New Units Info [Summoner Weapons + Non-essentials]

Discussion in 'Japanese Version' started by Steverion, Dec 25, 2014.

  1. Steverion

    Steverion Moderator

    Joined:
    Jan 28, 2014
    Messages:
    7,999
    Likes Received:
    8,590
    Location:
    Ziz Paradise, Cordelica
    Medals:
    For all past units (7-star to DE), go to this thread.
    http://appinvasion.com/threads/jp-units-compendium.398583

    For only Dream Evolution Units, go to this thread instead
    http://appinvasion.com/threads/jp-de-units-compendium.455815

    Code:
    EWD = Elemental Weakness Damage
    HoT = Heal over Time / Gradual Heal
    D0T = Damage over Time
    Heal when hit = heals for X-Y% of damage taken
    Spark Crit = chance for each Spark to crit
    Afflicted targets = targets with ailments
    CPP and/or IWS = Ailments (Curse, Paralysis, Poison - Injury, Weakness, Sickness)
    FWET and/or LD = Elements
    
    Arena AI guide by /u/Serafita = https://www.reddit.com/r/bravefrontier/comments/3q10nj/arena_ai_for_global_units_v3/
    
    line.png
    [​IMG]
    Halberd Rudero

    Cost: 50
    Hits: 8 (6 DC/hit)
    Stats: 8278 HP || 3314 ATK || 3462 DEF || 2564 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +60% HP/ATK/DEF, 1000-1200 HoT (+10% REC), 7 BC/turn, +250% BB Mod
    ES: +50% ATK/DEF when BB > 50%, Null DEF Ignore

    BB: 12 hits AoE (420%), +180% ATK/DEF, +80% ATK->DEF, +80% DEF->ATK for 3 turns, +10% DoT mitigation for 2 turns
    SBB: 16 hits AoE (620%), 3500-4000 HoT (+15% REC), 7 BC/turn, +2-3 BC on Spark, +20-25% heal when hit (25% chance) for 3 turns
    UBB: 18 hits AoE (1800%), +350% ATK/DEF, +100% Spark debuff (100% chance), +600% BB Mod, 99999 HoT, 50 BC/turn for 3 turns

    BC Cost: 20 || 24 || 32​
    SP:
    10 SP = +30% HP/ATK/DEF
    10 SP = +50% HP/ATK/DEF​
    10 SP = +60% DEF when BB > 50%
    20 SP = +2-3 BC when hit
    15 SP = +20% mitigation for 2 turns after 5000 damage taken
    10 SP = Raise ATK Cap to 130k
    30 SP = +10% ATK->DEF on BB (up to 90%)
    25 SP = +1000 HoT (+10% REC) on SBB
    25 SP = +2 BC/turn on SBB (up to 9 BC/turn)
    30 SP = Add 300-400 HP on Spark for 3 turns on BB/SBB


    [​IMG]

    Lumis

    Cost: 50
    Hits: 7 (7 DC/hit)
    Stats: 8222 HP || 2513 ATK || 3194 DEF || 3671 REC
    Imp: 1250 HP || 460 ATK || 460 DEF || 820 REC

    LS: +60% HP/DEF/REC, +25% heal when hit (25% chance), null ailments/Crit/EWD
    ES: +20% mitigation for 2 turns after 5000 damage taken, 800-1000 (+10% REC) HoT

    BB: 4000-4500 burst Heal (+40% Healer REC), cure ailments/debuffs, 3500-4000 HoT (+18% REC), add all elements, null ailments for 3 turns, 3500 HP Water Barrier
    SBB: 17 hits AoE (620%), 4000-4500 burst Heal (+40% Healer REC), cure ailments/debuffs, +180% REC, +80% ATK->REC for 3 turns, +25% Spark Resist for 2 turns
    UBB: 20 hits AoE (1800%), +75% mitigation, +350% DEF/REC, 99999 HoT (+10% REC) for 3 turns, null Crit/EWD, +50% Spark resist for 5 turns, +50% OD fill

