JP DE Units Compendium

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  1. Kuttrax

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  2. Kuttrax

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    NPCs , Mock Units & Exclusives
    Young Grahdens and Orn

    yungGrah.png
    Callow Shadow Grahdens

    Obtain: FH Rank 90
    Cost: 54
    Hits: 17 (3 DC/hit)
    Stats: 8350 HP || 3480 ATK || 3260 DEF || 3110 REC
    Imp: 1600 HP || 600 ATK || 600 DEF || 600 REC
    Arena Type: 2 (Top position)

    LS: +60% Stats, +15% Light/Dark Miti, 4-7 BC when hit, null Ignore DEF
    ES: +30% Stats when Ishrion (聖魔斬刃イシュリオン) is equipped, 9 BC/turn for 3 turns when using BB/SBB, raise ATK cap to 130k, 20-25% heal when hit (25% chance)
    Ishrion: +30% ATK/HP, +15% BC/HC drop rate

    BB: 20 hits Light/Dark AoE (470%), null ailments, adds Light/Dark elements to attack for 3 turns, null debuffs and +10% DoT mitigation for 2 turns
    SBB: 28 hits Light/Dark AoE (700%), adds Light/Dark elements to attack, +20% OD fill rate, +500 OD/turn for 3 turns, 3500 HP Dark barrier, null EWD for 2 turns
    UBB: 30 hits Light/Dark AoE (2000%), +100% elemental mitigation for 3 turns, 999 BC/turn, 99999 HoT, +1000 OD/turn for 3 turns

    BC cost: 30 || 32 || 32​
    SP:
    20 SP = 30% Stats
    20 SP = 2-3 BC when hit
    20 SP = null Crit
    10 SP = +10% Stats to LS (up to 70%)
    15 SP = +10% Stats to LS (up to 80%)​
    30 SP = Add null Crit for 1 turn on BB/SBB
    30 SP = Add cure ails/debuffs on BB/SBB
    35 SP = Add 8 BC fill on BB/SBB
    35 SP = Add 4-7 BC when hit for 3 turns on BB/SBB
    35 SP = Add 2-3 BC on Spark for 3 turns on BB/SBB


    yungOwen.png
    Callow Flame Orn

    Obtain: FH Rank 99
    Cost: 54
    Hits: 17 (3 DC/hit)
    Stats: 8520 HP || 3660 ATK || 3110 DEF || 2910 REC
    Imp: 1600 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% Stats, 300% BB Mod, +200% Crit Damage, 8-10 BC fill on Crit
    ES: +40% Stats when Medblare (羅獄焔燼メドブレア) is equipped, +180% ATK against afflicted for 3 turns on BB/SBB, Raise ATK cap to 150k
    Medblare: +100% Crit damage, +50% Spark damage, +100% BB mod, +50% ATK

    BB: 17 hits AoE (470%), 4 hits ST (600%) / 180% ATK/DEF, +60% Crit rate, +75% Crit damage for 3 turns, 80% Injury/Weakness, -50% ATK/DEF Down (30% chance) for 1 turn
    SBB: 20 hits AoE (600%, +200% per consecutive use [max 3]), 6 hits ST (650%), refills BB Gauge to max, +80% DEF -> ATK, 180% ATK/DEF, +450% BB Mod for 3 turns
    UBB: 31 hits AoE (2000%), +1200% DOT, +350% ATL/DEF/REC, +60% Crit rate, +600% BB Mod, +350% Crit damage for 3 turns, -30% Crit vuln (100% chance)

    BC cost: 26 || 38 || 32​
    SP:
    20 SP = +30% Stats
    15 SP = +120% Spark
    10 SP = +10% Stats to LS (up to 70%)
    15 SP = +10% Stats to LS (up to 80%)​
    30 SP = +50% BB Mod buff to BB/SBB (up to 500%)
    20 SP = +10% DEF->ATK on SBB (up to 90%)
    35 SP = Add +130% Spark damage on BB/SBB
    20 SP = Add -50% ATK/DEF Down (30% chance) on SBB
    25 SP = Add +60% Crit rate for 3 turns on SBB
    20 SP = Add +75% Crit damage for 3 turns on SBB

    Ark

    arkx.png
    Knight of Holy Light Ark and the Beyotch

    Cost: 47
    Hits: 20 (2 DC/hit)
    Stats: 8120 HP || 3050 ATK || 2610 DEF || 2540 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% Stats, +80% BC drop on Spark, +100% Spark damage, +20% mitigation after taking 5,000 damage
    ES: +30% Stats when equipped with Oracle Bangles (神託の双聖環), 20-25% heal when hit (25% chance), 2-3 BC when hit, null ailments
    Oracle Bangles: 40% ATK/HP, 2 BC/turn, 500-1000 HP/turn, 1 BC on Spark, 100 HP on Spark

    BB: 25 hits AoE (370%), heal 3500-4000 HP, +2 hit count, +150% ATK for 3 turns, cures ailments/debuffs
    SBB: 35 hits AoE (700% cased on HP remaining), heal 3500-4000 HP, +160% ATK, +20% OD fill rate for 3 turns, casts 3000 Light Barrier
    UBB: 30 hits AoE (1500%), +600% BB Mod, adds all elements to attack, +250% Spark damage, +75% mitigation for 3 turns

    BC Cost: 25 || 30 || 35​
    SP:
    10 SP = 0-100% ATK based on HP remaining
    10 SP = 0-100% DEF based on HP lost
    20 SP = +20% Spark damage on LS
    10 SP = Add cure ailments/debuff on SBB
    40 SP = Add +90% Spark damage on BB/SBB
    40 SP = Add Nullify Crits for 1 turn on BB/SBB
    40 SP = Add Nullify EWD for 1 turn on BB/SBB
    60 SP = Add all elements to attack for 2 turns on SBB

    Divine Ten: Maxwell, Cardes, Zevalhua, Afla Dilith, Lucius

    maxwellde.png
    Inception Goddess Maxwell

    Cost: 54
    Hits: 13 (4 DC/hit)
    Stats: 8400 HP || 3300 ATK || 3300 DEF || 3200 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% ATK/HP, +150% Crit damage, +150% EWD, +250% BB Mod
    ES: +50% Light EWD, +50% Crit damage, AI proc once (proc <20% HP, full HP), raise ATK cap up to 130,000

    BB: 20 hits AoE (500%), +60% Crit rate, +50% Crit damage, +125% EWD for 3 turns
    SBB: 33 hits Light/Dark AoE (700%), +60% Crit rate, +50% Crit damage, +125% EWD for 3 turns, lowers Crit/EWD resistance for 1 turn
    UBB: 42 hits Light/Dark AoE (2000%), adds all elements to attack, +350% Crit damage, +450% EWD, +600% BB Mod for 3 turns

    BC Costs: 30 || 32 || 32​
    SP:
    20 SP = +30% Stats
    10 SP = +100% Spark damage
    20 SP = null EWD
    25 SP = +25% Crit damage buff on BB/SBB
    25 SP = +25% EWD buff on BB/SBB
    35 SP = Add 2-3 BC on Spark buff for 3 turns on BB/SBB
    30 SP = Add 400-500 HP on Spark buff for 3 turns on BB/SBB
    60 SP = Add +150% Spark damage for 3 turns on BB/SBB
    30 SP = Add 80% chance to proc AI (revive at full HP) for 999 turns on UBB


    cardesde.png
    Sovereign God Cardes

    Cost: 54
    Hits: 11 (4 DC/hit)
    Stats: 8550 HP || 3120 ATK || 3560 DEF || 2970 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% DEF/HP, 25-30% BB consumption, 4-7 BC when hit, 25% heal when hit (25% chance)
    ES: Add 3000 HP Dark barrier on BB/SBB, 20% mitigation (20% chance), 20-25% heal when hit (25% chance)

    BB: 17 hits AoE (420%), 50% mitigation for 2 turns, +180% DEF, 4-6% HP Drain buff (50% chance) for 3 turns, 3500-4000 burst Heal (+40% healer REC), cures ailments/debuffs
    SBB: 22 hits AoE (650%), 50% mitigation for 2 turns, +180% DEF, 20-25% heal when hit buff (20% chance), 4-7 BC when hit, null ailments for 3 turns,
    UBB: 25 hits AoE (1800%), +75% mitigation, 50 BC when hit for 3 turns, +350% DEF, null EWD/Crits for 5 turns, +35% HP

    BC Cost: 27 || 31 || 32​
    SP:
    20 SP = +30% Stats
    10 SP = +80% DEF when BB is > 50%
    10 SP = 2-3 BC when hit
    20 SP = Null Ignore DEF
    20 SP = Add 4-7 BC when hit for 3 turns on BB
    35 SP = Add Null EWD for 1 turn on BB/SBB
    35 SP = Add Null Crits for 1 turn on BB/SBB
    30 SP = Add +10% Light/Dark mitigation for 1 turn on BB/SBB
    30 SP = Add +25% Spark resist for 1 turn on BB/SBB
    35 SP = Add +80% ATK->DEF buff for 3 turns on BB/SBB


    zevade.png
    Ruling God Zevalhua

    Cost: 54
    Hits: 11 (4 DC/hit)
    Stats: 8530 HP || 3160 ATK || 3380 DEF || 3130 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% DEF/HP, 4-7 BC when hit, 25% heal when hit (25% chance), +100% ATK against afflicted enemies
    ES: 8 BC fill after taking 5000 damage, +8% CPP, +10% IWS, boost max damage from 99,999 to 130,000

    BB: 18 hits AoE (450%), -50% ATK/DEF Down (30% chance) for 1 turn, 15% IWS buff, 10% CPP buff for 3 turns, 75% inflict all ailments
    SBB: 21 hits AoE (700%), -50% ATK/DEF Down (30% chance) for 1 turn, 15% IWS reflect, 10% CPP reflect buff, 170% ATK against afflicted enemies for 3 turns, 75% inflict all ailments
    UBB: 25 hits AoE (2000%) , 13 hits RT (1200%), +300% ATK against afflicted enemies for 3 turns, 80% ATK/DEF Down (100% chance) for 2 turns, inflicts all ailments

    BC Cost: 30 || 35 || 32​
    SP:
    20 SP = +30% Stats
    10 SP = +100% Spark damage
    10 SP = 2-3 BC when hit
    10 SP = 3-4 BC when hit​
    20 SP = null ailments
    20 SP = null EWD
    70 SP = 70% chance to proc AI once
    40 SP = +30% ATK against afflicted enemies on SBB
    50 SP = Add 25-30% heal when hit (20% chance) for 3 turns on BB/SBB
    40 SP = Add +600% DoT for 2 turns on BB/SBB


    aflade.png
    Strife God Afla Dilith

    Cost: 54
    Hits: 12 (4 DC/hit)
    Stats: 8580 HP || 3770 ATK || 3010 DEF || 2840 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% ATK/HP, +120% Spark damage, +250% BB Mod for 2 turns after 15 Sparks, 5-10% HP drain
    ES: +50% Spark damage, +150% BB/SBB/UBB Mod, boost max damage from 99,999 to 130000

    BB: 16 hits Fire/Water AoE (450%), +350% BB/SBB/UBB Mod, +120% Spark damage for 3 turns, 8 BC fill
    SBB: 20 hits Fire/Water AoE (700%), +350% BB/SBB/UBB Mod, +120% Spark damage, +2-3 BC fill on Spark for 3 turns
    UBB: 28 hits AoE (1500-3000% based on HP), +350% Spark damage, +150% Spark Crit buff (50% chance), add all elements to attack, and 50 BC/turn for 3 turns

    BC Cost: 30 || 35 || 32​
    SP:
    20 SP = +30% Stats
    10 SP = +80% ATK when BB is full
    10 SP = +100% Spark damage
    10 SP = +120% Spark damage​
    10 SP = +20% ATK/HP to LS (up to 80%)
    10 SP = +20% Spark damage to LS (up to 140%)
    40 SP = +30% Spark damage on BB/SBB (up to 150%)
    30 SP = +100% BB Mod on BB/SBB/UBB (up to 450%)
    60 SP = Add +180% ATK buff for 3 turns on BB/SBB
    50 SP = Add +50% Spark Crit buff (30% chance) for 3 turns on BB/SBB


    luciusde.png
    Trap God-dess Lucius

    Cost: 54
    Hits: 15 (4 DC/hit)
    Stats: 8600 HP || 3200 ATK || 3200 DEF || 3200 REC
    Imp: 1600 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% Stats, +20% mitigation after 5000 damage taken, +140% Spark damage after 15 Sparks, 10 BC/turn
    ES:Null Crit/EWD, Add 8 BC fill to BB/SBB
    BB: 24 hits AoE (500%), +15% HP, +35% BC/HC, 4-7 BC when hit, 2-3 BC on Spark for 3 turns, null Crits for 2 turns
    SBB: 40 hits AoE (200-1000% based on HP remaining), +35% HP -> ATK/DEF/REC, add all elements to attack, +50% BB fill rate for 3 turns, null EWD for 2 turns
    UBB: 80 hits (1500-6500% based on squad's BB gauges), adds all elements to attack, +400% Spark damage for 3 turns, 999 BC fill, 30k HP Light barrier, +35% HP

    BC cost: 30 || 34 || 35​
    SP:
    20 SP = 30% Stats
    10 SP = 100% Spark damage
    20 SP = null ailments
    10 SP = Raise ATK cap from 99k to 130k
    25 SP = +5% HP to BB (up to 20%)
    30 SP = Add 4000-4500 burst Heal (+15% REC) on BB/SBB
    30 SP = Add cure ailments on BB/SBB
    35 SP = Add 450% BB Mod for 3 turns on BB/SBB
    35 SP = Add 150% Spark damage for 3 turns on BB/SBB
    30 SP = Add +25% Spark resist for 1 turn on BB/SBB

    Otherworld Arc: Reda, Rahnas

    reda.png
    Ruby Successor Reda

    Obtain: Get Leda 7-star from BF Artbook, then get evo mat from BF Novel II
    Cost: 47
    Hits: 16 (3 DC/hit) = 48 max BC
    Stats: 7670 HP || 2730 ATK || 2440 DEF || 2480 REC
    Imp: 2000 HP || 960 ATK || 640 DEF || 800 REC

    LS: +50% HP, +50% BB fill rate, +20% BC/HC/Zel, +15% Karma, +4% Item drop rates
    ES: +50% ATK/DEF/REC when BB Gauge is above 50%, +2 hit count

    BB: 18 hits AoE (370%), 8 BC/turn, +30% BC/HC drop rate, +20% OD fill rate for 3 turns
    SBB: 21 hits AoE (580%), 4-7 BC on hit, +30% BC/HC, +3% Item drop rate buff, +50% BB fill rate for 3 turns
    UBB: 25 hits AoE (1500%), +3 hit count (50% damage), +50% BC/HC, +5% Item drop rate buff, +50% OD fill rate, +100% BB fill rate for 3 turns

    BC Cost: 28 || 24 || 20​
    SP:
    20 SP = +20% Stats
    10 SP = +50% Spark damage
    10 SP = +15% BB fill rate
    30 SP = null ailments
    20 SP = +15% OD fill rate
    30 SP = 1 BC on Spark for 3 turns on BB/SBB
    50 SP = 8 BC fill on BB/SBB
    60 SP = 8% OD fill on BB/SBB


    rahnas.png
    Militant Leader Rahnas

    Obtain: Get from BF Novel II
    Cost: 47
    Hits: 12 (4 DC/hit) = 48 max BC
    Stats: 8250 HP || 3120 ATK || 2720 DEF || 2230 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +40% HP, +100% ATK, +1 hit count (-50% damage), 10 BC when attacking, 8 BC every 50,000 damage dealt
    ES: +50% ATK after collecting 30 BC for 2 turns, +30% Stats when equipped with any Atk Boosting sphere

    BB: 14 hits AoE (370%), +1 hit count, 7 BC/turn fo 3 turns, Ignore DEF buff for 2 turns
    SBB: 17 hits AoE (580%), +1 hit count, +140% ATK/DEF/REC to self for 3 turns, Ignore DEF buff for 2 turns
    UBB: 22 hits AoE (1500%), +3 hit count (50% damage), +1200% DoT, +300% ATK/DEF, AoE normal attacks for 3 turns

    BC Cost: 26 || 30 || 30​
    SP:
    20 SP = 20% Stats
    10 SP = 0-50% ATK based on HP remaining
    10 SP = +50% ATK when BB is above 50%
    20 SP = +80% Spark damage
    20 SP = +50% Crit damage
    20 SP = null stat debuffs
    10 SP = ATK/DEF/REC self buffs on SBB lasts 4 turns
    50 SP = Add 20% HP -> ATK for 3 turns on BB/SBB
    60 SP = Add AoE normal attacks for 3 turns on BB/SBB

    JP Exclusives: Rham, Fida

    ramu.png
    Ramu

    Cost: 47
    Hits: 11 (4 DC/hit) = 44 max BC
    Stats: 7890 HP || 2850 ATK || 2780 DEF || 2800 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +40% HP/DEF, 20% chance to Ignore DEF, +180% BB/SBB/UBB Mod, +15% Chance to take 1 damage
    ES: +15% mitigation (10% Chance), null ailments

    BB: 13 hits AoE (350%), +140% DEF, 4-7 BC on hit, null ailments for 3 turns
    SBB: 18 hits Earth/Light AoE (580%), Ignore DEF buff for 2 turns, +300% BB/SBB/UBB Mod, +60% ATK > DEF for 3 turns
    UBB: 23 hits Earth/Light AoE (1500%), +500% BB/SBB/UBB Mod, +200% ATK, +250% DEF for 3 turns

    BC Cost: 23 || 28 || 30​
    SP:
    10 SP = +20% ATK/REC
    10 SP = +20% DEF/HP
    20 SP = +50% EWD
    30 SP = null Ignore DEF
    20 SP = null Crits
    20 SP = +20% DEF on BB (up to 160%)
    30 SP = Add +10% Guard mitigation for 3 turns on BB/SBB
    40 SP = Add Earth/Light elements to attack for 3 turns on BB/SBB
    50 SP = Add +10% Dark mitigation for 2 turns on BB/SBB


    fida.png
    Fida

    Cost: 45
    Hits: 10 (5 DC/hit) = 50 max BC
    Stats: 7440 HP || 2840 ATK || 2560 DEF || 2360 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% HP/ATK, +1 hit count (-50% Damage), +80% Spark Damage, Spark Crit (5% chance, 50% damage)
    ES: +25% all Stats when equipped with any Atk Boosting sphere

    BB: 13 hits AoE (350%), adds Water/Thunder elements to attack, Spark Crit buff (20% chance, 50% damage) for 3 turns
    SBB: 18 hits AoE (560%), adds Water/Thunder elements to attack, 3-5% HP Drain (50% chance) for 3 turns, and +25% Spark debuff (25% chance) for 2 turns
    UBB: 22 hits AoE (1500%), adds Water/Thunder/Dark elements to attack, +200% Spark damage, Spark Crit (50% chance, 50% damage), +2 hit count for 3 turns

    BC Cost: 27 || 30 || 30​
    SP:
    10 SP = +30% ATK
    20 SP = +50% Spark damage
    20 SP = +1 hit count
    10 SP = 15-20% BB cashback
    50 SP = Add +80% Spark damage for 3 turns on BB/SBB
    60 SP = Add 1 BC on Spark buff for 3 turns on BB/SBB
    60 SP = Add +1 hit count for 3 turns on BB/SBB
    40 SP = Add 8 BC fill on BB/SBB

    GB Exclusives: Juno, Ensa

    juno.png
    Empyrean Juno-Seto

    Cost: 47
    Hits: 9 (5 DC/hit)
    Stats: 7950 HP || 2616 ATK || 2832 DEF || 3202 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% HP/REC, Ignore DEF (20% chance), AI proc (20% chance), 4-7 BC when hit
    ES: +0-100% REC based on HP remaining, 2500 Light barrier when using BB/SBB

    BB: 15 hits AoE (340%), +50% mitigation for 1 turn, 3000-3500 HoT (+10% target REC) for 3 turns
    SBB: 20 hits AoE (500%), +50% mitigation for 1 turn, 3000-3500 HoT (+10% target REC) for 3 turns, +15% HP, revive units to 25% HP (3% chance)
    UBB: 24 hits AoE (1300%), AI proc for 999 turns (80% chance), 98999-99999 HoT, +50% elemental mitigation for 3 turns

    BC Costs: 26 || 28 || 30​
    SP:
    10 SP = 0-80% DEF based on HP remaining
    20 SP = -10% BB cost
    20 SP = +10% HP/REC on LS (up to 50%)
    40 SP = 2-turn mitigation
    40 SP = +1000 HoT on BB/SBB (up to 4000-4500)
    50 SP = Add Null ailments for 3 turns on BB/SBB
    30 SP = Add +60% REC->DEF for 3 turns on BB/SBB


    ensa.png
    Void Pasha Ensa-Taya

    Cost: 47
    Hits: 14 (4 DC/hit)
    Stats: 7950 HP || 3345 ATK || 2767 DEF || 2538 REC
    Imp: 1250 HP || 800 ATK || 500 DEF || 400 REC

    LS: +50% HP, 0-120% ATK based on HP remaining, +200% BB Mod, +100% Spark damage
    ES: +80% ATK when HP is full, +180% ATK against afflicted enemies for 3 turns when using BB/SBB

    BB: 30 hits RT (800%), +20% Injury/Weakness/Sickness/Poison buff for 3 turns, refills own BB Gauge to max
    SBB: 24 hits AoE (200-870% based on HP remaining), +300% BB Mod, +100% Spark damage, +70% DEF -> ATK for 3 turns
    UBB: 26 hits AoE (1500-2800% based on HP remaining), +600% BB Mod, +250% Spark damage, +300% ATK against afflicted enemies, 25000 Dark barrier

