect from Leomurg, and stuffs like Immortality Armor in the future.

    Maybe I should also note that HC depends entirely on number of hits and not DC also... Or just link the Xerte guide lol
     

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