    BC Cost: 25 || 29 || 32
    SP:
    10 SP = +30% HP/DEF

    15 SP = +50% HP/DEF
    10 SP = +50% DEF/REC when BB > 50%
    20 SP = null ailments
    10 SP = Raise ATK cap to 130k
    20 SP = +1000 burst Heal (+10% REC) on BB/SBB

    20 SP = +1000 HoT (+10% REC) on BB/SBB
    20 SP = Add 4500-5000 HoT (+18% REC) for 3 turns on BB/SBB
    35 SP = Add +80% REC->ATK/DEF for 3 turns on BB/SBB
    35 SP = Add +10% DoT mitigation for 1 turn on BB/SBB


    [​IMG]
    Thundering Mauler Gandorei


    Cost: 50
    Hits: 2 (26 DC/hit)
    Stats: 8497 HP || 3948 ATK || 2671 DEF || 2484 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +150% ATK, +60% HP, +130% Spark damage, +150% Crit damage, +80% ATK for 2 turns after Crit
    ES: +100% Crit damage, +60% Spark damage, raise ATK cap to 130k

    BB: 1 hit ST (600%), 1 hit ST (850%), +60% Crit rate, +50% Crit damage for 3 turns, +30% Spark debuff (30% chance) for 2 turns
    SBB: 1 hit ST (700%), 1 hit ST (950%), +60% Crit rate, +50% Crit damage, +60% Spark Crit (30% chance) for 3 turns, +30% Spark debuff (30% chance) for 2 turns
    UBB: 1 hit ST (2000%), 1 hit AoE (1200%, +1800% based on HP remaining), +60% Crit rate, +350% Crit damage, +120% Spark Crit (50% chance), +100% Spark debuff (100% chance) for 3 turns

    BC Cost: 28 || 30 || 32
    SP:
    10 SP = +30% HP/ATK

    10 SP = +60% HP/ATK
    10 SP = +100% Spark damage
    15 SP = +130% Spark damage
    30 SP = +999 BC on Spark (yes 999)
    10 SP = +80% Crit DMG
    10 SP = Raise ATK Cap to 150k

    10 SP = Raise ATK Cap to 180k
    35 SP = +30% Crit damage on BB/SBB (up to 80%)
    35 SP = +5% Spark Crit (+10% chance) on SBB



    [​IMG]

    Ordine

    Cost: 50
    Hits: 6 (7 DC/hit)
    Stats: 8568 HP || 3809ATK || 2611 DEF || 2612 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +60% HP/ATK/DEF, +150% Crit damage, +50% Spark Crit (10% chance), +280% BB Mod when HP >50%
    ES: +8 BC on Crit, +80% Spark damage, raise ATK Cap to 130k

    BB: 12 hits AoE (470%), +180% ATK, +60% Crit rate, +400% BB Mod, +75% Crit damage for 3 turns, -50% ATK Down (30% chance) for 1 turn
    SBB: 16 hits AoE (200%, +700% based on HP remaining), +180% ATK, +60% Crit rate, +40% HP->ATK, +400% BB Mod, +75% Crit DMG for 3 turns, +15% HP
    UBB: 18 hits AoE (1500%, +1300% based on HP remaining), +350% ATK, +60% Crit rate, +650% BB Mod, +350% Crit damage, +120% Spark Crit (50% chance) for 3 turns, +40% HP

    BC Cost: 28 || 30 || 32
    SP:
    10 SP = +60% ATK/HP
    10 SP = +0-80% ATK based on HP remaining
    10 SP = +120% Spark damage
    10 SP = +75% Crit damage
    10 SP = Raise ATK cap to 150k
    20 SP = Raise ATK cap to 180k
    25 SP = +10% HP->ATK on SBB
    25 SP = +10% HP on SBB
    30 SP = +100% BB Mod on BB/SBB
    20 SP = Add -60% ATK Down (30% chance) for 1 turn on SBB

    [​IMG]
    Alan

    Cost: 50
    Hits: 10 (5 DC/hit)
    Stats: 8256 HP || 3755 ATK || 3012 DEF || 2777 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% Stats, +10% elemental mit, +1000-1200 HoT (+10% REC), 4-7 BC when hit
    ES: +5% elemental mit, +10% Stats to party