    BC Costs: 26 || 30 || 30​
    SP:
    10 SP = +50% ATK/DEF/REC when HP is full
    40 SP = +70% Spark damage
    20 SP = +10% HP on LS (up to 60%)
    20 SP = +20% Spark damage on LS (up to 120%)
    40 SP = +30% Spark damage buff on SBB (up to 130%)
    40 SP = +100% BB Mod buff on SBB (up to 400%)
    50 SP = Add 2-3 BC on Spark buff for 3 turns on BB/SBB
     
    Last edited: Jun 23, 2017
  3. Kuttrax

    Kuttrax Moderator

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    Grand Gaia Arc Legacy Units
    Six Heroes: Vargas, Selena, Lance, Eze, Atro, Magress

    vargasx.png
    Ignis Halcyon Vargas

    Cost: 45
    Hits: 13 (4 DC/hit)
    Stats: 7454 HP || 2842 ATK || 2470 DEF || 2244 REC
    Imp: 2200 HP || 880 ATK || 460 DEF || 460 REC

    LS: +30% HP/+100% ATK to All, +30% HP/+50% ATK to Fire units, +120% BB/SBB/UBB Mod, 6 BC/turn
    ES: [Equip Dandelga] 0-50% ATK based on HP remaining, +100% Fire EWD, +30% all Stats

    BB: 15 hits (350%) AoE, +150% ATK, +300% BB/SBB/UBB Mod for 3 turns
    SBB: 20 Hits (560%) AoE (ATK+200), +150% ATK, +300% BB/SBB/UBB Mod, +75% Fire EWD for 3 turns, -50% ATK Down (30% chance) for 1 turn,
    UBB: 26 Hits (1500%) AoE (ATK+200), -80% ATK Down (100% chance) for 2 turns, +250% ATK, +600% BB/SBB/UBB Mod for 3 turns

    BC Cost: 25 || 20 || 35​
    SP:
    10 SP = 20% HP/DEF
    10 SP = 20% ATK/REC
    20 SP = +50% Spark damage
    20 SP = +50% Crit damage
    50 SP = Add +300% BB/SBB/UBB Mod, +100% ATK buff to UBB
    50 SP = Add +50% Crit damage for 3 turns on BB/SBB
    50 SP = Add +80% Spark damage for 3 turns on BB/SBB
    100 SP = Add Angel Idol buff to the team (80% proc chance, 100% HP on proc, 999 turns) on UBB


    selenax.png
    Algor Halcyon Selena

    Cost: 45
    Hits: 10 (4 DC/hit)
    Stats: 7141 HP || 2678 ATK || 2418 DEF || 2760 REC
    Imp: 2000 HP || 800 ATK || 800 DEF || 800 REC

    LS: +30% HP/+100% ATK to All, +30% HP/+50% ATK to Water units, 1200-1400 HP/turn, 6 BC/turn
    ES: [Equip Lexida] 100% HP Angel Idol Buff when HP falls below 20%, +30% all Stats

    BB: 13 Hits (350%) AoE, 4000-4500 HoT (+10% Target REC), 7 BC/turn
    SBB: 18 Hits (560%) AoE (ATK+200), 4000-4500 HoT (+10% Target REC), 7 BC/turn, heal for 20-30% of damage taken (20% Chance), +35% BC/HC drop rate buff for 3 turns
    UBB: 25 Hits (1500%) AoE (ATK+200), 99999 HoT, Hit Count +3 buff, heal 30-50% of damage taken for 3 turns

    BC Cost: 25 || 20 || 30​
    SP:
    20 SP = 2-3 BC fill when attacked
    20 SP = 25% chance to heal for 10% of damage taken
    10 SP = 5% BC/HC drop rate
    50 SP = null ailments
    40 SP = +1000 HoT on BB/SBB
    40 SP = Add +50% Water EWD for 3 turns on BB/SBB
    60 SP = Add cure ailments/debuffs on BB/SBB
    60 SP = UBB lasts 4 turns


    lancex.png
    Terra Halcyon Lance

    Cost: 45
    Hits: 10 (4 DC/hit)
    Stats: 7452 HP || 2750 ATK || 2600 DEF || 2204 REC
    Imp: 2000 HP || 800 ATK || 800 DEF || 800 REC

    LS: +30% HP/+100% ATK to All, +30% HP/+50% ATK to Earth units, nullify Crits, +8 BC every 5,000 damage taken
    ES: [Equip Drevas] 25% Mitigation for 1 turn after taking 10,000 damage, 20% mitigation (20% Chance), +30% all Stats

    BB: 13 Hits (350%) AoE, +160% DEF for 3 turns, cure ailments/debuffs
    SBB: 17 Hits (560%) AoE (ATK+200), +160% DEF for 3 turns, cure ailments/debuffs, nullify stat debuffs for 1 turn, casts 2000 HP Earth Barrier
    UBB: 23 Hits (1500%) AoE (ATK+200), 250% DEF -> ATK buff, +75% mitigation for 3 turns, nullify stat debuffs for 3 turns

    BC Cost: 25 || 20 || 20​
    SP:
    10 SP = +30% DEF
    10 SP = +60% ATK against ailed enemies
    10 SP = +80% ATK against ailed enemies​
    20 SP = Chance to inflict ailments when attacked = 8% Injury/Sickness/Weakness and 5% Poison/Curse/Paralysis
    30 SP = null Crits
    30 SP = null EWD
    40 SP = Add +50% Earth EWD for 3 turns on BB/SBB
    50 SP = +1000 HP on Earth barrier (up to 3000) on BB/SBB
    50 SP = Add +70% DEF -> ATK for 3 turns on BB/SBB
    50 SP = Chance to inflict ailments = 40% Injury/Sickness/Weakness and 30% Poison/Curse/Paralysis on BB/SBB/UBB


    ezex.png
    Fulgor Halcyon Eze

    Cost: 45
    Hits: 2 (22 DC/hit)
    Stats: 7602 HP || 3000 ATK || 2354 DEF || 2050 REC
    Imp: 1300 HP || 1100 ATK || 520 DEF || 1100 REC

    LS: +30% HP/+100% ATK to All, +30% HP/+50% ATK to Thunder units, +120% Spark Damage, 2-3 BC on Spark
    ES: [Equip Batootha] +50% Spark damage, +50% Crit damage, +30% all Stats

    BB: 2 Hits (350%) AoE, +150% ATK, +90% Spark damage for 3 turns. (30 max BC)
    SBB: 20 Hits (560%) AoE (ATK+200), +150% ATK, +90% Spark damage, 20% chance to crit Sparks buff (+50% Damage), +75% Thunder EWD for 3 turns
    UBB: 2 Hits (1500%) AoE (ATK+200), +250% Spark damage, 50% chance to crit Sparks buff (+50% Damage) for 3 turns, 100% Spark debuff to enemies for 1 turn (100% chance)

    BC Cost: 25 || 20 || 30​
    SP:
    20 SP = +20% Stats
    10 SP = +50% Spark damage
    10 SP = +70% Spark damage
    10 SP = +100% Spark damage​
    10 SP = +30% Crit damage
    10 SP = +50% Crit damage​
    50 SP = Add +30% Spark damage (up to 120%) on BB/SBB
    60 SP = UBB lasts 4 turns


    atrox.png
    Lux Halcyon Atro

    Cost: 45
    Hits: 9 (5 DC/hit)
    Stats: 7300 HP || 2780 ATK || 2520 DEF || 2400 REC
    Imp: 2000 HP || 800 ATK || 800 DEF || 800 REC

    LS: +30% HP/+100% ATK to All, +30% HP/+50% ATK to Light units, -25% BB cost, +50% BB Gauge fill rate
    ES: [Equip Urias] 20-25% BB cashback, +30% all Stats

    BB: 14 Hits (350%) AoE, +150% ATK/DEF/REC, +30% BB fill rate for 3 turns
    SBB: 20 Hits (560%) AoE (ATK+200), +150% ATK/DEF/REC, +30% BB fill rate, +20% OD fill rate buff for 3 turns
    UBB: 24 Hits (2000%) AoE (ATK+200), +300% ATK/DEF/REC, applies Fire/Water/Earth/Thunder/Light/Dark element to attack, +300% EWD for 3 turns

    BC Cost: 25 || 20 || 25​
    SP:
    30 SP = 20% chance for normal attacks to be AoE (50% damage)
    20 SP = 2-3 BC when attacked
    10 SP = BB/turn and HoT occurs at the START of the turn
    40 SP = Add +20% more BB fill rate (up to 50%) on BB/SBB
    40 SP = Add +50% Light EWD for 3 turns on BB/SBB
    50 SP = Add cure ailments on BB/SBB
    50 SP = Add 3-5 BC when attacked for 3 turns on BB/SBB
    10 SP = Add 4-7 BC when attacked for 3 turns on BB/SBB​
    50 SP = Add 2000-3000 burst Heal (+11% Healer REC) on BB/SBB


    magx.png
    Umbra Halcyon Magress

    Cost: 45
    Hits: 12 (4 DC/hit)
    Stats: 7725 HP || 2540 ATK || 2740 DEF || 2000 REC
    Imp: 1300 HP || 1100 ATK || 1100 DEF || 520 REC

    LS: +30% HP/+100% ATK to All, +30% HP/+50% ATK to Dark units, nullify EWD, +8 BC every 50,000 damage dealt
    ES: [Equip Leomurg] nullify Crits, +80% chance Ignore DEF, +30% all Stats

    BB: 13 Hits (350%) AoE, +150% DEF, +10% Guard mitigation for 3 turns
    SBB: 15 Hits (560%) AoE (ATK+200), +150% DEF, +10% Guard mitigation, 3-6% HP Drain buff (50% Chance), +75% Dark EWD for 3 turns
    UBB: 28 Hits (1500%) AoE (ATK+200), +300% DEF, mitigates 100% damage for 1 turn, 30% Guard mitigation for 3 turns

    BC Cost: 25 || 20 || 20​
    SP:
    10 SP = 5% of heal when hit (25% chance)
    10 SP = +10% of heal when hit (25% chance)​
    10 SP = +5% Light mitigation
    30 SP = null EWD
    30 SP = +50% Spark resist
    60 SP = Add +50% mitigation for 1 turn on BB/SBB
    20 SP = 2-turn mitigation​
    80 SP = 2-turn mitigation on UBB

    Rickel, Sefia and Kikuri

    Rickel.png
    Millie (aka Rickel)

    Cost: 47
    Hits: 17 (3 DC/hit)
    Stats: 7097 HP || 3314 ATK || 2603 DEF ||3306 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% HP/ATK, +120% Spark damage, +70%/+40% BC/HC drop rate on Spark, +2-3 BC on Spark
    ES: +50% Spark damage, +1 Hit count

    BB: 18 hits ST (580%), 12 hits ST (580%), +1 Hit count, +50 BC/turn to self, +2-3 BC on Spark for 3 turns
    SBB: 10 hits ST (720%), 14 hits ST (720%), 8 hits RT (750%), -50% ATK/DEF Down (30% chance) for 1 turn, +75% Paralysis/Poison, +50% Spark Crit (30% chance) for 3 turns
    UBB: 10 hits ST (1500%), 16 hits ST (1500%), 8 hits RT (1300%), -80% ATK/DEF Down, +50 BC/turn, +3 Hit count (+100% DMG) for 3 turns

    BC Cost: 17 || 14 || 32​
    SP:
    10 SP = +30% HP/ATK
    10 SP = +50% ATK/DEF when BB > 50%
    10 SP = +80% Spark damage
    20 SP = +1 Hit count (+20% DMG)
    10 SP = Raise ATK cap to 130k
    30 SP = +1 Hit count (+20% DMG) to BB
    20 SP = enhance ATK/DEF Down on SBB
    10 SP = +1 turn on ATK/DEF Down on SBB​
    35 SP = Add +130% Spark damage for 3 turns on BB/SBB
    35 SP = Add +35% BC/HC drop rate for 3 turns on BB/SBB


    sefia.png
    Sefia

    Cost: 47
    Hits: 15 (3 DC/hit)
    Stats: 7278 HP || 3485 ATK || 3113 DEF || 2444 REC
    Imp: 1250 HP || 460 ATK || 460 DEF || 820 REC

    LS: +100% ATK/+30% HP for Light units, +50% ATK, +30% HP, +50% BB fill rate, +250% BB Mod
    ES: +50% ATK when HP > 50%, +150% BB Mod, 4 BC/turn

    BB: 16 hits AoE (360%), 4 hits Dark-exclusive AoE (360%), +130% Spark damage, +350% BB Mod for 3 turns, 8 BC fill
    SBB: 18 hits AoE (200% +700% based on HP remaining), 5 hits Dark-exclusive AoE (560%), +130% Spark damage, +350% BB Mod, 8 BC/turn for 3 turns
    UBB: 20 hits AoE (1500%), 8 hits Dark-exclusive AoE (1500%), +350% ATK, +3 hit count (+100% dmg), -80% ATK Down (100% chance) for 3 turns, 999 BC fill

    BC Cost: 26 || 30 || 32​
    SP:
    10 SP = +30% ATK/HP
    10 SP = +50% ATK/HP
    20 SP = +100% Spark damage
    20 SP = null Crits
    20 SP = null EWD
    10 SP = Raise ATK cap to 130k
    50 SP = 70% chance to proc AI once
    10 SP = 20% chance to proc BB/SBB
    20 SP = +2 BC/turn to SBB
    20 SP = +100% BB Mod to BB/SBB


    kikuri.png
    Kikuri

    Cost: 47
    Hits: 17 (2 DC/hit)
    Stats: 7316 HP || 3183 ATK || 3085 DEF || 2736 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +100% ATK/+30% HP for Dark units, +50% ATK, +30% HP, +50% BB fill rate, -20% BB cost
    ES: +50% ATK when BB > 50%, +8% CPP, +10% IWS, 25% Reflect (20% chance)

    BB: 14 hits AoE (360%), 6 hits Light-exclusive AoE (360%), +75% ailments proc, +500% DoT for 3 turns
    SBB: 16 hits (200%, +700% based on HP remaining) AoE, 8 hits Light-exclusive AoE (560%), +75% ailments proc, +500% DoT, 5-8 BC when hit for 3 turns
    UBB: 18 hits (1500%) AoE, 9 hits Light-exclusive AoE (1500%), +350% ATK, +250% DEF -> ATK, +1500% DoT, 50 BC/turn for 3 turns

    BC Cost: 26 || 30 || 32​
    SP:
    10 SP = +30% ATK/HP
    10 SP = +50% ATK/DEF when BB > 50%
    20 SP = +100% Spark damage
    10 SP = +10% CPP counter, +12% IWS counter
    10 SP = Raise ATK cap to 130k
    50 SP = 70% chance to proc AI once
    10 SP = -50% Ares down (30% chance) for 2 turns debuff
    10 SP = 10% Reflect (20% chance)
    20 SP = +100% DoT to BB/SBB
    40 SP = Add +150% EWD for 3 turns on BB/SBB

    Heroes of Palmyna: Edea, Loch

    edea.png
    Edea

    Cost: 47
    Hits: 13 (4 DC/hit)
    Stats: 7258 HP || 2966 ATK || 3262 DEF || 2834 REC
    Imp: 2000 HP || 400 ATK || 400 DEF || 400 REC

    LS: +100% ATK and 30% HP to Earth units, +50% ATK, 30% HP, null Crits/EWD/ailments
    ES: Null Crits/EWD, cures ailments when using BB/SBB

    BB: 17 hits ST (540%), +50% mitigation, -50% ATK Down (30% chance) for 1 turn, 3500-4000 burst Heal (+22.5% REC), +20-25% heal when hit (20% chance) for 3 turns
    SBB: 20 hits AoE (500%), +50% mitigation, -50% ATK Down (30% chance), 3500-4000 burst Heal (+22.5% REC), +35% BC/HC drop rate, 3000-3500 HoT (+15% REC) for 3 turns
    UBB: 22 hits AOE (1300%), -80% ATK Down, +100% BC/HC drop rate, 99999 HoT, +75% mitigation for 3 turns

    BC Cost: 25 || 26 || 30
    SP:
    10 SP = +30% DEF/HP
    10 SP = +50% DEF/REC when BB is > 50%
    20 SP = 2-3 BC when hit
    20 SP = null ailments
    20 SP = +20% DoT mitigation
    20 SP = 2-turn mitigation on BB/SBB
    30 SP = 2-turn ATK Down debuff on BB/SBB
    30 SP = Add -25% ATK Down buff (10% chance, 2 turns) for 3 turns on BB/SBB
    30 SP = Add 8 BC/turn for 3 turns on BB/SBB
    30 SP = Add null ailments for 3 turns on BB/SBB


    loch.png
    Loch

    Cost: 47
    Hits: 10 (5 DC/hit)
    Stats: 7333 HP || 3917 ATK || 2664 DEF || 2406 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +100% ATK and 30% HP to Thunder units, +50% ATK, 30% HP, +175% Crit damage, +100% Spark damage
    ES: +100% Crit damage, +80% Spark damage

    BB: 30 hits AoE (410%, +60% Crit rate), +80% Spark damage to self, +50% Crit damage, +100% Spark damage for 3 turns
    SBB: 3 hits AoE (870%, +60% Crit rate), 1 hit AoE (200-800% based on HP remaining, +60% Crit rate), +80% Spark damage to self, +50% Crit damage, +100% Spark damage for 3 turns
    UBB: 4 hits AoE (2000%, +60% Crit rate), 1 hit AoE (1000-2000% based on HP remaining, +60% Crit rate), +100% Spark damage to self, +500% BB Mod, +300% Spark damage for 3 turns

    BC Cost: 28 || 35 || 32
    SP:
    10 SP = +30% ATK/HP
    10 SP = +100% Spark damage

    15 SP = +120% Spark damage
    30 SP = +10 BC on Spark
    10 SP = +50% Crit damage
    10 SP = Raise ATK cap to 130k

    15 SP = Raise ATK cap to 160k
    25 SP = +30% Spark damage on BB/SBB (up to 130%)
    30 SP = Add +60% Crit rate for 3 turns on BB/SBB
    35 SP = Add +75% Spark Crit to self (50% chance) for 3 turns on BB/SBB


    Ten-Winged Tormentor: Michele, DUEL

    mich2.png mich.png
    Michele

    Cost: 47
    Hits: 20 (2 DC/hit)
    Stats: 8024 HP || 3496 ATK || 2352 DEF || 2448 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +100% ATK and +30% HP when 5 unique elements on squad, +50% ATK, +30% HP, +175 Crit damage, +50% BB fill rate
    ES: +30% Stats and adds Dark element to atk when DUEL Fragment is equipped, +50% Spark

    BB: 36 hits AoE (360%), +170% ATK, + 60% Crit rate, +50% Crit damage, add Fire ele to atk, +100% Spark damage for 3 turns
    SBB: 38 hits AoE (560%), +170% ATK, + 60% Crit rate, +50% Crit damage, add Fire ele to atk, +100% Spark damage, +70% DEF-> ATK for 3 turns
    UBB: 42 hits AoE (1500%), +350% ATK, +60% Crit rate, +300% Crit damage, +300% Spark damage, +250% DEF -> ATK, +100% Spark crit (50% chance) for 3 turns

    BC Cost: 21 || 16 || 21​
    SP:
    10 SP = +30% ATK/HP
    10 SP = +80% Spark
    20 SP = +100% Spark
    10 SP = +50% Crit damage
    10 SP = 130k atk cap
    30 SP = +30% Spark damage to BB/SBB
    20 SP = +25% Crit damage to BB/SBB
    35 SP = Add +50% Spark crit (30% chance) to BB/SBB
    35 SP = Add 2-3 BC on Spark on BB/SBB
    45 SP = Add Water/Earth/Thunder/Light elements to BB/SBB


    duel2.png duel.png
    DUEL-FGXVM

    Cost: 47
    Hits: 17 (3 DC/hit)
    Stats: 8153 HP || 2787 ATK || 3015 DEF || 2365 REC
    Imp: 1250 HP || 460 ATK || 460 DEF || 820 REC

    LS: +100% ATK, +30% HP, Ignore DEF (25% chance), 8 BC on Crit, +120% Spark damage after 15 Sparks
    ES: Adds Fire element to attack when using BB/SBB, null ailments, +50% Crit damage

    BB: +60% Crit rate, +75% Crit damage, adds Dark ele to atk, +450% BB Mod, 50 BC/turn to self for 3 turns, 10 BC fill
    SBB: 30 hits AoE (550%), 6 hits random ST (750%), +60% Crit rate, add Dark ele to atk for 3 turns, -60% ATK Down (30% chance), -15% Crit vuln (20% chance) for 1 turn
    UBB: 32 hits AoE (1500%), 8 hits random ST (1200%), +60% Crit rate, +300% Crit damage, +500% BB Mod for 3 turns, -30% Crit vuln (100% chance) for 1 turn

    BC Cost: 18 || 27 || 30​
    SP:
    10 SP = +20% ATK/HP
    10 SP = +30% ATK/HP/DEF​
    10 SP = +80% Spark
    20 SP = null Crits
    20 SP = 2-turn ATK Down on SBB
    30 SP = Add +75% Crit damage on SBB
    30 SP = Add +170% DEF on BB/SBB
    30 SP = Add +70% ATK -> DEF on BB/SBB
    30 SP = Add null stat debuffs for 1 turn on BB/SBB
    30 SP = Add null Crits for 1 turn on BB/SBB