    BB: 16 hits Aoe (470%), +170% ATK/DEF/REC, +60% Crit rate for 3 turns, +10% elemental mit, null Crit/EWD for 1 turn, 4000-4500 burst Heal (+32.4% healer REC)
    SBB: 19 hits AoE (200, +700% based on HP remaining), +170% ATK/DEF/REC, +60% Crit rate, +150% ATK/DEF/REC to self, +9 BC/turn for 3 turns, +10% elemental mit, +15% Crit vuln (20% chance) for 1 turn
    UBB: 23 hits AoE (1500, +1300% based on HP remaining), +350% ATK/DEF/REC, +60% Crit rate, +100% elemental mit, +300% OD fill rate, +50 BC/turn for 3 turns, +80% chance Angel Idol proc

    BC Cost: 28 || 30 || 32
    SP:
    10 SP = +40% Stats

    10 SP = +60% Stats
    10 SP = Raise ATK cap to 160k
    25 SP = +10% Stats to LS
    25 SP = +5% elemental mit to LS
    30 SP = +5% elemental mit to BB/SBB
    20 SP = +10% Crit vuln (+10% chance) on SBB
    20 SP = +1 turn to Crit vuln debuff on SBB
    30 SP = Add +120% ATK/DEF/REC to F/W/E/T units for 3 turns
    30 SP = Add +120% ATK/DEF/REC to L/D units for 3 turns



    [​IMG]

    Ragina

    Cost: 50
    Hits: 14 (3 DC/hit)
    Stats: 8274 HP || 3786 ATK || 2983 DEF || 2557 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +60% HP/ATK/REC, +160% Spark damage for 2 turns after 5 Sparks, +250% BB Mod for 2 turns after 10 Sparks, +2-3 BC on Spark
    ES: +80% Spark damage, +80% Spark damage for 2 turns after 10 Sparks

    BB: 32 hits AoE (420%), +130% Spark damage, +60% Spark Crit (30% chance), +400-500 Heal on Spark, +2-3 BC on Spark for 3 turns
    SBB: 36 hits AoE (620%), +130% Spark damage, +60% Spark Crit (30% chance), +125% EWD for 3 turns, +30% Spark debuff (30% chance), +15% EWD vuln (20% chance) for 2 turns
    UBB: 40 hits AoE (1800%), +350% Spark damage, +120% Spark Crit (50% chance), +100% Spark debuff, +400% EWD, +30% EWD vuln for 3 turns

    BC Cost: 28 || 29 || 32
    SP:
    10 SP = +30% HP/ATK
    10 SP = +50% HP/ATK​
    10 SP = +100% Spark damage​
    10 SP = +120% Spark damage​
    15 SP = +140% Spark damage​
    10 SP = Raise ATK cap to 160k
    25 SP = +30% Spark damage on BB/SBB
    25 SP = +5% Spark Crit (+10% chance) on BB/SBB
    30 SP = +25% EWD on SBB
    40 SP = Add 8 BC fill on BB/SBB​
    line.png

    [​IMG]
    [​IMG]

    Ultimagia

    Cost: 47
    Hits: 1 (42 DC/hit)
    Stats: 7509 HP || 7509 ATK || 991 DEF || 491 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +150% ATK, +60% HP, +0-50% ATK based on HP remaining, +150% Spark
    ES: +80% Spark, 30 BC on Spark, +50% Ignore DEF


    BB: 1 hit AoE (1000%, 60% Crit rate), +200% ATK to self, +40% HP->ATK to self, +120% Spark to self for 3 turns [20 DC]
    SBB: 1 hit AoE (1500%, 60% Crit rate), +200% ATK to self, +40% HP->ATK to self, +120% Spark to self, +75% Crit damage to self, +130% Spark to party for 3 turns [20 DC]
    UBB: 1 hit AoE (3000%, 60% Crit rate), +350% ATK to self, +60% HP->ATK to self, +200% Spark damage to self, +350% Spark to party for 3 turns


    BC Costs: 29 || 28 || 32
    SP:
    20 SP = +50% ATK
    10 SP = +100% ATK
    20 SP = +100% Spark
    10 SP = +120% Spark
    20 SP = Raise ATK cap to 150k
    20 SP = Raise ATK cap to 180k
    10 SP = Raise ATK cap to 200k



    [​IMG]

    Face Reveal Balgran

    Cost: 47
    Hits: 10 (5 DC/hit)
    Stats: 7374 HP || 3017 ATK || 3365 DEF || 2564 REC
    Imp: 2000 HP || 400 ATK || 400 DEF || 400 REC

    LS: +50% DEF/HP, 6 BC on Guard, +10% Guard mit, -20% ATK Down (15% chance) for 2 turns
    ES: +50% DEF on Guard for 3 turns, +100% BB Mod on Guard, +20% mitigation (20% chance)

    BB: 14 hits AoE (360%), +10% Guard mit, 8 BC on Guard, +15% IWS counter, +10% CPP counter for 3 turns, +75% proc each ailment
    SBB: 18 hits AoE (560%), +70% ATK->DEF, +10% Guard mit, 8 BC on Guard for 3 turns, +75% proc each ailment
    UBB: 21 hits AoE (1500%), +250% DEF->ATK, +100% all ailment counter, +100% heal when hit (100% chance), 50 BC when hit for 3 turns, +100% ele mit for 2 turns

    BC Costs: 25 || 26 || 30
    SP:
    10 SP = +30% HP/DEF
    10 SP = +50% DEF when BB > 50%
    10 SP = +50% DEF when HP > 50%
    20 SP = 4 BC/turn
    20 SP = 25% Reflect damage (25% chance)
    20 SP = +5% Guard mit on BB/SBB
    20 SP = +2 BC on Guard on BB/SBB
    30 SP = Add 20-25% heal when hit (25% chance) for 3 turns on BB/SBB
    30 SP = Add 4-7 BC when hit for 3 turns on BB/SBB
    30 SP = Add -20% ATK Down when hit buff (10% chance, 2 turns) for 3 turns on BB/SBB



    [​IMG]

    Unflattened Unarmpitted Rinon

    Cost: 47
    Hits: 11 (4 DC/hit)
    Stats: 7163 HP || 2741 ATK || 3042 DEF || 3374 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +40% DEF/REC/HP, null ailments, 1000-1200 HoT (+10% REC), 25% heal when hit (25% chance)
    ES: 4 BC/turn, null ailments/debuffs

    BB: 3500-4000 burst Heal (+40% REC), cures ailments/debuffs, nulls ailments for 3 turns, nulls Crit/EWD, +10% DoT miti for 2 turns
    SBB: 20 hits AoE (580%), cures ailments/debuffs, nulls ailments, adds Light/Dark elements, +35% BC/HC drop for 3 turns, +10% Dark/Light mit for 2 turns
    UBB: 24 hits AoE (1500%), +300% REC, 99k HoT, 50 BC/turn, +250% OD fill rate for 3 turns, +25000 Light Barrier

    BC Costs: 20 || 26 || 30
    SP:
    10 SP = +30% DEF/REC/HP
    20 SP = 2-3 BC when hit
    10 SP = null EWD
    10 SP = null Crit
    20 SP = +5% DoT miti on BB
    20 SP = +5% ele mit on SBB
    30 SP = Add 4000-4500 HoT (+15% REC) for 3 turns on BB/SBB
    30 SP = Add 20-25% heal when hit (25% chance) for 3 turns on BB/SBB
    30 SP = Add +450% BB Mod for 3 turns on BB/SBB
    40 SP = Add +50% Spark Crit (30% chance) for 3 turns on BB/SBB



    [​IMG]

    Dead Game Yuura

    Cost: 47
    Hits: 12 (4 DC/hit)
    Stats: 7283 HP || 3526 ATK || 2834 DEF || 2677 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +100% ATK, +40% HP, 5-10% HP Drain, 4-7 BC when hit, +250% BB Mod
    ES: +100% ATK when BB is full, +50% Spark