    12 Guardians: Signas, Zephyr, Lunaris

    signas.png
    Signas

    Cost: 47
    Hits: 12 (4 DC/hit)
    Stats: 7303 HP || 3444 ATK || 2738 DEF || 2815 REC
    Imp: 1250 HP || 460 ATK || 460 DEF || 820 REC

    LS: +100% ATK, +40% HP, +15% FWET mitigation, +150% FWET EWD, +175% Crit damage
    ES: +8 BC on Crit, 800-1000 HoT for 3 turns after Crit

    BB: 15 hits AoE (360%), +120% ATK/DEF/REC for Water units, +60% Crit rate, +50% Crit damage for 3 turns, +75% each ailments proc
    SBB: 18 hits AoE (560%), +60% Crit rate, +50% Crit damage, +100% FWET EWD for 3 turns, +20% Crit/EWD vuln (15% chance) for 1 turn
    UBB: 24 hits AoE (1500%), +60% Crit rate, +100% FWET mitigation, +350% Crit damage, +30% Crit/EWD vuln for 3 turns

    BC Cost: 26 || 25 || 30​
    SP:
    10 SP = +30% HP/ATK
    10 SP = +75% Crit damage
    20 SP = 20-25% heal when hit (25% chance)
    10 SP = +50% Spark resist
    10 SP = Raise ATK cap to 150k
    20 SP = +25% Crit damage on BB/SBB (up to 75%)
    20 SP = +25% EWD on SBB (up to 125%)
    25 SP = +10% Crit vuln (+10% chance) on SBB
    25 SP = +10% EWD vuln (+10% chance) on SBB
    25 SP = Add +120% Fire, Earth, Thunder ATK for 3 turns on BB/SBB


    zephyr.png
    Zephyr

    Cost: 47
    Hits: 13 (4 DC/hit)
    Stats: 7118 HP || 3392 ATK || 2884 DEF || 2906 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +40% Stats, +15% Light/Dark mitigation, +150% Dark EWD, +20% OD fill rate
    ES: +0-50% ATK/DEF/REC based on remaining HP, +1 Hit count, Ignore DEF for 2 turns when using BB/SBB

    BB: 18 hits AoE (360%), +120% ATK/DEF/REC for Dark units, +20% OD fill rate for 3 turns, 3500-4000 burst Heal (+32.4% Healer REC), +8 BC fill, +8% OD fill
    SBB: 22 hits AoE (560%), +170% ATK/DEF/REC, +120% ATK/DEF/REC to self for 3 turns, 3500-4000 burst Heal (+32.4% Healer REC), +8 BC fill, +8% OD fill
    UBB: 26 hits AoE (1500%), +300% ATK/DEF/REC, +3 Hit count (+100% DMG) for 3 turns, +30000 HP Dark Barrier, +999 BC fill, +50% OD fill

    BC Cost: 27 || 27 || 30​
    SP:
    10 SP = +20% Stats
    10 SP = +40% Stats​
    10 SP = +80% Spark damage
    10 SP = +100% Spark damage​
    30 SP = +1 Hit count (+20% DMG)
    20 SP = Raise ATK cap to 130k
    35 SP = Add +130% Spark damage for 3 turns on BB/SBB
    35 SP = Add 3500-4000 HoT for 3 turns on BB/SBB
    30 SP = Add 8 BC/turn for 3 turns on BB/SBB
    20 SP = Add +120% ATK/DEF/REC for Light units for 3 turns on BB


    lunaris.png
    Lunaris

    Cost: 47
    Hits: 16 (3 DC/hit)
    Stats: 7081 HP || 3185 ATK || 3082 DEF || 2972 REC
    Imp: 1250 HP || 460 ATK || 400 DEF || 820 REC

    LS: +100% ATK/+30% HP to Dark units, +50% ATK, +30% HP, +4-7 BC when hit, +25% heal when hit (30% chance)
    ES: Null ailments/debuffs, +4 BC/turn

    BB: 18 hits AoE (360%), 3500-4000 burst Heal (+22.5% Healer REC), cure ailments, null ailments, +4-7 BC when hit, +20-25% heal when hit (25% chance) for 3 turns
    SBB: 21 hits AoE (560%), 3500-4000 burst Heal (+22.5% Healer REC), cure ailments, +70% DEF->ATK, +100% EWD, +400% BB Mod for 3 turns
    UBB: 24 hits AoE (1500%), +400% EWD, +500% BB Mod, +50 BC when hit, +100% heal when hit for 3 turns, +50% OD fill

    BC Cost: 26 || 22 || 32​
    SP:
    10 SP = +30% HP/ATK/DEF
    10 SP = +0-50% ATK/DEF based on remaining HP
    10 SP = Null Crits
    10 SP = Null EWD
    10 SP = Raise ATK cap to 130k
    20 SP = +1000 HP (+10% REC) to burst Heal on BB/SBB
    30 SP = Add +15% DoT mitigation for 1 turn on BB/SBB
    25 SP = Add Null EWD for 1 turn on BB/SBB
    25 SP = Add Null Crits for 1 turn on BB/SBB
    40 SP = Add 3500-4000 HoT (+15% REC) for 3 turns on BB/SBB

    Dragon's Awakening: Arus, Belfura, Ragzbyul, Shera

    arus.png
    Supreme Chol Arus

    Cost: 47
    Hits: 13 (4 DC/hit)
    Stats: 7982 HP || 3324 ATK || 2446 DEF || 2568 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +100% ATK, +40% HP, Ignore DEF (20% chance), +150% Crit damage, 8 BC/turn for 3 turns on Crit
    ES: +30% Stats when Scarlet Necklace (緋炎宝フォルディア) is equipped, Ignore DEF buff for 2 turns when using BB/SBB, boost max damage from 99,999 to 130,000

    BB: 17 hits AoE (360%), 10 BC fill, 7 BC/turn, +500% DoT for 2 turns
    SBB: 20 hits ST (300-1100% based on HP remaining), refill own BB Gauge to max, 8% OD fill, 10 BC fill, +50% Spark damage to self for 3 turns
    UBB: 22 hits AoE (1500%), ST (2000%), +300% Crit damage, +60% OD fill rate, +300% Spark damage for 3 turns, 50% OD fill

    BC Cost: 26 || 30 || 30​
    SP:
    10 SP = +50% ATK
    10 SP = +30% HP
    20 SP = +20% DEF/HP
    10 SP = +50% Spark damage
    10 SP = +70% Spark damage

    20 SP = +100% Spark damage​
    40 SP = +2 BC fill on BB/SBB
    20 SP = Add +0-200% BB Mod % based on HP remaining to SBB
    40 SP = Add +50% Crit damage for 3 turns to BB/SBB
    50 SP = Add +50% Crit rate for 3 turns to BB/SBB


    belfura.png
    Glacial Wings Belfura

    Cost: 47
    Hits: 13 (4 DC/hit)
    Stats: 7934 HP || 2963 ATK || 2903 DEF || 2520 REC
    Imp: 1250 HP || 460 ATK || 460 DEF || 820 REC

    LS: +50% ATK/HP, +10% CPP, +15% IWS, +100% Spark damage
    ES: +50% ATK/DEF when BB is above 50%, +150% BB/SBB/UBB Mod

    BB: 18 hits AoE (360%), -50% ATK/DEF Down (30% chance) for 1 turn, +300% BB/SBB/UBB Mod for 3 turns
    SBB: 21 hits AoE (560%), -50% ATK/DEF Down (30% chance) for 1 turn, +300% BB/SBB/UBB Mod for 3 turns, 8 BC fill
    UBB: 27 hits AoE (1500%), -80% ATK/DEF Down for 2 turns, +500% BB/SBB/UBB Mod, 50 BC/turn for 3 turns

    BC Cost: 26 || 25 || 30​
    SP:
    10 SP = +20% ATK/REC
    10 SP = +20% DEF/HP
    10 SP = +80% ATK when BB is full
    10 SP = +50% Spark damage
    10 SP = +70% Spark damage​
    20 SP = null Ignore DEF
    30 SP = Add +35% BC/HC drop rate for 3 turns on BB/SBB
    50 SP = 2-turn ATK/DEF Down on BB/SBB
    50 SP = +100% BB/SBB/UBB Mod on BB/SBB/UBB


    ragshelm.png
    Divine Dragon Ragzbyul

    Cost: 47
    Hits: 15 (3 DC/hit)
    Stats: 8233 HP || 2824 ATK || 2817 DEF || 2446 REC
    Imp: 1250 HP || 460 ATK || 460 DEF || 820 REC

    LS: +50% ATK/HP, Ignore DEF (20% chance), +10% Guard mitigation, -20% ATK Down (30% chance) for 2 turns after dealing 10,000 damage
    ES: +150% ATK against afflicted enemies, Ignore DEF buff for 2 turns on BB/SBB

    BB: 18 hits AoE (360%), -50% ATK/DEF Down (30% chance) for 1 turn, 20% I, 15% WS, 10% CPP buff for 3 turns, cure ailments/debuffs
    SBB: 21 hits AoE (560%), -50% ATK/DEF Down (30% chance) for 2 turns, 20% I, 15% WS, 10% CPP buff for 3 turns, +30% Spark debuff (30% chance) for 1 turn
    UBB: 25 hits AoE (1500%), -80% ATK/DEF Down for 2 turns, +150% Spark debuff for 1 turn, +300% ATK against afflicted enemies, +100% all ailments buff for 3 turns

    BC Cost: 18 || 21 || 25​
    SP:
    20 SP = +50% HP
    10 SP = +80% ATK when BB is full
    10 SP = +80% DEF when HP is full
    20 SP = +50% ATK against afflicted enemies
    50 SP = +?% chance on ATK/DEF Down on BB/SBB
    40 SP = Add +160% ATK against afflicted enemies for 3 turns on BB/SBB
    10 SP = cure ailments/debuffs on SBB
    40 SP = +10% Guard mitigation for 3 turns on BB/SBB


    shera.png
    Radiant Guardian Shera

    Cost: 47
    Hits: 13 (4 DC/hit)
    Stats: 8035 HP || 2843 ATK || 3024 DEF || 2418 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% DEF/HP, -25% BC cost, +20% mitigation (15% chance), +50% BB fill rate
    ES: 50% DEF when BB is above 50%, null Ignore DEF, 5 BC on Guard

    BB: 18 hits ST (540%), +50% mitigation for 1 turn, +160% ATK, +50% BB fill rate for 3 turns
    SBB: 40 hits AoE (500% AoE), +50% mitigation for 1 turn, +160% ATK, 7 BC/turn, +10% Guard mitigation for 3 turns
    UBB: 27 hits AoE (1300% AoE), +75% mitigation, +350% ATK, 50 BC/turn for 3 turns, +30% Guard mitigation for 5 turns

    BC Cost: 25 || 26 || 30​
    SP:
    10 SP = +20% HP/DEF
    20 SP = +50% HP/DEF​
    20 SP = 2-3 BC when hit
    20 SP = null EWD
    20 SP = null Crits
    40 SP = Add 25% Spark resistance for 1 turn on SBB
    40 SP = 2-turn mitigation on BB/SBB
    40 SP = Add +20% BB fill rate on BB
    50 SP = Add +160% DEF buff for 3 turns on BB/SBB

    Sphere Founders: Zelnite, Lily Matah

    zelnite.png
    Chivalrous Thief Zelnite

    Cost: 47
    Hits: 15 (3 DC/hit) = 45 max BC
    Stats: 8067 HP || 3086 ATK || 2578 DEF || 2599 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% HP, +25% BC/HC/Zel , +20% Karma, +5% Item drop rates, +10% EXP gained
    ES: +2 hit count, 6 BC fill/turn to self, +30% Stats [Equip: 大盗神の宝石精 (Thief's Treasure) or a Drop type sphere]

    BB: 17 hits (360%) AoE, 8 BC fill, +30% BC/HC, +3% Item drop rate buff, +20% OD fill rate buff for 3 turns
    SBB: 43 hits (560%) AoE, 10 BC fill, +30% BC/HC, +3% Item drop rate buff, 5-8 BC when attacked, +50% BB fill rate for 3 turns, 3500-4000 Heal (+40% healer REC)
    UBB: 22 hits (1500%) AoE, +300% ATK, +50% BC/HC, +5% Item drop rate buff, +3 hit count buff, +80% OD fill rate for 3 turns

    BC Cost: 28 || 20 || 25​
    SP:
    20 SP = +20% Stats
    20 SP = +1 hit count
    20 SP = +1% Item drop rate
    30 SP = +15% OD fill rate
    30 SP = Add +10% BC/HC drop rate to BB/SBB
    50 SP = Add +3 BB fill to BB/SBB
    50 SP = Add +2% Item drop rate to BB/SBB
    100 SP = +5% EXP gain on LS


    lily.png
    Lily Matah

    Cost: 47
    Hits: 12 (4 DC/hit)
    Stats: 7725 HP || 3416 ATK || 2684 DEF || 2495 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +80% DEF, +40% HP, 5-8 BC when hit, 2-4 BC on Spark, +20% OD fill rate
    ES: +30% Stats when equipped with BB Sphere, null ailments

    BB: 10 BC fill, 8 BC/turn, 4-7 BC when hit, 2-3 BC on Spark, 400 OD/turn for 3 turns, 8% OD fill
    SBB: 10 BC fill, 4-7 BC when hit, +20% OD fill rate for 3 turns, -60% ATK/DEF Down (30% chance) for 2 turns, -20% ATK/DEF Down when hit for 3 turns (2 turn down, 10% chance), 8% OD fill
    UBB: 999 BC fill, -80% ATK/DEF Down (100% chance) for 3 turns, 50 BC/turn, 1000 OD/turn for 5 turns, 50% OD fill

    BC Costs: 25 || 26 || 30​
    SP:
    20 SP = +20% DEF/HP
    10 SP = +40% DEF/HP
    20 SP = 2-3 BC when hit
    20 SP = 20-25% heal when hit (25% chance)
    10 SP = null EWD
    20 SP = +2 BC fill on BB/SBB
    20 SP = +2 BC/turn on BB/SBB
    30 SP = Add +150% Spark damage on BB/SBB
    30 SP = Add +450% BB/SBB/UBB Mod on BB/SBB
    30 SP = Add +150% EWD on BB/SBB

    Mifune

    mifunee.png
    Heavenless Bushi Mifune

    Cost: 45
    Hits: 1 (40 DC/hit)
    Stats: 7083 HP || 3658 ATK || 2072 DEF || 2254 REC
    Imp: 700 HP || 1360 ATK || 280 DEF || 280 REC

    LS: +150% ATK, +100% Spark damage, 20% Ignore DEF, 3-8% HP Drain
    ES: 100% Ignore DEF when using BB/SBB, +50% Spark damage

    BB: 1 hit AoE (440%), +50% Spark debuff (25% chance), +30% BB fill rate for 3 turns (20 DC)
    SBB: 1 hit AoE (1000%), +50% Spark debuff (25% chance), -30% ATK Down buff for 1 turn (10% chance) (20 DC)
    UBB: 7 hits AoE (2000%), +300% ATK, +200% Spark damage, +3000% DoT for 1 turn (5 DC)

    BC Cost: 34 || 30 || 35​
    SP:
    20 SP = 50% ATK
    30 SP = 100% Spark damage
    20 SP = 10 BC on Spark
    40 SP = +30% BB/SBB Mod
    10 SP = +50 BB/SBB/UBB Mod when HP is above 50%
    30 SP = AoE normal attack (20% chance)
    30 SP = 4 BC/turn
    40 SP = 10% heal when hit (25% chance)
    50 SP = Add +150% ATK for 3 turns when using BB/SBB

    Shida

    shida.png
    Deadly Illusion Shida

    Cost: 47
    Hits: 16 (3 DC/hit)
    Stats: 8015 HP || 3444 ATK || 2537 DEF || 2324 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% Stats, +125% EWD, +5% elemental mit, +120% Spark damage for 2 turns after dealing 10k damage
    ES: +50% EWD, +50% OD fill rate, counter ailments (10% CPP, 12% IWS)

    BB: 30 hits AoE (480%), 12 BC fill, +120% ADR to self for 3 turns, +50% Spark crit to self
    SBB: 35 hits AoE (800%, 30-35% HP drain), adds all elements to attack, +100% EWD for 3 turns, -15% EWD vuln for (20% chance) 1 turn
    UBB: 49 hits AoE (1800%, 50-55% HP Drain), adds all elements to attack, +400% EWD for 3 turns, +100% elemental mit for 2 turns, -30% EWD vuln (100% chance)

    BC Costs: 32 || 22 || 30​
    SP:
    10 SP = +20% Stats
    20 SP = +40% Stats​
    10 SP = +80% Spark damage
    15 SP = -10% BB cost
    10 SP = Raise ATK cap from 99k to 130k
    10 SP = +5% elemental mitigation on LS (up to 10%)
    20 SP = +25% EWD buff on SBB (up to 125%)
    35 SP = Add 2-3 BC on Spark for 3 turns on BB/SBB
    30 SP = Add -50% ATK/DEF Down (30% chance) for 1 turn on BB/SBB
    30 SP = Add +75% ailments proc on BB/SBB

    Lava

    lava.png
    Ignis Vestae Lava

    Cost: 47
    Hits: 13 (4 DC/hit) = 52 max BC
    Stats: 7923 HP || 3136 ATK || 2772 DEF || 2489 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +100% ATK/+30% HP to Fire units, +50% ATK, +30% HP, +200% BB Mod, 6 BC/turn
    ES: 20% heal when hit (25% chance), 2-3 BC when hit, +50% ATK/DEF when BB is above 50%

    BB: 17 hits AoE (360%), +120% ATK to Fire units, +350% BB Mod for 3 turns, Ignore DEF for 2 turns
    SBB: 20 hits AoE (560%), +120% ATK to Fire units, +400% BB Mod, 2-3 BC on Spark for 3 turns, Ignore DEF for 2 turns
    UBB: 26 hits AoE (1500%), +300% ATK to Fire units, +500% BB Mod, +250% Spark damage for 3 turns

    BC Cost: 27 || 22 || 25​
    SP:
    20 SP = +50% ATK
    10 SP = +20% HP/DEF
    10 SP = +70% Spark damage
    10 SP = +100% Spark damage
    10 SP = +50% Crit damage
    10 SP = +50% EWD
    80 SP = proc Angel Idol once (50% chance)
    20 SP = Add +30% ATK to Fire units on BB/SBB
    40 SP = Add +50% BB Mod buff to BB/SBB/UBB
    30 SP = Add 8 BC fill on BB/SBB

    Elimo

    elimo.png
    Salacia Persei Elimo

    Cost: 47
    Hits: 11 (4 DC/hit) = 44 max BC
    Stats: 8042 HP || 2483 ATK || 2827 DEF || 2968 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% HP, +75% HC eff, +30% HC drop, +20% mitigation (15% chance)
    ES: +20% mitigation (20% chance), -20% BB cost, 3000 HP Water Barrier on BB/SBB

    BB: 3500-4000 burst Heal, cure ailments/debuffs, +50% mitigation for 2 turns, +160% DEF/REC for 3 turns
    SBB: 4300-4500 burst Heal, +50% mitigation for 2 turns, 25-30% heal when hit (20% chance), +160% DEF/REC for 3 turns
    UBB: 99999 HoT, +75% mitigation, 50 BC when hit, null ailments for 3 turns, 999 BC fill

    BC Cost: 25 || 25 || 30​
    SP:
    20 SP = +30% HP/DEF
    10 SP = 2-3 BC when hit
    10 SP = 3-4 BC when hit
    20 SP = null ailments
    20 SP = null Ignore DEF
    30 SP = Add 3000-3500 HoT (+15% target REC) on BB/SBB
    30 SP = Add null stat debuffs for 1 turn on BB/SBB
    30 SP = Add null ailments for 3 turns on BB/SBB
    30 SP = Add null Crit for 1 turn on BB/SBB
    30 SP = Add null EWD for 1 turn on BB/SBB

    Lilith

    lilith.png
    Mechanic Goddess Lilith

    Cost: 47
    Hits: 16 (3 DC/hit)
    Stats: 7803 HP || 3657 ATK || 2442 DEF || 2418 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +100% ATK/+30% HP when Rainbow team, +50% ATK, +30% HP, +100% Spark damage, +200 BB Mod when HP > 50%
    ES: +30% stats when Reeze's Armor (氷輝天鎧レーゼ) is equipped, 8 BC fill when using BB/SBB

    BB: 20 hits ST (500%), refills BB Gauge to max, +120% ATK/DEF/REC to self for 3 turns, ignore DEF for 2 turns [2 DC/hit]
    SBB: 20 hits ST (300%, +800% based on HP remaining), 6 hits ST (650%), +160% ADR, +120% ATK/DEF/REC to self for 3 turns, refills BB Gauge to max, 8% OD fill [2 DC/hit]
    UBB: 22 hits ST (200%, +1300% based on HP remaining), 8 hits AoE (2000%), 999 BC fill, +300% ATK/DEF/REC, +70% Spark Crit to self for 3 turns, +50% OD fill to self

    BC Costs: 22 || 28 || 30
    SP:
    15 SP = +30% HP
    10 SP = +10% ATK/DEF/REC per turn (max 50%)
    10 SP = +50% ATK/DEF/REC when BB Gauge > 50%
    10 SP = +80% Spark damage

    15 SP = +100% Spark damage
    10 SP = +50% BB Mod
    10 SP = Raise ATK cap from 99k to 130k
    30 SP = +20% ATK/DEF/REC to self on BB/SBB (up to 140%)
    35 SP = Enhance ES, +2 BC fill on BB/SBB
    30 SP = Add +500% BB Mod to self for 3 turns on BB/SBB (does not stack)


    Zellha

    zellha.png
    Torturous Grief Zellha

    Cost: 47
    Hits: 12 (2 DC/hit) = 24 max BC
    Stats: 7838 HP || 3013 ATK || 2663 DEF || 2807 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +40% Stats, +15% IWS, +10% CPP, -25% BB cost
    ES: +50% Spark damage, +100% ATK against afflicted enemies

    BB: 30 hits AoE (360%), +15% IWS buff, +10% CPP buff, -20% ATK/DEF Down buff (20% chance, 1 turn), +50% EWD for 3 turns
    SBB: 40 hits LD AoE (560%), +75% inflict each ailment, -50% ATK/DEF Down (30% chance) for 1 turn, +50% EWD for 3 turns
    UBB: 48 hits AoE (1500%), +300% EWD, +300% ATK against afflicted enemies for 3 turns, +100% mitigation for 2 turns, inflicts all ailments (100% chance)

    BC Costs: 26 || 28 || 30​
    SP
    10 SP = +20% ATK/HP
    10 SP = +0-50% ATK based on HP remaining
    20 SP = +50% Spark damage
    20 SP = +50% EWD
    20 SP = +50% ATK against afflicted enemies
    50 SP = +50% EWD buff on BB/SBB (up to 100%)
    40 SP = Adds 70% DEF -> ATK for 3 turns on BB/SBB
    30 SP = Adds 50% Crit damage for 3 turns on BB/SBB
    30 SP = Adds 50% Crit rate for 3 turns on BB/SBB
    50 SP = Adds 100% ATK against afflicted enemies for 3 turns on BB/SBB

    Behemoth

    behemoth.png behemoth2.png
    Ultimagia

    Cost: 47
    Hits: 1 (42 DC/hit)
    Stats: 7509 HP || 7509 ATK || 991 DEF || 491 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +150% ATK, +60% HP, +0-50% ATK based on HP remaining, +150% Spark
    ES: +80% Spark, 30 BC on Spark, +50% Ignore DEF

    BB: 1 hit AoE (1000%, 60% Crit rate), +200% ATK to self, +40% HP->ATK to self, +120% Spark to self for 3 turns [20 DC]
    SBB: 1 hit AoE (1500%, 60% Crit rate), +200% ATK to self, +40% HP->ATK to self, +120% Spark to self, +75% Crit damage to self, +130% Spark to party for 3 turns [20 DC]
    UBB: 1 hit AoE (3000%, 60% Crit rate), +350% ATK to self, +60% HP->ATK to self, +200% Spark damage to self, +350% Spark to party for 3 turns

    BC Costs: 29 || 28 || 32​
    SP:
    20 SP = +50% ATK
    10 SP = +100% ATK
    20 SP = +100% Spark
    10 SP = +120% Spark
    20 SP = Raise ATK cap to 150k
    20 SP = Raise ATK cap to 180k
    10 SP = Raise ATK cap to 200k
     
    Last edited: Dec 15, 2017
  4. Kuttrax

    Kuttrax Moderator

    Joined:
    Sep 8, 2014
    Messages:
    3,675
    Likes Received:
    2,843
    Ishgria Arc Legacy Units
    Rebel Disciples: Tazer, Kanon, Kira, Feeva

    tazer.png
    Gallant Spirit Tazer

    Cost: 47
    Hits: 12 (4 DC/hit) = 48 max BC
    Stats: 8016 HP || 3124 ATK || 2698 DEF || 2482 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% ATK/HP, +100% Spark damage, +20% BC/HC drop rate, +50% Spark Crit (5% chance)
    ES: +80% ATK when BB Gauge is full, +60% Spark damage when HP is above 50%

    BB: 17 hits AoE (360%), +100% Spark damage, +50% Spark Crit (20% chance) for 3 turns
    SBB: 22 hits ST (1000% +500% per consecutive use, max 3), +100% Spark damage to self, +150% ATK to self for 3 turns, refills BB Gauge to max
    UBB: 24 hits (1500% AoE, 2000% ST), +300% Spark damage, +100% Spark Crit (50% chance), +300% Crit damage for 3 turns

    BC Cost: 23 || 27 || 25​
    SP:
    10 SP = +20% ATK/HP
    20 SP = +50% ATK
    20 SP = +100% Spark damage
    10 SP = +120% Spark damage​
    10 SP = +50% Crit damage
    10 SP = +50% EWD
    20 SP = Add +100% Spark damage for 3 turns on SBB
    40 SP = Add +130% Spark damage for 3 turns on BB/SBB​
    40 SP = Add +50% EWD for 3 turns on BB/SBB
    30 SP = Add +75% EWD for 3 turns on BB/SBB​



    kanon.png
    Divine Law Kanon

    Cost: 47
    Hits: 13 (4 DC/hit) = 52 max BC
    Stats: 8142 HP || 2578 ATK || 3095 DEF || 2505 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% HP/DEF, null ailments and Ignore DEF, 4-7 BC when hit
    ES: Null ailments, 4-7 BC when hit for 3 turns when using BB/SBB

    BB: 16 hits AoE (360%), +160% DEF, null ailments for 3 turns, cure ailments/debuffs
    SBB: 20 hits AoE (560%), +160% DEF, +70% ATK->DEF for 3 turns, null Crits for 2 turns, cure ailments/debuffs
    UBB: 24 hits AoE (1500%), +75% mitigation, +300% DEF, +250% ATK->DEF, 50 BC when hit for 3 turns

    BC Cost: 26 || 28 || 30​
    SP:
    20 SP = +30% HP/DEF
    10 SP = +50% DEF when HP is full
    10 SP = 2-3 BC when hit
    20 SP = null EWD
    10 SP = +15% HP/DEF to LS
    20 SP = +10% DEF to BB/SBB (up to 170%)
    40 SP = Add 2500-3500 burst Heal (+11% Healer REC) to BB/SBB
    40 SP = Add Null EWD for 1 turn to BB/SBB
    40 SP = Add Null stat debuffs for 1 turn to BB/SBB
    50 SP = Add 2500 HP Thunder barrier to BB/SBB



    kiraomni.png
    Vexing Monarch Kira

    Cost: 47
    Hits: 16 (3 DC/hit)
    Stats: 7875 HP || 2882 ATK || 2814 DEF || 2749 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +80% ATK, +40% HP, +150% Crit damage, +150% Light/Dark EWD, +200% BB Mod when HP is above 50%
    ES: +125% Light EWD, +50% Spark damage, +100% Crit damage, 15% Reflect (25% chance)

    BB: 15 hits Light/Dark AoE (360%), 60% Crit rate, +50% Crit damage for 3 turns, Ignore Def for 2 turns
    SBB: 19 hits Light/Dark AoE (560%), 60% Crit rate, +50% Crit damage for 3 turns, 25% Spark debuff (25% chance) for 2 turns, -50% Atk/Def Down (30% chance) for 1 turn
    UBB: 23 hits Light/Dark AoE (1500%), +350% ATK, 60% Crit rate, +300% Crit damage, +450% Light/Dark EWD for 3 turns

    BC Costs: 26 || 24 || 30​
    SP:
    10 SP = +20% ATK/HP
    10 SP = +70% Spark damage
    15 SP = +100% Spark damage
    10 SP = +50% EWD
    10 SP = Increase max damage from 99k to 130k
    30 SP = ATK/DEF Down up to 2 turns on SBB
    30 SP = +25% Crit damage to BB/SBB
    45 SP = +130% Light/Dark EWD for 3 turns on BB/SBB
    20 SP = Add Light/Dark elements to attack for 3 turns on BB/SBB
    45 SP = -20% ATK/DEF Down buff (20% chance, 1 turn) for 3 turns on BB/SBB


    feevaomni.png
    Sublime Darkness Feeva

    Cost: 47
    Hits: 16 (3 DC/hit)
    Stats: 7875 HP || 2882 ATK || 2814 DEF || 2749 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +40% Stats, +70% BC drop on Spark, +50% BB fill rate, +120% Spark damage for 2 turns after 20 BC received
    ES: +30% Stats when equipped with 叛神の罪過 (Sin of Rebellion), 20-25% heal when hit (25% chance), 5-8% HP drain

    BB: 32 hits AoE (370%), +150% ATK/DEF/REC, +50% BB fill rate, 7 BC/turn for 3 turns
    SBB: 42 hits AoE (580%), +150% ATK/DEF/REC, 20-25% heal when hit (25% chance), +35% BC/HC drop rate for 3 turns, 8 BC fill
    UBB: 26 hits AoE (1500%), +350% ATK/DEF/REC, +300% Spark damage, +100% BC/HC drop rate, +100% mitigation for 2 turns

    BC Costs: 27 || 25 || 30​
    SP:
    10 SP = +20% ATK/REC
    10 SP = +20% HP/DEF
    20 SP = +80% ATK/DEF/REC when BB is full
    10 SP = +80% Spark damage
    30 SP = +10% ATK/DEF/REC to BB/SBB
    30 SP = +5% heal when hit (10% chance) to SBB
    20 SP = Add 7 BC/turn for 3 turns on SBB
    50 SP = Add 2-3 BC on Spark buff for 3 turns on BB/SBB
    40 SP = Add +100% Spark damage for 3 turns on BB/SBB
    20 SP = +30% Spark damage on BB/SBB (up to 130%)

    Demon Slayer Squad: Griff, Iris, Libera, Rhoa, Krantz, Kafka

    griff.png
    Furious General Griff

    Cost: 47
    Hits: 13 (4 DC/hit)
    Stats: 7988 HP || 3217 ATK || 2642 DEF || 2473 REC
    Imp: 2000 HP || 400 ATK || 400 DEF || 400 REC

    LS: +50% HP/ATK, +150% Crit damage, +80% ATK on Crit, 8-10 BC on Crit
    ES: +50% Crit damage, +8 BC on Crit, +60% Crit rate for 3 turns when using BB/SBB

    BB: 16 hits AoE (370%), adds Fire/Water elements to attack, +50% Crit damage, +300% BB Mod for 3 turns
    SBB: 19 hits AoE (580%), adds Fire/Water elements to attack, +50% Crit damage, +300% BB Mod, +50% BB fill rate for 3 turns, lowers enemy Crit resist (15% chance) for 1 turn
    UBB: 23 hits AoE (1500%), +350% ATK, +60% Crit rate, +50% HP->ATK, +300% Crit damage for 3 turns

    BC Costs: 26 || 28 || 30
    SP:
    10 SP = +30% HP/ATK
    15 SP = +100% Spark damage
    10 SP = +40% Crit damage

    10 SP = +75% damage
    20 SP = Null EWD
    10 SP = Raise ATK cap from 99k to 130k
    25 SP = +25% Crit damage buff to BB/SBB
    25 SP = +100% BB Mod buff to BB/SBB
    30 SP = Add +125% Fire/Water EWD buff for 3 turns on BB/SBB
    40 SP = +50% Spark Crit buff (30% chance) for 3 turns on BB/SBB



    iris.png
    Oceanic Mirror Iris

    Cost: 47
    Hits: 10 (5 DC/hit)
    Stats: 7755 HP || 3083 ATK || 2807 DEF || 2675 REC
    Imp: 1500 HP || 400 ATK || 800 DEF || 500 REC

    LS: +50% HP/DEF, +10% Guard mitigation, +6 BC when hit while Guard, -20% mitigation (20% chance)
    ES: +50% ATK/DEF when BB gauge > 50%, +1 hit count

    BB: 14 hits AoE (370%), adds Water/Fire elements to attack, +10% Guard mitigation for 3 turns, +10% Earth/Fire mitigation for 2 turns
    SBB: 16 hits AoE (580%), adds Water/Fire elements to attack, -20% ATK/DEF Down buff (10% chance, 1 turn), +125% Fire/Water EWD for 3 turns, +10% Earth/Fire mitigation for 2 turns
    UBB: 21 hits AoE (1500%), +450% Fire/Water EWD, +100% Fire/Earth mitigation, +30% Guard mitigation, -50% ATK/DEF Down buff (50% chance, 1 turn) for 3 turns

    BC Costs: 26 || 28 || 30
    SP:
    10 SP = +20% HP/DEF
    10 SP = +50% ATK/DEF when HP > 50%
    10 SP = +50% EWD
    20 SP = 2-3 BC when hit
    20 SP = Null EWD
    20 SP = Null Crits
    40 SP = Add 20-25% heal when hit (25% chance) for 3 turns on BB/SBB
    30 SP = Add -50% ATK/DEF Down (30% chance) for 1 turn on BB/SBB
    20 SP = +5% elemental mitigation buff on BB/SBB
    30 SP = +25% EWD buff on BB/SBB



    libera.png
    Flourished Bloom Libera

    Cost: 47
    Hits: 14 (3 DC/hit)
    Stats: 7443 HP || 3106 ATK || 2928 DEF || 2843 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +40% Stats, +200% BB Mod, +50% BC fill rate, +20% BC/HC drop rate
    ES: ES: 25% heal when hit (30% chance, 800-1000 HoT (+10% REC)

    BB: 17 hits AoE (360%), adds Earth/Thunder elements to attack, +160% DEF/REC, +35% BC/HC drop rate, 2-3 BC on Spark for 3 turns
    SBB: 20 hits AoE (560%), adds Earth/Thunder elements to attack, +70% REC->ATK/DEF, 4-7 BC when hit, +50% BC fill rate for 3 turns
    UBB: 24 hits AoE (1500%), +300% ATK/REC, +250% REC->ATK, +500% BB Mod, 50 BC/turn for 3 turns

    BC Costs: 28 || 26 || 30
    SP:
    10 SP = +20% Stats

    20 SP = +40% Stats
    20 SP = 2-3 BC when hit
    20 SP = null EWD
    20 SP = +10% DEF/REC buff on BB
    40 SP = Add 10% DoT mitigation for 1 turn on BB/SBB
    40 SP = Add +125% Earth/Thunder EWD for 3 turns on BB/SBB
    30 SP = Add +20% OD fill rate buff for 3 turns on BB/SBB
    40 SP = Add 8 BC fill on BB/SBB
    30 SP = Add +400% BB Mod buff for 3 turns on BB/SBB



    rhoa.png
    Inquisitive Soul Rhoa

    Cost: 47
    Hits: 14 (3 DC/hit)
    Stats: 7655 HP || 3286 ATK || 2784 DEF || 2595 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +50% HP/ATK, +100% Spark damage, 2-3 BC on Spark, +50% Spark for 2 turns after 20 Sparks
    ES: 2-3 BC on Spark, +50% Spark Crit (20% chance), Ignore DEF for 2 turns when using BB/SBB

    BB: 16 hits AoE (360%), adds Earth/Thunder elements to attack, +100% Spark damage for 3 turns, +30% Spark debuff (30% chance), +500% DoT for 2 turns
    SBB: 19 hits AoE (560%), 5 hits ST (600%), adds Earth/Thunder elements to attack, +100% Spark damage for 3 turns, +30% Spark debuff (30% chance), +500% DoT for 2 turns
    UBB: 24 hits AoE (1500%), 6 hits ST (1800%), +300% Spark damage, +100% Spark Crit (50% chance), 5-8 BC on Spark for 3 turns, +100% Spark debuff (100% chance) for 2 turns

    BC Costs: 27 || 26 || 30
    SP:
    10 SP = +30% HP/ATK
    10 SP = +50% ATK when BB Gauge> 50%
    10 SP = +80% Spark

    10 SP = +100% Spark
    20 SP = AoE normal attacks (20% chance, -50% damage)
    30 SP = +30% Spark buff on BB/SBB
    20 SP = +10% Spark debuff (+10% chance) on BB/SBB
    30 SP = Add +125% Earth/Thunder EWD for 3 turns on BB/SBB
    40 SP = Add =50% Spark Crit (30% chance) for 3 turns on BB/SBB
    40 SP = Add 2-3 BC on Spark for 3 turns on BB/SBB



    krantzx.png
    Glorious Hero Krantz

    Cost: 47
    Hits: 12 (4 DC/hit) = 48 max BC
    Stats: 0 HP || 0 ATK || 0 DEF || 0 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +30% HP/+50% ATK with 5 unique elements, +30% HP, +100% ATK, +20% BC/HC Drop Rate, 6 BC/turn
    ES: -20% BB Cost, 20% mitigation (20% Chance), +30% Stats when equipped with 覇断の聖皚套 (Virtuous Cape)

    BB: 15 hits (340%) AoE, Light/Dark elements to attack for 3 turns, 50% mitigation for 1 turn, cures ailments/debuffs
    SBB: 18 hits (500%) AoE, Light/Dark elements to attack, +35% BC/HC drop rate for 3 turns, 50% mitigation for 1 turn, Burst Heal 3500-4000 HP (+40% Healer REC)
    UBB: 23 hits (1300%) AoE, 150% DEF->ATK buff, adds all elements to attack, +75% mitigation for 3 turns

    BC Cost: 28 || 23 || 25​
    SP:
    20 SP = +20% Stats
    10 SP = +50% DEF when HP is above 50%
    20 SP = 2-3 BC when hit
    40 SP = 50% REC -> DEF on BB/SBB
    40 SP = heals for 20-25% of damage taken (20% chance) on BB/SBB
    10 SP = cures ailments/debuffs on SBB
    10 SP = Burst Heal 2000-3000 HP (+11% Healer REC) on BB
    50 SP = 2-turn mitigation on BB/SBB
    50 SP = UBB mitigation and DEF->ATK lasts 4 turns


    kafka.png
    Demon Manipulator Kafka

    Cost: 47
    Hits: 14 (3 DC/hit)
    Stats: 7421 HP || 3225 ATK || 2857 DEF || 2817 REC
    Imp: 2000 HP || 400 ATK || 400 DEF || 400 REC

    LS: +80% ATK, +40% HP, 4-7 BC when hit, 20% IWS, 15% CPP
    ES: +50% ATK/DEF when BB Gauge > 50%, +100% ATK against afflicted enemies, 2-3 BC when hit

    BB: 17 hits AoE (360%), adds Light/Dark elements to attack, +15% IWS reflect, +10% CPP reflect, +170% ATK against afflicted enemies for 3 turns
    SBB: 21 hits AoE (560%), adds Light/Dark elements to attack, +25% HP->ATK/DEF, +15% IWS buff, +10% CPP buff, 50% EWD for 3 turns
    UBB: 24 hits AoE (1500%), +300% ATK/DEF, inflcit all ailments, reflect ailments (100% chance), +300% ATK against afflicted enemies for 3 turns

    BC Costs: 27 || 27 || 30
    SP:
    20 SP = +30% HP/ATK
    10 SP = +0-50% ATK/DEF based on HP remaining
    20 SP = +80% Spark
    10 SP = +50% ATK against afflicted enemies
    10 SP = +50% EWD
    20 SP = null EWD
    20 SP = +20% ATK against afflicted enemies on BB
    30 SP = +10% HP->ATK/DEF buff on SBB
    20 SP = +25% EWD buff on SBB
    50 SP = Add 4-7 BC when hit for 3 turns on BB/SBB


    Bariura Royalty: Sirius, Alice, Elza

    siriuss.png
    Sacred Emperor Sirius

    Cost: 47
    Hits: 13 (4 DC/hit) = 52 max BC
    Stats: 7976 HP || 2984 ATK || 2753 DEF || 2602 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% HP/ATK, +180% BB Mod, +100% Spark damage, 6 BC/turn
    ES: 2-3 BC on Spark, 25% mitigation after taking 10,000 damage, 25% chance to heal for 20% of damage taken

    BB: 17 hits AoE (360%), +250% BB Mod, 1-2 BC on Spark buff, Light/Dark elements to attack for 3 turns
    SBB: 20 hits AoE (560%), +300% BB Mod, 1-2 BC on Spark buff, +140% ATK/DEF/REC, Light/Dark elements to attack for 3 turns
    UBB: 25 hits AoE (1500%), +75% damage mitigation for 3 turns, 50 BC/turn, +250% ATK/DEF/REC, +500% BB Mod

    BC Cost: 25 || 30 || 30​
    SP:
    20 SP = 20% Stats
    30 SP = +50% EWD
    10 SP = 10% BB fill rate
    30 SP = Null EWD
    40 SP = +100% BB/SBB/UBB Mod when using BB/SBB/UBB
    40 SP = 1 BC on Spark buff when using BB/SBB (2-3 up from 1-2)
    40 SP = 6 BC/turn when using BB/SBB
    60 SP = UBB lasts 4 turns (except the mitigation)


    alice.png
    Lovely Princess Alice

    Cost: 47
    Hits: 12 (4 DC/hit) = 48 max BC
    Stats: 7881 HP || 3197 ATK || 2385 DEF || 2863 REC
    Imp: 2000 HP || 400 ATK || 400 DEF || 400 REC

    LS: +50% ATK/REC/HP, 6 BC/turn, 600-800 HP/turn, 25% heal when hit (30% chance)
    ES: 5-10% HP drain, 5 BC/turn after dealing 1 damage, 20-25% heal when hit (25% chance)

    BB: 16 hits AoE (370%), 3500-4000 burst heal (+40% healer REC), +140% DEF/REC for 3 turns
    SBB: 21 hits AoE (580%), 80% REC -> ATK, +50% BB fill rate, -20% ATK/DEF Down buff (20% chance) for 3 turns
    UBB: 27 hits AoE (1500%), +150% REC -> ATK/DEF, +600% BB/SBB/UBB Mod, 98999-99999 HoT for 3 turns, -80% ATK down for 2 turns