    BB: 17 hits AoE (410%, 25-30% HP Drain), +350% BB Mod, 4-7 BC when hit, 2-3 BC on Spark for 3 turns, refills BB Gauge to max
    SBB: 12 hits ST (710%, 35-45% HP Drain), 10 hits ST (480%, +200% per use, max 3), +350% BB Mod, 4-7 BC when hit for 3 turns, refills BB Gauge to max, +500% DoT for 3 turns [2 DC]
    UBB: 15 hits ST (1900%, 60-65% HP Drain), 12 hits ST (2000%), +500% BB Mod, 50 BC when hit, +1500% DoT, +350% Crit damage for 3 turns [2 DC]

    BC Costs: 25 || 27 || 30
    SP:
    10 SP = +30% ATK/HP
    10 SP = +60% ATK when BB > 50%
    10 SP = +30% ATK/turn for 3 turns (max 90%)

    20 SP = +100% Spark
    20 SP = +75% EWD
    10 SP = Raise ATK cap to 160k
    30 SP = +100% BB Mod buff on BB/SBB
    30 SP = Add 3-6% HP Drain (50% chance) for 3 turns on BB/SBB
    30 SP = Add 2-3 BC on Spark for 3 turns on SBB
    40 SP = Add +125% EWD for 3 turns on SBB



    Credits to @Deathmax for the datamine.
     
    Last edited by a moderator: Oct 10, 2017
  2. JonRingo

    JonRingo Level 18

    Joined:
    Jun 8, 2014
    Messages:
    493
    Likes Received:
    132
    Because who likes other sites. Gogo AI
     
  3. Wesbreng

    Wesbreng Level 11

    Joined:
    Dec 22, 2014
    Messages:
    21
    Likes Received:
    5
    @Steverion can you check again ragshelm LS? Because mine LS is 30% HP and atk + ignored def
     
    Steverion likes this.
  4. Nighthunder

    Nighthunder Level 12

    Joined:
    Jun 12, 2014
    Messages:
    96
    Likes Received:
    5
    You should sticky this... and maybe eventually turn this into an entire collection with all the batches with their info... Just an opinion.
     
  5. Steverion

    Steverion Moderator

    Joined:
    Jan 28, 2014
    Messages:
    7,999
    Likes Received:
    8,590
    Location:
    Ziz Paradise, Cordelica
    Medals:
    Apologies. It is fixed. :)

    I put some thought into this. Might be interesting. Maybe I can make it like Nico Live thread...This will of course save the clogged space with all those stickied threads haha.

    With that being said, the info for starters are in. Adding Zegar tier now.
     
    Plitzskin and AlexA like this.
  6. Trystansr

    Trystansr Level 60

    Joined:
    Jan 16, 2014
    Messages:
    10,279
    Likes Received:
    7,968
    Medals:
    Might I suggest a slightly different approach?
    If you're going to compile an entire unit roster, post it in the units section.
    Then you can link to that, and keep this thread for the units that are only in JP.
     
    E2DUB likes this.
  7. LViper

    LViper Level 12

    Joined:
    Aug 27, 2014
    Messages:
    53
    Likes Received:
    22
    @Steverion
    Arus
    LS: 15% ignored def + 100% boost crit dmg.
    BB: 11 massive AoE (520%) + 8 BC fill.
    SBB: 16 massive single (620%) + refill SBB.

    im pretty sure Arus bb is Single target not AoE correct me if im wrong
     
    Steverion likes this.
  8. Talukita

    Talukita Moderator

    Joined:
    Apr 10, 2014
    Messages:
    15,580
    Likes Received:
    23,304
    Medals:
    It IS single, else he would have been a god tier unit that wrecks Zelnite face (not like he isn't already a top tier DPS BB fill unit though)
     
    Matoriv, Plitzskin, Jcar and 3 others like this.
  9. Jonoru

    Jonoru Level 19

    Joined:
    Feb 24, 2014
    Messages:
    438
    Likes Received:
    110
    so I just got Balgeos, would he be useful for an actual meta team, because his Leader skill seems op, and the sbb goes well with it. Other than being your leader, I see him being a hindrance on a team with his SBB. Asking because I just summoned him
     
  10. Steverion

    Steverion Moderator

    Joined:
    Jan 28, 2014
    Messages:
    7,999
    Likes Received:
    8,590
    Location:
    Ziz Paradise, Cordelica
    Medals:
    Oh wow, I just made him even more OP ._. haha.