    BC Cost: 25 || 30 || 30​
    SP:
    10 SP = +20% ATK/REC
    10 SP = +20% DEF/HP
    10 SP = 600-800 HoT (+10% REC)
    20 SP = +10% DEF/REC buff on BB (up to 150%)
    50 SP = 25-30% heal when hit buff (20% chance) for 3 turns on BB/SBB
    30 SP = 80% REC -> DEF buff for 3 turns on SBB
    20 SP = Cure ailments/debuffs on BB/SBB


    elza.png
    Graceful Princess Elza

    Cost: 47
    Hits: 13 (4 DC/hit) = 0 max BC
    Stats: 7981 HP || 3047 ATK || 2635 DEF || 2657 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +40% HP, +80% ATK, +50% BB fill rate, 2-3 BC on Spark, 300-500 HP on Spark
    ES: +80% Spark damage when HP is above 50%, 5-10% HP Drain, Ignore DEF buff for 2 turns when using BB/SBB

    BB: 33 hits AoE (360%), +80% Curse/Injury/Paralysis/Sickness, 8 instant BC fill, +90% Spark damage for 3 turns
    SBB: 42 hits AoE (560%), +90% Spark damage, 3500-4000 HoT (+15% target REC), 7 BC/turn, +18% Injury/Sick buff, +10% Curse/Paralyze buff for 3 turns
    UBB: 49 hits AoE (1500%), inflicts all ailments, +200% Spark damage, +300% ATK against afflicted targets, 50 BC/turn for 3 turns

    BC Cost: 25 || 30 || 30​
    SP:
    20 SP = +20% Stats
    10 SP = +50% EWD
    10 SP = 2 BC/turn
    20 SP = +2 BC/turn on SBB (up to 9 BC/turn)
    50 SP = +30% Spark damage on BB/SBB/UBB
    40 SP = 1-2 BC on Spark on BB/SBB
    40 SP = Spark Crit buff (50% damage, 20% chance) for 3 turns on BB/SBB

    Guardians of Meirith: Claire, Colt, Quaid

    claire.png
    Claire

    Cost: 47
    Hits: 10 (5 DC/hit)
    Stats: 7238 HP || 3294 ATK || 3100 DEF || 2688 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +80% ATK/DEF, +30% HP, +120% Spark damage, +10% Guard mitigation, 8 BC when Guard
    ES: +80% Spark, +100% ATK/DEF for 2 turns when Guard

    BB: 23 hits AoE (360%), +100% Spark damage, +10% Guard mitigation, 8 BC when Guard, 2700-3200 (+18% REC) HoT for 3 turns
    SBB: 34 hits AoE (560%), +100% Spark damage, +10% Guard mitigation, 8 BC when Guard, +70% ATK -> DEF, +35% Bc/HC drop for 3 turns
    UBB: 42 hits AoE (1500%), +250% ATK -> DEF, +300% Spark damage, +100% Spark debuff (100% chance), +30% Guard mitigation, 99999 HoT for 3 turns

    BC Costs: 25 || 26 || 30​
    SP:
    20 SP =30% HP/DEF
    10 SP = +50% ATK/DEF when BB > 50%
    20 SP = +100% Spark
    20 SP = null Ignore DEF
    20 SP = null Crit
    20 SP = +5% Guard mitigation on BB/SBB
    20 SP = +2 BC when Guard on BB/SBB
    30 SP = +30% Spark damage on BB/SBB
    30 SP = Add null ailments for 3 turns on BB/SBB
    30 SP = Add cure ailments/debuffs on BB/SBB


    colt.png
    Kurt

    Cost: 47
    Hits: 10 (5 DC/hit)
    Stats: 7725 HP || 3416 ATK || 2684 DEF || 2495 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +80% ATK/REC, +30% HP, +175 Crit damage, 8 BC on Crit, 2-3 BC on Spark after Crit
    ES: +100% Crit damage, 8-10 BC on Crit

    BB: 20 hits AoE (360%), +60% Crit rate, +50% Crit damage, 7 BC/turn for 3 turns, +25% Spark debuff (25% chance) for 1 turn
    SBB: 22 hits AoE (560%), +60% Crit rate, +50% Crit damage, 7 BC/turn, +50% Spark Crit (20% chance) for 3 turns, +25% Spark debuff (25% chance) for 1 turn
    UBB: 24 hits AoE (1500%), +60% Crit rate, +300% Crit damage, 50 BC/turn, +100% BB fill rate, 30% Crit vuln (100% chance) for 3 turns

    BC Costs: 25 || 25 || 30​
    SP:
    20 SP = +30% ATK/HP
    10 SP = +50% ATK/DEF when HP > 50%
    10 SP = +40% Crit damage
    10 SP = +75% Crit damage​
    20 SP = +2 BC/turn on BB/SBB
    20 SP = +25% Crit damage on BB/SBB
    30 SP = Add 15% Crit vuln (20% chance) for 2 turns on BB/SBB
    20 SP = +10% Spark debuff (+10% chance) on SBB
    30 SP = Add 8 BC fill on BB/SBB
    10 SP = +2 BC fill on BB/SBB​


    quaid.png
    Heroic Leader Quaid

    Cost: 47
    Hits: 15 (3 DC/hit) = 45 max BC
    Stats: 7982 HP || 3034 ATK || 2806 DEF || 2498 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +100% ATK and 30% HP if Rainbow squad, +50% ATK, +30% HP, -20% BB cost, +30% BB fill rate
    ES: +30% Stats when equipped with Meirith Pearl (メイリスの刻珠) , +150% ATK/DEF/REC based on HP lost

    BB: 17 hits FWET AoE (370%), +250% BB/SBB/UB Mod, +50% BB fill rate for 3 turns
    SBB: 20 hits ELD AoE (580%), adds FWET elements to attack, +300% BB/SBB/UBB Mod, 7 BC/turn for 3 turns
    UBB: 23 hits AoE (1500%), +600% BB/SBB/UBB Mod, 50 BC when hit, +300% ATK/DEF, adds all elements to attack for 3 turns

    BC Costs: 24 || 24 || 25​
    SP:
    10 SP = +20% ATK/REC
    10 SP = +20% HP/DEF
    20 SP = +75% BB/SBB/UBB Mod
    30 SP = Add Light & Dark element to attack on SBB
    50 SP = Add +100% Spark damage for 3 turns to BB/SBB
    50 SP = Add +60% Crit rate for 3 turns to BB/SBB
    50 SP = Add 4-7 BC when hit buff for 3 turns to BB/SBB
    30 SP = Add -50% ATK/DEF Down (30% chance) for 1 turn on BB/SBB
    40 SP = Add 2000-3000 burst Heal (+11% healer REC) on BB/SBB
    40 SP = Add +100% BB/SBB/UBB Mod on BB/SBB/UBB

    Knights of the Oracle: Ruby, Medina, Dion, Balgran, Rinon, Yuura

    ruby.png
    Ruby

    Cost: 47
    Hits: 14 (3 DC/hit)
    Stats: 7242 HP || 3357 ATK || 3568 DEF || 3153 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +50% ATK/REC/HP, +1 hit (-50% dmg), +70% BC drop on Spark +30% HC drop on Spark, 2-3 BC on Spark
    ES: +1 hit count, +20% BC/HC drop rate

    BB: 20 hits AoE (360%), 4 hits RT (600%), +70% REC -> ATK, +1 hit count, -20% ATK Down buff (20% chance) for 3 turns
    SBB: 36 hits AoE (560%), 6 hits RT (750%), +70% REC -> ATK, +1 hit count, -20% ATK Down buff (20% chance) for 3 turns, -30% ATK Down (50% chance) for 1 turn
    UBB: 35 hits AoE (1500%), 5 hits RT (1300%), +250% REC -> ATK, +300% Spark damage, +3 hit count (100% dmg), -80% ATK (100% chance) for 3 turns

    BC Cost: 26 || 26 || 32​
    SP:
    20 SP = +30% ATK/REC/HP
    10 SP = +50% ATK/DEF when HP > 50%
    10 SP = +80% Spark damage
    20 SP = +1 hit (20% dmg)
    10 SP = raise ATK cap to 130k
    20 SP = +1 hit count (20% dmg) to BB/SBB
    30 SP = Add 100% chance to AoE normal atks on BB/SBB
    10 SP = Add 100% chance to AoE normal atks (+20% dmg) on BB/SBB
    30 SP = Add +170% ATK/REC for 3 turns on BB/SBB
    30 SP = Add +35% BC/HC drop rate for 3 turns on BB/SBB


    medina.png
    Medina

    Cost: 47
    Hits: 11 (4 DC/hit)
    Stats: 7183 HP || 3111 ATK || 3061 DEF || 2965 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +40% HP/ATK/DEF, 8 BC Fill after 5000 DMG dealt, 6 BC/turn, +200% BB Mod
    ES: +50% ATK/DEF/REC when BB > 50%, 4 BC/turn

    BB: 18 hits AoE (360%), 8 BC fill, +35% BC/HC drop rate, 7 BC/turn, +100% Spark damage for 3 turns
    SBB: 20 hits AoE (560%), 10 BC Fill, 7 BC/turn, 4-7 BC when hit, +2-3 BC on Spark, +100% Spark damage for 3 turns
    UBB: 22 hits AoE (1500%), +300% ATK/DEF, +500% BB Mod, +50 BC/turn, +75% mitigation for 3 turns, 25,000 HP Water Barrier

    BC Cost: 24 || 26 || 30​
    SP:
    10 SP = +30% HP/DEF
    10 SP = +50% ATK/DEF when BB > 50%
    10 SP = +80% Spark damage
    15 SP = +100% Spark damage​
    20 SP = +20% DoT mitigation
    10 SP = Raise ATK cap to 130k
    30 SP = +30% Spark damage on BB/SBB
    30 SP = +2 BC/turn on BB/SBB (up to 9 BC/turn)
    35 SP = Add 2500-3500 burst Heal (+11% Healer REC) on BB/SBB
    35 SP = Add null ailments for 3 turns on BB/SBB


    dion.png
    Dion

    Cost: 47
    Hits: 14 (3 DC/hit)
    Stats: 7269 HP || 3328 ATK || 2847 DEF || 2876 REC
    Imp: 2000 HP || 400 ATK || 400 DEF || 400 REC

    LS: +100% ATK, +40% HP, +175% Crit damage, +150% Earth/Thunder EWD, +200% BB Mod
    ES: +150% BB Mod, +100% Crit damage

    BB: 17 hits AoE (360%), +170% ATK, +70% ATK->DEF, +60% Crit rate, +50% Crit DMG, add Fire/Water elements for 3 turns
    SBB: 20 hits AoE (560%), +170% DEF, +70% DEF->ATK, +350% BB Mod, +100% Earth/Thunder EWD, add Earth/Thunder elements for 3 turns
    UBB: 23 hits AoE (1500%), +300% ATK/DEF, +60% Crit rate, +300% Crit damage, +500% BB Mod, +450% Earth/Thunder EWD, add FWET elements for 3 turns

    BC Cost: 25 || 25 || 30​
    10 SP = +30% HP/ATK
    10 SP = +80% Crit damage
    10 SP = Raise ATK cap to 130k
    20 SP = +25% Crit damage on BB (up to 75%)
    20 SP = +100% BB Mod on SBB (up to 450%)
    20 SP = +25% EWD on SBB (up to 125%)
    25 SP = Add +125% Fire/Water EWD for 3 turns on SBB​
    30 SP = Add +20% Earth/Thunder mitigation for 2 turns on BB/SBB
    35 SP = Add +15% Crit vuln (20% chance) for 2 turns on BB/SBB
    35 SP = Add +15% EWD vuln (20% chance) for 2 turns on BB/SBB


    balgran.png
    Balgran

    Cost: 47
    Hits: 10 (5 DC/hit)
    Stats: 7374 HP || 3017 ATK || 3365 DEF || 2564 REC
    Imp: 2000 HP || 400 ATK || 400 DEF || 400 REC

    LS: +50% DEF/HP, 6 BC on Guard, +10% Guard mit, -20% ATK Down (15% chance) for 2 turns
    ES: +50% DEF on Guard for 3 turns, +100% BB Mod on Guard, +20% mitigation (20% chance)

    BB: 14 hits AoE (360%), +10% Guard mit, 8 BC on Guard, +15% IWS counter, +10% CPP counter for 3 turns, +75% proc each ailment
    SBB: 18 hits AoE (560%), +70% ATK->DEF, +10% Guard mit, 8 BC on Guard for 3 turns, +75% proc each ailment
    UBB: 21 hits AoE (1500%), +250% DEF->ATK, +100% all ailment counter, +100% heal when hit (100% chance), 50 BC when hit for 3 turns, +100% ele mit for 2 turns

    BC Costs: 25 || 26 || 30​
    SP:
    10 SP = +30% HP/DEF
    10 SP = +50% DEF when BB > 50%
    10 SP = +50% DEF when HP > 50%
    20 SP = 4 BC/turn
    20 SP = 25% Reflect damage (25% chance)
    20 SP = +5% Guard mit on BB/SBB
    20 SP = +2 BC on Guard on BB/SBB
    30 SP = Add 20-25% heal when hit (25% chance) for 3 turns on BB/SBB
    30 SP = Add 4-7 BC when hit for 3 turns on BB/SBB
    30 SP = Add -20% ATK Down when hit buff (10% chance, 2 turns) for 3 turns on BB/SBB


    rinon.png
    Rinon

    Cost: 47
    Hits: 11 (4 DC/hit)
    Stats: 7163 HP || 2741 ATK || 3042 DEF || 3374 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +40% DEF/REC/HP, null ailments, 1000-1200 HoT (+10% REC), 25% heal when hit (25% chance)
    ES: 4 BC/turn, null ailments/debuffs

    BB: 3500-4000 burst Heal (+40% REC), cures ailments/debuffs, nulls ailments for 3 turns, nulls Crit/EWD, +10% DoT miti for 2 turns
    SBB: 20 hits AoE (580%), cures ailments/debuffs, nulls ailments, adds Light/Dark elements, +35% BC/HC drop for 3 turns, +10% Dark/Light mit for 2 turns
    UBB: 24 hits AoE (1500%), +300% REC, 99k HoT, 50 BC/turn, +250% OD fill rate for 3 turns, +25000 Light Barrier

    BC Costs: 20 || 26 || 30​
    SP:
    10 SP = +30% DEF/REC/HP
    20 SP = 2-3 BC when hit
    10 SP = null EWD
    10 SP = null Crit
    20 SP = +5% DoT miti on BB
    20 SP = +5% ele mit on SBB
    30 SP = Add 4000-4500 HoT (+15% REC) for 3 turns on BB/SBB
    30 SP = Add 20-25% heal when hit (25% chance) for 3 turns on BB/SBB
    30 SP = Add +450% BB Mod for 3 turns on BB/SBB
    40 SP = Add +50% Spark Crit (30% chance) for 3 turns on BB/SBB


    yuura.png
    Yuura

    Cost: 47
    Hits: 12 (4 DC/hit)
    Stats: 7283 HP || 3526 ATK || 2834 DEF || 2677 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +100% ATK, +40% HP, 5-10% HP Drain, 4-7 BC when hit, +250% BB Mod
    ES: +100% ATK when BB is full, +50% Spark

    BB: 17 hits AoE (410%, 25-30% HP Drain), +350% BB Mod, 4-7 BC when hit, 2-3 BC on Spark for 3 turns, refills BB Gauge to max
    SBB: 12 hits ST (710%, 35-45% HP Drain), 10 hits ST (480%, +200% per use, max 3), +350% BB Mod, 4-7 BC when hit for 3 turns, refills BB Gauge to max, +500% DoT for 3 turns [2 DC]
    UBB: 15 hits ST (1900%, 60-65% HP Drain), 12 hits ST (2000%), +500% BB Mod, 50 BC when hit, +1500% DoT, +350% Crit damage for 3 turns [2 DC]

    BC Costs: 25 || 27 || 30​
    SP:
    10 SP = +30% ATK/HP
    10 SP = +60% ATK when BB > 50%
    10 SP = +30% ATK/turn for 3 turns (max 90%)
    20 SP = +100% Spark
    20 SP = +75% EWD
    10 SP = Raise ATK cap to 160k
    30 SP = +100% BB Mod buff on BB/SBB
    30 SP = Add 3-6% HP Drain (50% chance) for 3 turns on BB/SBB
    30 SP = Add 2-3 BC on Spark for 3 turns on SBB
    40 SP = Add +125% EWD for 3 turns on SBB

    Founders of Estria: Adel, Savia

    adel.png
    Blazing Emperor Adel

    Cost: 47
    Hits: 12 (4 DC/hit)
    Stats: 7973 HP || 2826 ATK || 3053 DEF || 2468 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: 50% HP/DEF, +20% mitigation (15% chance), +50% BB fill rate, 800-1000 HoT (+10% REC)
    ES: 2-3 BC when hit, -20% BB cost

    BB: 14 hits AoE (340%), 50% mitigation for 1 turn, +100% Spark damage, 2700-3200 HoT (+15% REC), 400-500 heal on Spark buff for 3 turns
    SBB: 18 hits AoE (500%), 50% mitigation, null debuffs for 1 turn, +100% Spark damage, 2700-3200 HoT (+15% REC), 400-500 heal on Spark buff for 3 turns
    UBB: 23 hits AoE (1300%), +75% mitigation, +300% Spark damage, 98999-99999 HoT, -50% ATK/DEF Down (50% chance) for 3 turns

    BC Costs: 22 || 24 || 30​
    SP:
    10 SP = 20% DEF/HP
    10 SP = +50% DEF based on HP remaining
    20 SP = Null ailments
    10 SP = 2-turn mitigation
    40 SP = +30% Spark damage on BB/SBB
    20 SP = +1000 HoT (+10% target REC) on BB/SBB
    40 SP = Add 20-25% heal when hit buff (25% chance) on BB/SBB
    30 SP - Add null ailments for 3 turns on BB/SBB


    savia.png
    Alluring Empress Savia

    Cost: 47
    Hits: 14 (3 DC/hit)
    Stats: 7847 HP || 3164 ATK || 2782 DEF || 2527 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: 50% HP/ATK, +80% ATK/DEF/REC when BB > 50%, +100% Spark damage, 7 BC/turn
    ES: +50% Spark damage, +150% BB Mod

    BB: 16 hits AoE (370%), +30% Spark debuff (30% chance) for 2 turns, cures ailments, 7 BC fill for 3 turns
    SBB: 20 hits AoE (580%), 30% Spark debuff (30% chance) for 2 turns, +160% ATK/DEF, 2-3 BC on Spark buff for 3 turns, +25% Spark resist for 1 turn
    UBB: 23 hits AoE (1500%), +350% ATK/DEF, +100% Spark debuff (100% chance), +3 hit count (+120% damage), +250% OD fill rate for 3 turns

    BC Costs: 26 || 28 || 30​
    SP:
    20 SP = 30% ATK/HP
    10 SP = +50% ATK when BB > 50%
    20 SP = 100% Spark damage
    20 SP = Null EWD
    20 SP = +20% OD fill rate
    30 SP = +10% Spark crit (+10% chance)
    20 SP = +1 hit buff (+30% damage) on UBB
    10 SP = Add cure ailment on BB/SBB
    20 SP = Add 7 BC fill to SBB
    40 SP = Add +80% DEF -> ATK on BB/SBB

    Avant

    avantx.png
    Undying Flame Avant

    Cost: 47
    Hits: 12 (4 DC/hit)
    Stats: 8004 HP || 3234 ATK || 2637 DEF || 2445 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +50% HP, +150% Crit Damage, +100% Spark Damage, +200% BB/SBB/UBB Mod
    ES: 0-50% ATK based on HP remaining, +50% ATK when BB Gauge is full, +30% Stats when equipped with Dandemagus (覇焔剣ダンデマグス)

    BB: 14 hits (360%) AoE, +160% ATK, +60% Crit for 3 turns, +25% Spark Debuff for 1 turn (25% Chance)
    SBB: 20 hits (560%) AoE, 20% HP -> ATK, +300% BB/SBB/UBB Mod for 3 turns, +25% Spark Debuff for 1 turn (30% Chance)
    UBB: 25 hits (1500-2500%) AoE based on HP remaining, +250% Spark damage, +500% BB/SBB/UBB Mod, +300% Crit damage for 3 turns

    BC Cost: 24 || 30 || 25​
    SP:
    20 SP = +50% ATK
    10 SP = +50% Crit damage
    20 SP = +50% BB/SBB/UBB Mod when HP is above 50%
    30 SP = +15% BB fill rate
    20 SP = +10% HP on LS
    50 SP = +100% SBB/UBB Mod on SBB/UBB
    50 SP = +50% Crit damage on BB/SBB
    60 SP = UBB buffs last 4 turns

    Rize

    rize.png
    Eternal Radiance Rize

    Cost: 47
    Hits: 12 (5 DC/hit) = 48 max BC
    Stats: 7913 HP || 3396 ATK || 2493 DEF || 2518 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +40% HP, +100% ATK, +25% HC drop rate, +160% ATK for 3 turns after collecting 30 HC
    ES: 6 BC fill after dealing 10,000 damage, 20-25% heal when hit (25% chance)

    BB: 19 hits ST (500-800% based on HP remaining, 3500-4000 HoT (+10% target REC), +25% Spark debuff (25% Chance) for 1 turn (2 DC/hit)
    SBB: 18 hits (200-900% AoE based on HP remaining, 500% ST), Ignore DEF buff for 2 turns, +25% Spark debuff (25% Chance) for 1 turn, +100% ATK to self for 3 turns
    UBB: 25 hits AoE (1500-2500% based on HP remaining), +300% ATK, +300% Crit damage, 50 BC/turn, 98999-99999 HoT for 3 turns

    BC Cost: 17 || 29 || 25​
    SP:
    20 SP = +30% HP
    10 SP = +50% HP​
    20 SP = +50% Spark damage
    10 SP = +70% Spark damage
    10 SP = +100% Spark damage​
    20 SP = +50% Crit damage
    10 SP = HoT occurs at the start of turn
    20 SP = +10% HP to LS
    30 SP = Add 3500-4000 HoT (+10% target REC) on SBB
    20 SP = Boost 4500-5000 HoT (+10% target REC) on BB/SBB​
     
    Last edited: Nov 4, 2017
  5. Kuttrax

    Kuttrax Moderator

    Joined:
    Sep 8, 2014
    Messages:
    3,675
    Likes Received:
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    Klyuk, Divine Ten
    Spoiler

    klyuk.png
    Fabled Emperor Klyuk

    Cost: 47
    Hits: 10 (5 DC/hit) = 50 max BC
    Stats: 8107 HP || 2753 ATK || 2808 DEF || 2652 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% HP/DEF, 0-50% DEF/REC based on HP lost, nullify ailments and EWD
    ES: 2000 HP Fire barrier when using BB/SBB , nullify ailments and EWD

    BB: 14 hits AoE (350%), cures ailments/debuffs, +50% BB fill rate for 3 turns
    SBB: 19 hits AoE based on HP remaining (200-870%), cures ailments/debuffs, +50% BB fill rate, 40% ATK -> DEF buff for 3 turns
    UBB: 24 hits AoE (1500%), +75% mitigation for 3 turns, inflict ailments when hit buff (80% Injury/Poison/Sickness/Weakness/Curse/Paralysis), +35% Max HP

    BC Cost: 26 || 30 || 30​
    SP:
    10 SP = 0-50% ATK based on HP remaining
    10 SP = +10% BB fill rate buff on BB/SBB
    20 SP = Add +140% DEF for 3 turns on BB/SBB
    50 SP = Add +80% Spark damage on BB/SBB
    10 SP = Boost to +110% Spark damage on BB/SBB​
    50 SP = Add 3-5 BC when hit on BB/SBB
    10 SP = Boost to 4-7 BC when hit on BB/SBB​
    40 SP = Add 2000-3000 HP Burst heal (+11% healer REC) on BB/SBB
    40 SP = Add 1500-2000 HoT (+11% target REC) on BB/SBB


    Vern, Founder of Meirith
    Spoiler

    verne.png
    Absolute Zero Vern

    Cost: 47
    Hits: 12 (4 DC/hit) = 48 max BC
    Stats: 8007 HP || 3058 ATK || 2554 DEF || 2700 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% HP/ATK, +120% Spark damage, -25% BB Cost
    ES: 0-100% ATK/DEF/REC based on HP remaining, +30% all Stats when equipped with Meirith Pearl (メイリスの刻珠)

    BB: 18 hits AoE (370%), +100% Spark damage, 20% chance to crit Sparks (+50% Damage), applies Water/Earth elements to attack for 3 turns
    SBB: 22 hits AoE (580%), +100% Spark damage, 20% chance to crit Sparks (+50% Damage), applies Water/Earth elements to attack for 3 turns, and a 25% chance to apply Spark debuff for 1 turn (+25% damage)
    UBB: 26 hits AoE (1500%), +200% Spark damage, 50% chance to crit Sparks (+50% Damage) for 3 turns, and applies Spark debuff for 2 turns (150% Chance)

    BC Cost: 26 || 30 || 30​
    SP:
    20 SP = +20% Stats
    30 SP = +100% Spark damage
    50 SP = +1 Hit Count
    20 SP = -25% BB Cost
    10 SP = +5% heal when hit (25% Chance)
    20 SP = Add Dark element to attack for 3 turns on BB/SBB
    30 SP = Add +30% BC drop rate for 3 turns on BB/SBB
    50 SP = Add 1-2 BC on Spark buff for 3 turns on BB/SBB
    60 SP = +30% Spark damage on BB/SBB (up to 130%)


    Felice, Divine Ten
    Spoiler

    felicex.png
    Eternal Goddess Felice

    Cost: 47
    Hits: 14 (3 DC/hit) = 42 max BC
    Stats: 8076 HP || 2948 ATK || 2687 DEF || 2612 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +40% Stats, 4-7 BC when hit, +50% BB fill rate, 7 BC/turn
    ES: +50% ATK/DEF/REC when BB is > 50%

    BB: 25 hits AoE (370%), 4-7 BC on hit, 7 BC/turn for 3 turns
    SBB: 45 hits AoE (580%), 4-7 BC on hit, 7 BC/turn, 2-3 BC on Spark for 3 turns
    UBB: 50 hits AoE (1500%), 50 BC/turn, +600% BB/SBB/UBB Mod, 100% chance to crit Sparks (+50% damage) for 3 turns, +150% Spark debuff for 2 turns

    BC Cost: 25 || 26 || 30​
    SP:
    10 SP = +50% ATK/DEF/REC when BB Gauge is full
    20 SP = +50% Spark damage
    20 SP = +50% BB/SBB/UBB Mod
    10 SP = +10% Stats on LS
    50 SP = Add +80% Spark damage for 3 turns on BB/SBB
    60 SP = Add 400-500 HP on Spark for 3 turns on BB/SBB
    30 SP = Add Ignore DEF buff for 2 turns on BB/SBB
    40 SP = Add +100% BB/SBB/UBB Mod for 3 turns on BB/SBB
    60 SP = UBB lasts 4 turns
     
  6. Kuttrax

    Kuttrax Moderator

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    Legends of Ohbanahara
    Rengaku

    rengoku.png
    Dancing Flames Rengaku

    Cost: 47
    Hits: 11 (4 DC/hit) = 44 max BC
    Stats: 8204 HP || 3056 ATK || 2594 DEF || 2465 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +40% Stats, +30% ATK/DEF/REC when BB is above 50%, 6 Bc/turn
    ES: +50% Spark damage, 2-3 BC fill when hit

    BB: 20 hits AoE (370%), 10 BC fill, +35% BC/HC drop rate, +50% BB fill rate, 7 BC/turn for 3 turns
    SBB: 2 hits AoE (580%), 10 BC fill, +35% BC/HC drop rate, +50% Spark debuff (30% chance), +70% DEF -> ATK for 3 turns, and 10 BC fill on Spark to self (DC = 15/hit)
    UBB: 2 hit AoE (1500%), 999 BC fill, 50 BC/turn, +300% Crit damage for 3 turns, +150% Spark debuff for 2 turns

    BC Cost: 26 || 30 || 30​
    SP:
    20 SP = +50% ATK
    20 SP = +50% DEF
    30 SP = +70% Spark damage to self
    10 SP = +30% Spark damage to self (up to 100%)​
    10 SP = +50% Crit damage
    10 SP = +10% Stats to LS (up to 50%)
    40 SP = +2 BC fill to BB/SBB (up to 12 BC fill)
    60 BP = +8% OD fill on BB/SBB

    Azami

    thistle.png
    Dark Garbage Azami

    Cost: 47
    Hits: 10 (5 DC/hit) = 50 max BC
    Stats: 7836 HP || 3286 ATK || 2602 DEF || 2597 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +50% ATK/HP, +125% EWD, +100% ATK against afflicted enemies, 6 BC fill after dealing 10,000 damage
    ES: 5-8% HP drain, chance to inflict ailments (8% CPP, 10% IWS)

    BB: 16 hits AoE (370%), applies status buffs (10% CPP, 15% IWS), +160% ATK against afflicted enemies, 3-6% HP Drain (50% chance) for 3 turns
    SBB: 20 hits AoE (580%), 75% chance to inflict each ailment, +160% ATK against afflicted enemies, +50% EWD, 3-6% HP Drain (50% chance) for 3 turns
    UBB: 22 hits AoE (1500%), +300% ATK, +300% ATK against afflicted enemies, +300% EWD, inflicts all ailments

    BC Cost: 26 || 30 || 30​
    SP:
    20 SP = +20% Stats
    10 SP = 0-100% ATK based on HP remaining
    20 SP = +1 hit count
    30 SP = +50% EWD
    30 SP = Add +30% ATK against ailed enemies on BB/SBB/UBB (up to 190%)
    60 SP = Add counter ailments buff on BB/SBB (10% CPP, 15% IWS)
    20 SP = +10% chance for HP drain on BB/SBB (up to 60% chance)
    40 SP = UBB buffs last 4 turns

    Izuna

    izuna.png
    Godly Commander Izuna

    Cost: 47
    Hits: 13 (4 DC/hit) = 52 max BC
    Stats: 8022 HP || 2843 ATK || 2812 DEF || 2643 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% ATK/HP, +100% Spark damage, +20% Spark debuff for 1 turn (10% chance)
    ES: 20% mitigation (20% chance), 40% chance to proc Angel Idol up to 2 times

    BB: 19 hits AoE (370%), -50% ATK/DEF Down for 1 turn (30% chance), -20% ATK/DEF Down buff (10% chance), +100% Spark damage for 3 turns
    SBB: 23 hits AoE (580%), -50% ATK/DEF Down for 1 turn (30% chance), -20% ATK/DEF Down buff (20% chance), +100% Spark damage, 20% HP -> ATK for 3 turns
    UBB: 26 hits AoE (1500%), +300% Spark damage, 50% HP -> ATK, heals for 75% of damage taken for 3 turns, and -80% ATK/DEF Down for 2 turns

    BC Cost: 26 || 30 || 30​
    SP:
    20 SP = +20% Stats
    10 SP = null ATK/DEF/REC Down
    20 SP = null ailments (get Cure on BB/SBB to unlock)
    10 SP = null Ignore DEF
    20 SP = null EWD
    20 SP = null Crits
    20 SP = +20% Spark damage to LS (up to 120%)
    30 SP = Add cure ailments/debuffs on BB/SBB
    50 SP = +30% Spark damage to BB/SBB/UBB (up to 130% for BB/SBB, and 330% for UBB)
     
  7. Kuttrax

    Kuttrax Moderator

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    First Summoners' Fate
    Rayla, Stein

    leira.png
    Bennu Edge Rayla (3rd Summoner)

    Cost: 47
    Hits: 11 (4 DC/hit) = 44 max BC
    Stats: 7813 HP || 3526 ATK || 2574 DEF || 2407 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +50% ATK/HP, +200% BB/SBB/UBB Mod, 2-3 BC on Spark
    ES: +70% ATK/DEF when BB is above 50%

    BB: 14 hits AoE (370%), -20% ATK/DEF Down buff (10% chance), null ailments for 3 turns, null debuffs for 1 turn
    SBB: 20 hits AoE (480% +200% per consecutive use, max 3), refills BB Gauge to max, -50% ATK/DEF Down (30% chance), -20% ATK/DEF Down buff (20% chance), 25% Spark debuff (25% chance)
    UBB: 25 hits AoE (1500%), -90% ATK/DEF Down for 3 turns, +150% Spark debuff, 50 BC/turn, +600% BB/SBB/UBB Mod for 3 turns

    BC Cost: 26 || 30 || 30​
    SP:
    20 SP = +50% ATK
    30 SP = +100% Spark damage
    10 SP = +50% Crit damage
    10 SP = BB/turn effects occur at the start of turn
    50 SP = Add +300% BB Mod for 3 turns on BB/SBB
    40 SP = Add 6 BC/turn for 3 turns on BB/SBB
    20 SP = Add null debuffs for 1 turn on SBB
    50 SP = Add +20% OD fill rate for 3 turns on BB/SBB


    jelly.png
    Sapphire Noble Stein (4th Summoner)

    Cost: 47
    Hits: 12 (4 DC/hit) = 48 max BC
    Stats: 8122 HP || 2793 ATK || 2857 DEF || 2552 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +50% HP/DEF, 25% heal when hit (30% chance), null Crits
    ES: Null ailments, 2000 HP Water barrier when using BB/SBB

    BB: 15 hits AoE (340%), 50% mitigation for 1 turn, cure ailments and debuffs
    SBB: 19 hits AoE (500%), 50% mitigation for 1 turn, cure ailments and debuffs, 20-30% heal when hit (20% chance) for 3 turns
    UBB: 23 hits AoE (1300%), 75% mitigation, 50 BC when hit, 99999 HoT for 3 turns

    BC Cost: 27 || 24 || 30​
    SP:
    10 SP = +20% ATK/REC
    10 SP = +20% HP/DEF
    10 SP = +10% BB fill rate
    30 SP = null EWD
    30 SP = 50% Spark resist
    40 SP = Add 2000-3000 burst Heal (+11% Healer REC) on BB/SBB
    40 SP = Add null ailments for 3 turns on BB/SBB
    50 SP = Add 4-7 BC when hit for 3 turns on BB/SBB
    20 SP = 2-turn mitigation for BB/SBB

    Daze, Zekt

    dise.png
    Emerald Tusk Daze

    Cost: 47
    Hits: 11 (4 DC/hit) = 44 max BC
    Stats: 7892 HP || 3457 ATK || 2526 DEF || 2445 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +50% ATK/HP, +100% Spark damage, +15% Earth/Thunder mitigation, Spark Crit (50% damage, 5% chance?)
    ES: +50% Spark damage, 4000-5000 heal on Spark

    BB: 1 hit AoE (370%), +100% Spark damage, +25% Spark debuff (25% chance), Ignore DEF for 2 turns (20 DC)
    SBB: 1 hit AoE (580%), +100% Spark damage, +50% BB fill rate, +140% ATK/DEF/REC for 3 turns (25 DC)
    UBB: 1 hit AoE (1500%), +300% Spark damage, +150% Spark debuff, +50% Spark Crit, +250% ATK/DEF/REC for 3 turns

    BC Cost: 26 || 30 || 30​
    SP:
    10 SP = +20% ATK/REC
    10 SP = +20% DEF/HP
    10 SP = +50% Spark damage
    10 SP = +70% Spark damage
    10 SP = 10 BC fill on Spark
    30 SP = Add +60% Crit rate on BB/SBB
    30 SP = Add +50% Crit damage on BB/SBB​
    20 SP = +10% ATK/DEF/REC buff on SBB (up to 150% each)
    50 SP = +30% Spark damage to BB/SBB/UBB


    zekuto.png
    Howling Wolf Zekt

    Cost: 47
    Hits: 11 (4 DC/hit) = 44 max BC
    Stats: 8012 HP || 3093 ATK || 2666 DEF || 2549 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +40% Stats, 4-7 BC when hit, heals for 25% of damage taken (25% chance), +15% Dark/Light mitigation
    ES: 0-80% ATK based on HP remaining, heals for 20-25% of damage taken (25% chance)

    BB: 11 hits AoE (370%), +10% FWET mitigation for 1 turn, +10% HP, 8 BC fill
    SBB: 17 hits AoE (200-870% based on HP remaining), +10% LD mitigation for 2 turns, +60% Crit rate, +50% Crit damage for 3 turns
    UBB: 24 hits AoE (1500%), +50% all elements mitigation for 3 turns, +35% HP, +60% Crit rate, +300% Crit damage for 3 turns

    BC Cost: 26 || 30 || 30​
    SP:
    10 SP = +20% HP
    10 SP = +30% HP
    10 SP = +50% HP​
    20 SP = null EWD
    10 SP = BB fill effects start at the start of the turn
    10 SP = +10% Stats to LS (up to 50% Stats)
    30 SP = +5% HP to BB (up to 15% HP)
    50 SP = Add +50% Spark Crit (20% chance) on BB/SBB
     
  8. Kuttrax

    Kuttrax Moderator

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    Ishgria Demon Lords
    Shura

    shurax.png
    Heavenly Rift Shura

    Cost: 48
    Hits: 9 (5 DC/hit) = 45 max BC
    Stats: 8043 HP || 3416 ATK || 2634 DEF || 2507 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +50% HP, 2-3 BC on Spark, +120% Spark damage, +50% ATK/DEF/REC when HP is above 50%
    ES: +50% Spark damage, +50% ATK when BB Gauge is above 50%

    BB: 6 hits AoE (370%), +100% Spark damage, +50% BB fill rate, Spark Crit buff (20% chance, 50% Damage) for 3 turns (2 DC/hit)
    SBB: 21 hits AoE (580%), +100% Spark damage, Spark Crit buff (20% chance, 50% Damage), +100% ATK/+60% Crit rate/+50% Spark damage to self for 3 turns
    UBB: 23 hits AoE (1500%), +300% Spark damage, Sparks Crit buff (50% chance, 100% Damage), +300% Crit damage, +70% Spark damage to self for 3 turns

    BC Cost: 27 || 30 || 30​
    SP:
    10 SP = +20% HP
    20 SP = +50% ATK
    10 SP = +50% Spark damage
    10 SP = +70% Spark damage
    10 SP = +100% Spark damage​
    10 SP = +40% Crit damage
    10 SP = +70% Crit damage​
    40 SP = +30% Spark damage to BB/SBB/UBB
    30 SP = Add +25% Spark debuff (25% chance) on BB/SBB

    Hisui

    hisui.png
    Heavenly Spiral Hisui

    Cost: 48
    Hits: 8 (6 DC/hit) = 48 max BC
    Stats: 8115 HP || 2735 ATK || 3052 DEF || 2698 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +50% HP/DEF, nullify Crits, +20% mitigation for 1 turn after taking 5,000 damage
    ES: Nullify EWD and ailments, survive a KO once when OD is activated

    BB: 10 hits AoE (370%), +160% DEF/REC, nullify ailments, +10% Guard mitigation for 3 turns, nullify stat debuffs for 1 turn
    SBB: 16 hits AoE (580%), +160% DEF/REC, +70% REC -> DEF, +10% Guard mitigation for 3 turns, nullify EWD for 1 turn
    UBB: 21 hits AoE (1500%), +75% mitigation, 50 BC on hit, +80% OD fill rate for 3 turns

    BC Cost: 26 || 28 || 30​
    SP:
    10 SP = +50% DEF
    10 SP = 10% heal when hit (25% chance)
    20 SP = null Ignore DEF
    20 SP = 50% Spark resist
    20 SP = null Crits
    30 SP = Add +50% mitigation for 1 turn on BB/SBB
    30 SP = 2-turn mitigation​
    20 SP = Add cure ailments/debuffs on BB/SBB
    20 SP = Add 8 BC on Guard for 3 turns on BB/SBB
    10 SP = +5% Guard mitigation on BB/SBB (up to 15%)

    Barion

    baryuon.png
    Draconic Emperor Barion

    Cost: 50
    Hits: 11 (4 DC/hit)
    Stats: 8253 HP || 3668 ATK || 2902 DEF || 2677 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +60% ATK/HP, +175% Crit damage, +80% ATK/DEF when HP > 50%, +250% BB Mod
    ES: +10% Stats to Fire units, +80% ATK when BB is > 50%, +50% Spark damage

    BB: 12 hits AoE (470%), +180% ATK, +100% ATK/DEF for Fire units, +350% BB Mod, 7 BC/turn for 3 turns
    SBB: 40 hits AoE (850%), +180% ATK, +100% ATK/DEF for Fire units, +350% BB Mod, 35% HP->ATK, +400 OD/turn for 3 turns
    UBB: 22 hits AoE (1500%, +1300% based on HP remaining), +350% ATK, +60% Crit rate, 60% HP->ATK, +350% Crit damage, adds FWET elements to attack for 3 turns

    BC Costs: 22 || 30 || 32
    SP:
    10 SP = +30% ATK/HP
    15 SP = +50% ATK/HP
    15 SP = +120% Spark damage
    10 SP = +50% Crit damage
    10 SP = Raise damage cap from 99k to 130k
    25 SP = Add +130% ATK/DEF for Fire units for 3 turns on BB/SBB
    25 SP = +100% BB Mod buff on BB/SBB
    40 SP = Add +150% Spark damage for 3 turns on BB/SBB
    50 SP = Fills BB Gauge to max on BB/SBB


    Melord

    melord.png
    Sage God Melord

    Cost: 48
    Hits: 10 (5 DC/hit) = 50 max BC
    Stats: 8069 HP || 2812 ATK || 2928 DEF || 2792 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +40% Stats, 0-30% ATK/DEF based on HP remaining, null ailments, +50% BB fill rate
    ES: +50% ATK when BB is above 50%, 2-3 BC when hit

    BB: 15 hits AoE (370%), 8 BC fill, 70% ATK -> DEF, 4-7 BC when hit, 20% OD fill rate for 3 turns
    SBB: 18 hits AoE (580%), 70% DEF -> ATK, +60% Crit rate, +50% Crit damage for 3 turns
    UBB: 23 hits AoE (1500%), +300% ATK/DEF, -80% ATK/DEF Down, 100% heal when hit buff, +300% Spark damage for 3 turns

    BC Cost: 25 || 5 || 30​
    SP:
    10 SP = +10% Stats on LS
    30 SP = +10% DEF->ATK on SBB
    30 SP = +10% ATK->DEF on BB
    20 SP = +2 BC fill on BB
    10 SP = Add cure ailments/debuffs on BB/SBB
    20 SP = Add -20% ATK/DEF Down buff (20% chance) on BB/SBB
    20 SP = Add -50% ATK/DEF Down (20% chance) on BB
    20 SP = Boost to -50% ATK/DEF Down (30% chance) for 1 turn on SBB​
    30 SP = Add +160% ATK for 3 turns on BB/SBB
    30 SP = Add +160% DEF for 3 turns on BB/SBB