    Well posting it in Unit Subforum would be a spoiler/not Global-related ._.
    I'm not compiled an entire unit roster, there's already a thread on that in Unit subforum lol.

    I can just add new units on top, and keep recent old units on the bottom via a spoiler tag.
     
    Plitzskin, Luxiferus and AlexA like this.
  11. Trystansr

    Trystansr Level 60

    Joined:
    Jan 16, 2014
    Messages:
    10,279
    Likes Received:
    7,968
    Medals:
    But how are you going to keep it from turning into an entire unit thread? Rotate units out when older than 2 or 3 batches?
    Because if you don't take old units out, then eventually everything will end up in here anyways.
     
  12. Kuttrax

    Kuttrax Moderator

    Joined:
    Sep 8, 2014
    Messages:
    3,664
    Likes Received:
    2,839
    Updating "triannual" IMO would prevent this from being too crowded
     
  13. Rexrexo

    Rexrexo Level 19

    Joined:
    Aug 13, 2014
    Messages:
    620
    Likes Received:
    133
    Location:
    Singapore
    I'm using him for quests, and sometimes raid if I manage to get a Rosetta friend as reinforcement.

    As for trial, I have no idea, his damage is high and with bosses ignoring defense you probably don't even need to think much and just use his SBB. (Since it stacks with normal ATT buff like Kuda's)

    Makes a good mono dark team against high crit resist / crit immune bosses. =]

    Cons : His hit count is terrible, and his only use for quest is to apply status, and apparently its one of the two hard-to-use-status. Curse and Poison.

    But then it's awesome for clearing missions . :>
     
  14. Jonoru

    Jonoru Level 19

    Joined:
    Feb 24, 2014
    Messages:
    438
    Likes Received:
    110
    Hmm he really seems to me like he would go extremely well with any sort of mono team with a 7* leader, the decrease in defence is countered by your starters 30% HP. So Mono electric seems like the best place to put him, potentially with Eze/Him as leader
     
  15. 種ちゃん

    種ちゃん Level 26

    Joined:
    Nov 12, 2014
    Messages:
    708
    Likes Received:
    513
    Location:
    Rabbit Horse
    I'm pretty sure you two are talking about different units lol
     
  16. Rexrexo

    Rexrexo Level 19

    Joined:
    Aug 13, 2014
    Messages:
    620
    Likes Received:
    133
    Location:
    Singapore
    Ohhh. =P just noticed. HAHA. Was too sleepy. =x.

    And that huh..

    Heard it's a hindrance because it's like Farlon's Buff. HAHA
     
  17. Steverion

    Steverion Moderator

    Joined:
    Jan 28, 2014
    Messages:
    7,999
    Likes Received:
    8,590
    Location:
    Ziz Paradise, Cordelica
    Medals:
    Oh no, I just keep them until Global release it. Because by then, people can easily check the English wiki and get their info, rather than having to go to Gaym/translate their abilities. This is just to save time.
     
    Plitzskin and AlexA like this.
  18. find sefia

    find sefia Level 10

    Joined:
    May 8, 2014
    Messages:
    30
    Likes Received:
    3
    Location:
    Marina del Rey, California
    so rosetta does 75% dmg in spark? or...?
     
  19. Steverion

    Steverion Moderator

    Joined:
    Jan 28, 2014
    Messages:
    7,999
    Likes Received:
    8,590
    Location:
    Ziz Paradise, Cordelica
    Medals:
    Her LS is, 75% during spark.
     
    Plitzskin, AlexA and find sefia like this.
  20. Steverion

    Steverion Moderator

    Joined:
    Jan 28, 2014
    Messages:
    7,999
    Likes Received:
    8,590
    Location:
    Ziz Paradise, Cordelica
    Medals:
    Added pictures :D
     
    Plitzskin, AlexA and E2DUB like this.

Share This Page