    Amu Yunos

    yunoss.png
    Cosmic Being Amu Yunos

    Cost: 50
    Hits: 9 (5 DC/hit)
    Stats: 8218 HP || 3206 ATK || 3102 DEF || 2974 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% Stats, +120% EWD, null Crits, +50% BB fill rate
    ES: +50% Water EWD, -20% BC cost

    BB: 12 hits Water/Light AoE, 3 hits Fire-exclusive AoE (420%), +125% EWD, +50% BB fill rate for 3 turns
    SBB: 13 hits Water/Light AoE (620%), 4 hits Fire-exclusive AoE (620%), +125% EWD, +20% OD fill rate for 3 turns, null Crits and DoT mitigation for 1 turn
    UBB: 23 hits Water/Light AoE (1800%), 50 BC when hit, +400% EWD, DoT mitigation for 3 turns, null Crits for 5 turns

    BC Costs: 28 || 29 || 32
    SP:
    20 SP = +30% Stats
    15 SP = +50% Stats
    20 SP = +100% Spark damage
    20 SP = null EWD
    10 SP = Raise ATK cap from 99999 to 130000
    30 SP = +25% EWD buff on BB/SBB
    20 SP = Add null Crit for 1 turn BB
    20 SP = Add 10% DoT mitigation for 1 turn on BB
    35 SP = Add 4-7 BC when hit buff for 3 turns on BB/SBB
    35 SP = Add cure ailments/debuffs on BB/SBB


    Mordlim

    mordelim.png
    Sacred Flora Mordlim

    Cost: 50
    Hits: 9 (5 DC/hit)
    Stats: 8376 HP || 2905 ATK || 3424 DEF || 2795 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +60% DEF/HP, +10% Guard mitigation, null ailments, 20% mitigation for 1 turn after taking 5000 damage
    ES: 2-3 BC when hit, null ailments and Crits

    BB: 16 hits AoE (390%), +170% DEF for 3 turns, +75% chance to inflict each ailment, +50% mitigation, +25% Spark resist for 1 turn
    SBB: 23 hits AoE (540%), +10% Guard mitigation, +160% ATK against afflicted enemies, 70% ATK->DEF for 3 turns, -50% ATK/DEF Down (30% chance), +50% mitigation for 1 turn
    UBB: 25 hits AoE (1600%), +75% mitigation, +350% DEF for 3 turns, -80% ATK/DEF Down for 2 turns, inflicts all ailments

    BC Costs: 28 || 30 || 32
    SP:
    10 SP = +30% DEF/HP
    10 SP = +0-50% DEF based on HP remaining
    20 SP = 2-3 BC when hit
    20 SP = null EWD
    20 SP = null Ignore DEF
    20 SP = +10% ATK->DEF buff on SBB (up to 80%)
    10 SP = 2-turn Spark resist buff on BB
    20 SP = 2-turn mitigation
    30 SP = Add Null ailments for 3 turns on BB/SBB
    30 SP = Add 8 BC on Guard for 3 turns on BB/SBB


    Beiorg

    baeorg.png
    Celestial Plate Beiorg

    Cost: 50
    Hits: 8 (6 DC/hit)
    Stats: 8483 HP || 2927 ATK || 3246 DEF || 2844 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +50% Stats, +25% heal when hit (25% chance), +25% Spark resist, +20% mitigation after dealing 10k damage
    ES: +10% ATK/DEF/REC per turn (up to 5 turns), 40% chance to proc AI twice

    BB: 12 hits AoE (420%), +170% ATK/DEF, +70% ATK->DEF, 20-25% heal when hit (25% chance) for 3 turns
    SBB: 16 hits AoE (540%, +200% per use, max 3), +170% ATK/DEF, 20-25% heal when hit (25% chance), 4-7 BC when hit buff for 3 turns, refills own BB Gauge to max
    UBB: 20 hits AoE (1800%), +350% ATK/DEF, 100% heal when hit buff, +120% Spark Crit (50% chance) for 3 turns, 80% AI proc (full HP) for 999 turns
    BC Costs: 30 || 32 || 32
    SP:
    25 SP = +40% Stats
    10 SP = +10% ATK/DEF/REC per turn (up to 5 turns)
    20 SP = null Ignore DEF
    10 SP = Raise ATK cap from 99999 to 130000
    30 SP = Add +70% ATK->DEF buff for 3 turns on SBB

    20 SP = +10% ATK->DEF buff (up to 80%)
    20 SP = +10% ATK/DEF buff to BB/SBB (up to ?%)
    30 SP = +5% heal when hit buff (+10% chance) on BB/SBB
    35 SP = Add +10% chance to proc AI (revive at 1% HP) for 999 turns on BB/SBB
    35 SP = Add +25% Spark resist buff for 1 turn on BB/SBB


    Mora

    moraa.png
    Glorious Shine Mora

    Cost: 50
    Hits: 10 (5 DC/hit)
    Stats: 8151 HP || 3308 ATK || 3045 DEF || 2996 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% ATK/HP, +130% Spark damage, 2-3 BC on Spark, +50% Spark Crit (10% chance)
    ES: +50% ATK/DEF when BB is > 50%, +50% Spark damage

    BB: 16 hits AoE (420%), +130% Spark damage, 3500-4000 HoT (+15% REC), 7 BC/turn, +35% BC/HC drop rate for 3 turns
    SBB: 19 hits AoE (620%), +130% Spark damage, 400-500 HP on Spark, 2-3 BC on Spark, -20% ATK/DEF buff (10% chance, 1 turn) for 3 turns
    UBB: 23 hits AoE (1800%), +350% Spark damage, 800-1000 HP on Spark, 5-8 BC on Spark for 3 turns, -80% ATK/DEF Down for 2 turns

    BC Costs: 28 || 29 || 32
    [SP:
    10 SP = +30% ATK/HP
    10 SP = +50% ATK/DEF when BB > 50%
    10 SP = +100% Spark damage
    15 SP = +120% Spark damage
    20 SP = null Crits
    10 SP = Raise ATK cap from 99999 to 130000
    20 SP = +1000 HoT on BB
    20 SP = +2 BC/turn on BB
    20 SP = +20% Spark damage buff on BB/SBB
    35 SP = Add -50% ATK/DEF Down (30% chance) for 1 turn on BB/SBB
    35 SP = Add +50% Spark crit (30% chance) for 3 turns on BB/SBB


    Kalon

    karon.png
    Dark Destruction Kalon

    Cost: 48
    Hits: 10 (5 DC/hit) = 50 max BC
    Stats: 8126 HP || 3367 ATK || 2575 DEF || 2534 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +50% HP/ATK, +250% BB/SBB/UBB Mod, 5% chance Spark Crit (50% Damage), 7 BC every 10,000 damage dealt
    ES:, +80% ATK when HP is full, +150% BB/SBB/UBB Mod when HP is above 50%

    BB: 14 hits AoE (370%), +170% ATK, +280% BB/SBB/UBB Mod, 3-6% HP Drain (50% Chance), +50% EWD for 3 turns
    SBB: 18 hits Light/Dark AoE (580%), +170% ATK, +350% BB/SBB/UBB Mod, 30% chance Spark Crit (50% Damage), +50% EWD for 3 turns, +500% DoT (500%) for 2 turns
    UBB: 22 hits Light/Dark AoE (1500%), +300% ATK, +550% BB/SBB/UBB Mod, 100% chance Spark Crit (50% Damage) for 3 turns, +100% mitigation for 2 turns

    BC Cost: 25 || 30 || 30​
    SP and Builds

    20 SP = +50% ATK
    10 SP = +30% HP
    10 SP = +50% Spark damage
    10 SP = +70% Spark damage
    10 SP = +100% Spark damage​
    10 SP = +10% BB fill rate
    20 SP = +10% chance to Spark crit on SBB
    50 SP = +100% BB Mod on BB/SBB/UBB (up to 450%)
    50 SP = Add 25% HP -> ATK for 3 turns on BB/SBB
    20 SP = Add +50% ATK to Light/Dark units for 3 turns on BB/SBB
    30 SP = Add +50% EWD for 3 turns on BB/SBB
     
  9. Kuttrax

    Kuttrax Moderator

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    Destruction Duos
    Holia, Rize

    houria.png
    Torrential Scar Holia

    Cost: 48
    Hits: 11 (4 DC/hit) = 44 max BC
    Stats: 8162 HP || 2761 ATK || 2806 DEF || 2882 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +60% HP, +50% ATK/DEF/REC based on HP remaining, +15% Fire/Water mitigation, 800-1000 HoT
    ES: +10% Stats buff to party, 40% chance to proc AI on self twice

    BB: 14 hits AoE (370%), +15% HP, 3000-3500 HoT, 3500-4000 burst heal, 10% chance Angel Idol proc with 1% HP
    SBB: 19 hits AoE (580%), null Crits, EWD, and stat debuffs for 1 turn, 20% HP->REC, 3000-3500 HoT for 3 turns
    UBB: 22 hits AoE (1500%) AoE, +35% HP, 99999 HoT, null Crits, EWD, and stat debuffs for 3 turns, and Angel Idol buff to all for 999 turns (80% chance to heal for 100% HP)

    BC Cost: 27 || 28 || 30​
    SP:
    10 SP = +30% HP
    10 SP = +50% HP​
    20 SP = Null ailments
    10 SP = HP/turn occurs at start of turn
    30 SP = +1000 HoT on BB/SBB
    30 SP = Add null ailments for 3 turns on BB/SBB
    20 SP = Adds FWET elements to attack (self)
    20 SP = 0-20% ATK/DEF/REC based on HP remaining on LS
    30 SP = Add +10% Fire/Water mitigation for 2 turns on BB/SBB
    40 SP = +5% HP buff on BB/UBB


    rize.png
    Eternal Radiance Rize

    Cost: 47
    Hits: 12 (5 DC/hit) = 48 max BC
    Stats: 7913 HP || 3396 ATK || 2493 DEF || 2518 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +40% HP, +100% ATK, +25% HC drop rate, +160% ATK for 3 turns after collecting 30 HC
    ES: 6 BC fill after dealing 10,000 damage, 20-25% heal when hit (25% chance)

    BB: 19 hits ST (500-800% based on HP remaining, 3500-4000 HoT (+10% target REC), +25% Spark debuff (25% Chance) for 1 turn (2 DC/hit)
    SBB: 18 hits (200-900% AoE based on HP remaining, 500% ST), Ignore DEF buff for 2 turns, +25% Spark debuff (25% Chance) for 1 turn, +100% ATK to self for 3 turns
    UBB: 25 hits AoE (1500-2500% based on HP remaining), +300% ATK, +300% Crit damage, 50 BC/turn, 98999-99999 HoT for 3 turns

    BC Cost: 17 || 29 || 25​
    SP:
    20 SP = +30% HP
    10 SP = +50% HP​
    20 SP = +50% Spark damage
    10 SP = +70% Spark damage
    10 SP = +100% Spark damage​
    20 SP = +50% Crit damage
    10 SP = HoT occurs at the start of turn
    20 SP = +10% HP to LS
    30 SP = Add 3500-4000 HoT (+10% target REC) on SBB
    20 SP = Boost to 4500-5000 HoT (+10% target REC) on BB/SBB​

    Malef and Lauda

    maref.png
    Eccentric Torch Malef

    Cost: 48
    Hits: 9 (5 DC/hit) = 45 max BC
    Stats: 8012 HP || 2944 ATK || 2818 DEF || 2827 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% DEF/HP, +10% inflict CPP, +15% inflict IWS, 4-7 BC when hit
    ES: +100% ATK against afflicted enemies, 20-25% heal when hit (25% chance)

    BB: 13 hits AoE (370%), +75% chance to inflict CPPIWS, 8 BC fill
    SBB: 17 hits AoE (480%), +10% CPP buff, +15% IWS buff, +10% CPP when hit, +15% IWS when hit, 4-7 B when hit for 3 turns
    UBB: 21 hits AoE (1500%), inflicts all ailments (100% chance), +300% ATK against afflicted enemies, 50 BC when hit for 3 turns

    BC Cost: 27 || 30 || 30​
    SP:
    10 SP = +20% HP/DEF
    20 SP = 0-50% DEF based on HP lost
    30 SP = +100% ATK against afflicted enemies on BB/SBB
    20 SP = 8 BC/turn on BB/SBB
    30 SP = Inflict all ailments (75% each) on SBB/UBB
    10 SP = Add Fire element buff for 3 turns to BB/SBB
    10 SP = Add Water element buff for 3 turns to BB/SBB
    10 SP = Add Earth element buff for 3 turns to BB/SBB
    10 SP = Add Thunder element buff for 3 turns to BB/SBB
    20 SP = Add Light element buff for 3 turns to BB/SBB
    20 SP = Add Dark element buff for 3 turns to BB/SBB


    rauda.png
    Ideal Subject Lauda

    Cost: 48
    Hits: 14 (3 DC/hit) = 42 max BC
    Stats: 8052 HP || 3483 ATK || 2562 DEF || 2517 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +50% HP/ATK, +200% BB/SBB/UBB Mod, 120% Spark damage for 2 turns after 15 Sparks, +50% BB fill rate
    ES: +50% ATK when BB is above 50%, +1 hit count

    BB: 30 hits AoE (370%), +250% BB/SBB/UBB Mod, 1-2 BC on Spark, 20% chance crit Spark buff (+50% damage) for 3 turns
    SBB: 29 hits (580% AoE, 660% ST) , +300% BB/SBB/UBB Mod, 2-3 BC on Spark, 20% chance crit Spark buff (+50% Damage) for 3 turns
    UBB: 46 hits AoE (1500%), +600% BB/SBB/UBB Mod, +300% Spark damage, 50 BC/turn for 3 turns

    BC Cost: 25 || 26 || 30​
    SP:
    10 SP = +50% ATK
    10 SP = +50% ATK when BB is above 50%
    10 SP = +50% Spark damage
    10 SP = +70% Spark damage
    10 SP = +100% Spark damage​
    20 SP = Add +25% Spark debuff (25% chance) for 1 turn on BB/SBB
    20 SP = +10% chance to crit Sparks buff on BB/SBB
    50 SP = +100% BB/SBB/UBB Mod buff on BB/SBB
     
  10. Kuttrax

    Kuttrax Moderator

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    Princess of the Wind
    Rozalia, Fizz

    rosalia.png
    Wind Princess Rozalia

    Cost: 48
    Hits: 8 (5 DC/hit) = 40 max BC
    Stats: 8012 HP || 2724 ATK || 2886 DEF || 2983 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% HP/DEF, null Crits, +10% Fire/Water/Earth/Thunder mitigation, 4-7 BC when hit
    ES: +50% DEF when BB Gauge is above 50%, 5 BC/turn, null ailments

    BB: 3000-3500 burst heal (+40% Healer REC), 10 BC fill, null ailments for 3 turns, null stat debuffs for 2 turns, cure ailments/debuffs
    SBB: +150% Spark damage, +350% BB/SBB/UBB Mod for 3 turns, -25% ATK Down buff, 10 BC fill
    UBB: +75% mitigation, 50 BC when hit, +500% BB/SBB/UBB Mod for 3 turns, Angel Idol buff for 999 turns (50% Chance to revive with 100% HP)

    BC Cost: 20 || 10 || 25​
    SP:
    10 SP: +20% HP/DEF
    10 SP: 2-3 BC when hit
    30 SP: +5% FWET mitigation on LS
    30 SP: +100% BB/SBB/UBB Mod buff on SBB/UBB
    40 SP: +2 BC fill on BB/SBB
    20 SP: Add +60% Crit for 3 turns on SBB
    30 SP: Add +50% Crit damage for 3 turns on SBB
    20 SP: Add 4-7 BC when hit for 3 turns on BB/SBB
    20 SP: Add 3000-3500 (+40% Healer REC) burst Heal on SBB
    20 SP: Add 20-25% heal when hit (20% chance) for 3 turns on BB/SBB


    fizz.png
    Flashing Thief Fizz

    Cost: 48
    Hits: 14 (3 DC/hit) = 42 max BC
    Stats: 7997 HP || 3153 ATK || 2735 DEF || 2739 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% HP/ATK, 30% chance for AoE normal attacks (-50% Damage), 10 BC when attacking, +50% ATK/DEF when BB Gauge is above 50%
    ES: +100% ATK/DEF for 2 turns after taking 5000 damage, +300% OD fill after taking 5000 damage

    BB: 17 hits AoE (370%), +20% OD fill rate, +1 hit count buff (20% damage), 100% chance for AoE normal attacks (130% damage), +50% BB fill rate for 3 turns
    SBB: 20 hits AoE (580%), +10% OD fill, +20% OD fill rate, 100% chance for AoE normal attacks (150% damage), +1 hit count buff (20% damage) for 3 turns
    UBB: 23 hits AoE (1500%), +300% ATK/DEF, +300% OD fill rate, 100% chance for AoE normal attacks (150% damage) for 5 turns

    BC Cost: 27 || 29 || 30​
    SP:
    10 SP: +20% ATK/REC
    10 SP: +20% HP/DEF
    20 SP: +50% Spark damage
    20 SP: +1 hit count
    20 SP: +20% OD fill rate
    60 SP: +20% damage for AoE normal attacks on LS
    40 SP: Angel Idol Buff when HP below 20% (heals to full HP)
    20 SP: Add +60% Crit rate for 3 turns on BB/SBB
    30 SP: Add +50% Crit damage for 3 turns on BB/SBB
    30 SP: Add +30% BC/HC drop rate buff for 3 turns on BB/SBB
    40 SP: +10% damage to +hit buff on BB/SBB
    40 SP: +10% OD fill rate buff on SBB

    Gregor

    gregor.png
    Treasure Demon Gregor

    Cost: 48
    Hits: 12 (4 DC/hit) = 48
    Stats: 8054 HP || 3072 ATK || 2767 DEF || 2725 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% HP/ATK, +150% Crit damage, +125% EWD, +25% damage reflect (20% chance)
    ES: +50% EWD, -20% ATK/DEF Down for 2 turns (30% chance) after dealing 1 damage

    BB: 16 hits AoE (370%), -50% ATK/DEF (30% chance) for 1 turn, +60% Crit rate, +50% Crit damage for 3 turns
    SBB: 20 hits AoE (580%), -50% ATK/DEF (30% chance) for 1 turn, 3 Turn +60% Crit rate, +50% Crit damage, +50% EWD for 3 turns
    UBB: 24 hits AoE (1500%), -80% ATK/DEF, +300% Crit damage, +300% EWD for 3 turns

    BC Cost: 26 || 28 || 30​
    SP:
    20 SP: +50% ATK
    20 SP: +50% DEF
    10 SP: +30% Crit damage
    20 SP: +50% Crit damage
    10 SP: add Fire element to attack (self)
    20 SP: Add+400% DoT for 2 turns on BB/SBB
    20 SP: +10% chance on ATK/DEF Down on BB/SBB
    40 SP: +25% Crit damage on BB/SBB (up to 75%)
    40 SP: +50% EWD on SBB (up to 100%)
     
  11. Kuttrax

    Kuttrax Moderator

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    Draconic Archives
    Rage of Dragons: Mariela, Garrel, Lyonesse

    mariella.png
    Dragon Mother Mariela

    Cost: 48
    Hits: 14 (3 DC/hit)
    Stats: 8056 HP || 2967 ATK || 2914 DEF || 2726 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +40% Stats, 4-7 BC when hit, 20% mitigation for 1 turn after taking 5000 damage
    ES: 2-3 BC when hit, null ailments

    BB: 32 hits AoE (370%), 20-25% Heal when hit (20% Chance), 7 BC/turn, null ailments for 3 turns
    SBB: 43 hits AoE (580%), +60% Crit rate, +50% Crit damage, 4-7 BC when hit, +20% OD fill rate for 3 turns
    UBB: 48 hits AoE (1500%), +60% Crit rate, +300% Crit damage, 100% Heal when hit, 999 BC when hit for 3 turns, +30% OD Fill

    BC Cost: 28 || 29 || 30​
    SP:
    20 SP = +20% Stats
    10 SP = 0-50% DEF based on HP lost
    20 SP = Null EWD
    30 SP = +10% Stats on LS
    50 SP = +25% Crit damage on SBB
    30 SP = Add 2000-3000 burst Heal (+11% Healer REC) on BB/SBB
    20 SP = Add cure ailments on BB/SBB
    30 SP = +20% OD fill rate buff on BB
    40 SP = Add Null Crits for 1 turn on BB/SBB
    10 SP = Add Null ailments on SBB


    garrel.png
    Brave Emperor Garrel

    Cost: 48
    Hits: 10 (5 DC/hit)
    Stats: 8225 HP || 3192 ATK || 2687 DEF || 2498 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% HP/ATK, +100% Light ATK, +100% Spark damage, null Crits
    ES: 300-400 HP on Spark, +50% Spark damage

    BB: 12 hits AoE (370%), +100% Spark damage, +100% ATK/DEF for Light units, +60% Crit rate for 3 turns
    SBB: 21 hits AoE (480% +200% per consecutive use (Max: 3)), refills own BB Gauge to max, +100% Spark damage, +100% ATK/DEF to Light units, +50% Spark damage to self for 3 turns
    UBB: 25 hits AoE (1500%), +200% ATK/DEF to Light units for 5 turns, +300% Spark damage, +300% Crit damage, 50 BC/turn for 3 turns

    BC Cost: 27 || 30 || 30​
    SP:
    20 SP = +20% Stats
    40 SP = +50% Stats​
    20 SP = +50% ATK when BB is above 50%
    20 SP = +50% DEF when BB is above 50%
    20 SP = +50% Spark damage
    20 SP = +70% Spark damage​
    10 SP = Null EWD
    30 SP = +20% ATK/DEF for Light units on BB/SBB (up to 120%)
    40 SP = +30% Spark damage to BB/SBB/UBB
    30 SP = Add 7 BC/turn to BB/SBB


    riones.png
    Blazing Dragon Lyonesse

    Cost: 48
    Hits:11 (4 DC/hit)
    Stats: 8003 HP || 3006 ATK || 2881 DEF || 2722 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% ATK/HP, +15% Fire/Earth mitigation, +150% Fire/Water EWD, +20% mitigation after taking 5,000 damage
    ES: -20% BB cost, +20% mitigation (20% chance)

    BB: 15 hits AoE (370%), +10% Fire/Earth mitigation for 2 turns, +125% Fire/Water EWD, 7 BC/turn for 3 turns
    SBB: 18 hits AoE (580%), +125% Fire/Water EWD +100% ATK/DEF for Fire units, +70% DEF -> ATK for 3 turns
    UBB: 22 hits AoE (1500%), +450% Fire/Water EWD, +80% Fire/Earth mitigation, 250% DEF -> ATK, +300% Spark damage for 3 turns

    BC Cost: 27 || 30 || 30​
    SP:
    10 SP = +20% ATK/REC
    10 SP = +20% DEF/HP
    10 SP = 3 BC/turn
    30 SP = Add +10% Fire/Earth mitigation for 2 turns on SBB
    10 SP = +2 BC/turn on BB (up to 9 BC/turn)
    50 SP = +25% Fire/Water EWD on BB/SBB (up to 150%)
    20 SP = Add +100% ATK/DEF for Water units on BB/SBB
    20 SP = Add +20% ATK/DEF for Water units on BB/SBB (up to 120%)​
    20 SP = Add +100% ATK/DEF for Fire units on BB
    20 SP = Add +20% ATK/DEF for Fire units on BB/SBB ( up to 120%)​

    Pride of Lions: Viktor, Sonia, Serge

    victor.png
    Roaring Thunder Viktor

    Cost: 48
    Hits: 2 (21 DC/hit)
    Stats: 8243 HP || 3426 ATK || 2514 DEF || 2418 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +150% ATK/DEF for the first 2 turns, +25% Elemental mitigation for the first 2 Turns, +20% chance to Ignore DEF, -20% ATK Down (30% chance) for 2 Turns after dealing 1 damage
    ES: +50% EWD, +100% Crit damage

    BB: 2 hits AoE (370%), 8 BC fill, +140% ATK/DEF/REC for 3 turns, 80% Injury/Paralysis, +400% DoT for 2 turns (15 DC/hit)
    SBB: 22 hits AoE (800%), -50% ATK Down (30% chance), +400% DoT for 2 turns, 70% DEF -> ATK buff for 3 turns
    UBB: 24 hits AoE (2000%), 999 BB fill, +350% ATK/DEF, 250% DEF -> ATK buff, +600% BB/SBB/UBB Mod for 3 turns

    BC Cost: 28 || 32 || 30​
    SP:
    20 SP = +50% ATK
    10 SP = +50% ATK when BB is above 50%
    10 SP = +20% HP/DEF
    20 SP = +50% BB/SBB/UBB Mod
    20 SP = +20% chance to Ignore DEF
    30 SP = 20% chance normal attack AoE (-50% damage)
    20 SP = 30% chance normal attack AoE (-50% damage)​
    20 SP = null ailments
    30 SP = +10% ATK/DEF/REC to BB
    50 SP = +20% DEF -> ATK on SBB


    soniax.png
    Roaring Empress Sonia

    Cost: 48
    Hits: 13 (4 DC/hit)
    Stats: 8112 HP || 3039 ATK || 2707 DEF || 2688 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% HP/ATK, +100% Spark damage, +20% Spark debuff for 1 turn (10% Chance), 6 BC/turn
    ES: +10% Injury, +50% ATK/DEF when BB Gauge is above 50%

    BB: 18 hits AoE (370%), +70% ATK -> DEF, 30% chance crit Sparks (50% damage), 3-6% HP Drain (50% chance) for 3 turns
    SBB: 18 hits AoE (580%), 8 hits RT (800%), -20% ATK Down buff (20% chance), +100% Spark damage for 3 turns, +25% Spark debuff (25% chance) for 1 turn
    UBB: 20 hits AoE (1500%), 10 hits RT (600%), +350% ATK, 250% DEF -> ATK, 50% chance to crit Sparks (100% damage) for 3 turns, -80% ATK (100% chance) for 2 turns

    BC Cost: 26 || 28 || 30​
    SP:
    10 SP = +20% ATK/REC
    10 SP = +20% HP/DEF
    10 SP = +70% Spark damage
    10 SP = +100% Spark damage​
    10 SP = Add +70% ATK -> DEF for 3 turns on SBB
    20 SP = Add +10% ATK-> DEF for 3 turns on BB/SBB (up to 80%)
    30 SP = +30% Spark damage to SBB (up to 130%)
    40 SP = Add +160% ATK for 3 turns on BB/SBB
    40 SP = Add +160% DEF for 3 turns on BB/SBB
    10 SP = Add +80% Sickness/Paralysis to SBB


    seiju.png
    Silva Khopesh Serge

    Cost: 48
    Hits: 9 (5 DC/hit)
    Stats: 8034 HP || 3236 ATK || 2594 DEF || 2736 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +40% HP, +80% ATK, +150% Crit damage, +25% BC/HC drop rate, 7 BC per 30,000 damage dealt
    ES: +50% Spark damage, +100% Crit damage

    BB: 14 hits ST (660%), +50% BB fill rate, +100% ATK/DEF for Earth units, +60% Crit rate, 50 BC/turn to self for 3 turns
    SBB: 18 hits ST (1000%, +500% per consecutive use (Max: 3)), +100% ATK/DEF to self, +60% Crit rate to self for 3 turns, +50% Crit damage for 3 turns, refills own BB Gauge to max
    UBB: 22 hits AoE (1500%), +350% ATK, +300% Crit damage, 50% chance crit Sparks Buff (150% damage), 50 BC/turn for 3 turns

    BC Cost: 14 || 25 || 30​
    SP:
    20 SP = +50% ATK
    20 SP = +100% Spark damage
    10 SP = +120% Spark damage​
    10 SP = +30% Crit damage
    10 SP = +70% Crit damage​
    10 SP = Adds FWET elements to attack
    20 SP = Add +100% ATK/DEF for Earth units to SBB
    20 SP = +20% ATK/DF for Earth units to BB/SBB (up to 120%)​
    40 SP = Add +60% Crit rate for 3 turns to SBB
    40 SP = Add 8 BC fill to SBB


     
  12. Kuttrax

    Kuttrax Moderator

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    Founders of Randall
    Agress, Aresa, Zalts, Gyras, Licht, Johann

    agres.png
    Supreme Emperor Agress

    Cost: 48
    Hits: 11 (4 DC/hit)
    Stats: 8075 HP || 2905 ATK || 2919 DEF || 2714 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +40% Stats, 4-7 BC when hit, +50% BB fill rate, 800-1000 (+10% REC) HP/turn
    ES: 10% chance to take 1 damage, +10% Stats

    BB: 16 hits AoE (370%), +160% DEF, 20-25% heal when hit (20% chance), 3500-4000 HoT (+10% Target REC), 7 BC/turn for 3 turns
    SBB: 20 hits AoE (580%), +70% DEF->ATK, 4-7 BC when hit, 7 BC/turn for 3 turns, 8 BC fill
    UBB: 25 hits AoE (1500%), +250% DEF->ATK, +75% mitigation, 50 BC/turn for 3 turns, 999 BC fill

    BC Cost: 28 || 30 || 30​
    SP:
    10 SP = +20% ATK/REC
    10 SP = +20% HP/DEF
    10 SP = 0-50% ATK based on HP remaining
    10 SP = 0-50% DEF based on HP lost
    10 SP = +15% BB fill rate
    20 SP = null ailments
    10 SP = BC/turn occurs at start of turn
    10 SP = +10% Stats to LS
    50 SP = Adds 4-7 BC when hit to BB
    30 SP = Adds cure ailments/debuffs to BB/SBB


    aresax.png
    Brave Leader Alessa

    Cost: 48
    Hits: 14 (3 DC/hit)
    Stats: 8146 HP || 2917 ATK || 2812 DEF || 2725 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% HP/DEF, 800-1000 (+10% REC) HP/turn, null ailments,+20% mitigation for 1 turn after 20 Sparks
    ES: 4 BC/turn, +50% ATK/DEF when BB Gauge is above 50%

    BB: 32 hits AoE (370%), +140% ATK/DEF/REC, null ailments for 3 turns, cure ailments/debuffs
    SBB: 40 hits AoE (580%), +140% ATK/DEF/REC, 25% HP->ATK/DEF buff for 3 turns, +15% max HP
    UBB: 45 hits AoE (1500%), +300% ATK/DEF/REC for 5 turns, 99999 HoT for 3 turns, +35% max HP

    BC Cost: 27 || 28 || 30​
    SP:
    20 SP = +20% Stats
    10 SP = 2-3 BC when hit
    20 SP = null Ignore DEF
    10 SP = +200 HP/turn on LS
    40 SP = Add +5% HP -> ATK/DEF on SBB (up to 30% HP converted)
    30 SP = Add +30% HP -> REC on SBB​
    30 SP = Add Fire/Light elements to attack on BB/SBB
    30 SP = Add +50% Crit damage on BB/SBB
    40 SP = Add +60% Crit rate on BB/SBB


    zarts.png
    Great General Zalts

    Cost: 48
    Hits: 8 (6 DC/hit)
    Stats: 8235 HP || 3234 ATK || 2669 DEF || 2458 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% ATK/HP, +250% BB/SBB/UBB Mod, +120% Spark damage after receiving 30 BC, +20% mitigation after receiving 20 HC
    ES: +150% BB/SBb/UBB Mod, +50% Spark damage

    BB: 14 hits AoE (370%), +250% BB/SBB/UBB Mod, +50% BB fill rate, +30% BC/HC drop rate for 3 turns
    SBB: 19 hits AoE (200%, +670% based on HP remaining), +300 BB/SBB/UBB Mod, +30% BC/HC drop rate for 3 turns, +8% OD fill
    UBB: 22 hits AoE (1500%, +1000% based on HP remaining), +550 BB/SBB/UBB Mod, +60% Crit rate for 3 turns, +150% Spark debuff for 2 turns, -80% ATK Down for 2 turns

    BC Cost: 29 || 30 || 30​
    SP:
    10 SP = +20% HP
    10 SP = +30% HP
    20 SP = +50% HP​
    20 SP = +50% Spark damage
    20 SP = +50% BB/SBB/UBB Mod
    10 SP = Null Stat debuffs
    30 SP = +100% BB Mod to BB/SBB/UBB
    20 SP = +50% BB Mod to BB/SBB/UBB (up to +150%)​


    gairas.png
    Victorious General Gyras

    Cost: 48
    Hits: 10 (5 DC/hit)
    Stats: 8145 HP || 3014 ATK || 3012 DEF || 2438 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +50% HP/ATK, +15% Water/Thunder mitigation, +100% ATK for Earth units, 7 BC every 30,000 damage dealt
    ES: +2 hit count, +50% Earth EWD

    BB: 16 hits AoE (370%), +10% Water/Thunder mitigation for 2 turns, +100% ATK/DEF to Earth units for 3 turns, -20% ATK Down buff (20% chance)
    SBB: 12 hits AoE (580%), ST (660%), +100% ATK/DEF to Earth units, crit Sparks buff (50% damage, 30% chance) for 3 turns, +25% Spark debuff (25% chance) for 1 turn
    UBB: 23 hits AoE (1500%), +80% Water/Thunder mitigation, crit Sparks buff (150% damage, 50% chance), +350% ATK for 3 turns, +200% ATK/DEF to Earth units for 5 turns

    BC Cost: 28 || 29 || 30​
    SP:
    10 SP = +20% ATK/REC
    10 SP = +20% HP/DEF
    20 SP = +50% Spark damage
    10 SP = +70% Spark damage
    10 SP = +100% Spark damage​
    30 SP = Add +125% Earth/Thunder EWD to BB/SBB
    20 SP = Add +10% Water/Thunder mitigation for 2 turns to SBB
    30 SP = +10% chance to crit Sparks on SBB (up to 40% chance)
    30 SP = +20% ATK/DEF to Earth units on BB/SBB
    20 SP = Add -20% ATK Down buff (20% chance) to SBB


    lichtx.png
    Gracious Champion Licht

    Cost: 48
    Hits: 9 (5 DC/hit)
    Stats: 8034 HP || 3226 ATK || 2553 DEF || 2787 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +50% HP/ATK, +120% Spark damage, +200% BB/SBB/UBB Mod for 1 turn after taking 5000 damage, 300-500 HP on Spark
    ES: +25% Spark debuff for 1 turn (10% Chance), +80% Spark damage when HP is full

    BB: 14 hits AoE (370%), +100% Spark damage, 400-500 HP on Spark buff for 3 turns, 8 BC fill
    SBB: 19 hits AoE (580%), +100% Spark damage, crit Sparks buff (20% chance, 50% damage), 2-3 BC on Spark for 3 turns, 8 BC fill
    UBB: 23 hits AoE (1500%), +300% Spark damage, crit Sparks buff (50% chance, 100% damage), 5-8 BC on Spark, 800-1000 HP on Spark buff for 3 turns

    BC Cost: 28 || 29 || 30​
    SP:
    10 SP = +50% ATK
    10 SP = +50% Spark damage
    10 SP = +70% Spark damage

    20 SP = +100% Spark damage​
    30 SP = Add +2 BC fill on BB/SBB (up to 10 BC fill)
    20 SP = Add +10% chance to crit Sparks buff on SBB (up to 30% chance)
    50 SP = Add +30% Spark damage on BB/SBB/UBB
    20 SP = Add 400-500 HP on Spark buff on SBB
    40 SP = Add +25% Spark debuff (25% chance) on BB/SBB
    30 SP = Add 7 BC/turn on BB/SBB


    johannx.png
    Imperial Chain Johan

    Cost: 48
    Hits: 11 (4 DC/hit)
    Stats: 8243 HP || 2955 ATK || 3023 DEF || 2439 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +50% HP/DEF, 4-7 BC when hit, 25% heal when hit (25% Chance), +20% OD fill rate
    ES: +25% mitigation for 1 turn after taking 5000 damage, null Ignore DEF

    BB: 16 hits AoE (340%), +50% mitigation for 1 turn, 4-7 BC when hit, +20% OD fill rate for 3 turns
    SBB: 20 hits AoE (500%), +50% mitigation for 1 turn, 4-7 BC when hit, +20% OD fill rate, +50% BB fill rate for 3 turns
    UBB: 22 hits AoE (1300%), +75% mitigation, 50 BC when hit for 3 turns, +300% OD fill rate for 2 turns

    BC Cost: 26 || 28 || 30​
    SP:
    20 SP = +50% DEF
    10 SP = +20% DEF/HP
    10 SP = 0-50% DEF based on HP lost
    10 SP = 3 BC/turn
    10 SP = 10-15% heal when hit (25% chance)
    20 SP = +20% OD fill rate
    30 SP = Add 2 turn mitigation on BB/SBB
    20 SP = Add +1 BC when hit on BB/SBB (up to 5-8)
    40 SP = Add -50% ATK/DEF Down (30% chance) for 1 turn on BB/SBB
    40 SP = Add -20% ATK/DEF Down buff (20% chance) for 3 turns on BB/SBB
     
  13. Kuttrax

    Kuttrax Moderator

    Joined:
    Sep 8, 2014
    Messages:
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    Arena Champions
    Zektasa: Glenn, Asuto, Lanza, Eleanor, and Janice

    glenn.png
    Scorching Fang Glenn

    Cost: 48
    Hits: 12 (4 DC/hit)
    Stats: 8118 HP || 3474 ATK || 2477 DEF || 2531 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +150% ATK/DEF for first 3 turns, +50% HP, 30% chance to AoE normal attack (-50% damage), +50% ABP, +25% CBP
    ES: +10% stats to party, 0-50% ATK based on HP remaining

    BB: 17 hits AoE (370%), +60% Crit rate, +500% DoT for 3 turns
    SBB: 21 hits AoE (200-870%, based on HP remaining), +60% Crit rate, +500% DoT, +50% Crit damage for 3 turns
    UBB: 25 hits AoE (1000-2500% based on HP remaining), +350 ATK, +500% Fire EWD, +1200% DoT for 3 turns, 999 BC fill

    BC Cost: 16 || 28 || 30​
    SP:
    20 SP = +30% HP
    10 SP = +50% HP
    10 SP = 0-50% ATK based on HP remaining
    10 SP = +15% BB fill rate
    80 SP = 70% Angel Idol proc once
    50 SP = +20% damage to AoE normal attack to LS (up to -30% ATK)
    50 SP = +10% chance to AoE normal attack to LS (up to 40% chance)
    60 SP = Add +400% BB/SBB/UBB Mod for 3 turns to BB/SBB


    asuto.png
    Sapphire Dragon Asto

    Cost: 48
    Hits: 12 (4 DC/hit)
    Stats: 8126 HP || 3034 ATK || 3012 DEF || 2428 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% HP, +100% ATK, 8 BC/turn, 20% chance to proc BB/SBB, +50% ABP, +25% CBP
    ES: 20-25% heal when hit (25% Chance), 2-3 BC when hit

    BB: 16 hits (320%AoE, 600% ST), 7 BC/turn for 3 turns, 8 BC fill
    SBB: 18 hits AoE (520%), 12 hits RT (720%), 7 BC/turn, +50% BB fill rate for 3 turns, 8 BC fill
    UBB: 24 hits AoE (1500%), +500% Water EWD, 50 BC/turn, 99999 HoT for 3 turns, +100% elemental mitigation for 2 turns

    BC Cost: 18 || 25 || 30​
    SP:
    10 SP = +20% ATK/REC
    10 SP = +20% HP/DEF
    10 SP = 0-50% DEF based on HP remaining
    10 SP = +50% ATK when BB Gauge is above 50%
    20 SP = +50% BB/SBB/UBB Mod
    60 SP = Angel Idol proc (60% chance)
    40 SP = +10% chance to proc BB/SBB on LS (up to 30%)
    30 SP = +2 BC fill on BB/SBB (up to 10 BC fill)
    30 SP = +2 BC/turn on BB/SBB (up to 9 BC/turn)
    50 SP = Add 4-7 BC when hit for 3 turns on BB/SBB


    lanza.png
    Malachite Steel Lanza

    Cost: 48
    Hits: 14 (3 DC/hit)
    Stats: 8331 HP || 3103 ATK || 2773 DEF || 2393 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +100% DEF, +50% HP, 4-7 BC when hit, +20% chance to activate BB/SBB, +50% ABP, +25% CBP
    ES: +50% ATK/DEF when BB Gauge is above 50%, 10% chance to take 1 DMG

    BB: 34 hits AoE (370%), +160% ATK for 3 turns, Ignore DEF for 2 turns, -50% ATK Down (30% chance) for 1 turn, 8 BC fill
    SBB: 42 hits AoE (580%), +160% ATK, +100% ATK/DEF to self for 3 turns, Ignore DEF for 2 turns, -50% ATK Down (30% chance) for 1 turn, 8 BC fill
    UBB: 36 hits (1500% AoE, 1000% ST), +250% DEF -> ATK, +300% Spark damage, +500% Earth EWD for 3 turns

    BC Cost: 27 || 28 || 30​
    SP:
    10 SP = +20% DEF/HP
    30 SP = +50% DEF/HP
    20 SP = +80% ATK when BB is full
    20 SP = +80% DEF when HP is full
    20 SP = 2-3 BC when hit
    20 SP = null Crits
    80 SP = +50% chance to proc Angel Idol once
    40 SP = +10% chance to activate BB/SBB on LS
    50 SP = +2-3 BC when hit on LS


    eleanor.png
    Auric Echo Eleanor

    Cost: 48
    Hits: 11 (4 DC/hit)
    Stats: 8067 HP || 2894 ATK || 2906 DEF || 2733 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +100% DEF, +50% HP, +15% FWET mitigation, -50% enemy BB drain (20% chance), +50% ABP, +25% CBP
    ES: Null ailments, 2-3 BC when hit

    BB: 14 hits AoE (340%), +50% mitigation for 1 turn, +10% FWET mitigation for 1 turn
    SBB: 17 hits AoE (500%), +50% mitigation for 1 turn, +10% FWET mitigation for 1 turn, +35% BC/HC drop rate for 3 turns
    UBB: 23 hits AoE (1300%), +75% mitigation, 50 BC when hit, 75% heal when hit (100% chance), +500% Thunder EWD for 3 turns

    BC Cost: 28 || 24 || 30​
    SP:
    10 SP = +20% ATK/REC
    10 SP = +20% DEF/HP
    20 SP = 3 BC/turn
    20 SP = null EWD
    40 SP = +10% LD mitigation for 1 turn on SBB
    40 SP = 2-turn mitigation on BB/SBB
    50 SP = +10% chance to BB drain on LS
    40 SP = Add counter inflict ailments on BB/SBB (+15% IWS, +10% CPP)


    janice.png
    Angelic Star Janice

    Cost: 48
    Hits: 15 (3 DC/hit)
    Stats: 8094 HP || 3291 ATK || 2718 DEF || 2497 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% HP, +100% DEF, +15% Light/Dark mitigation, Angel Idol proc (20% chance), +50% ABP, +25% CBP
    ES: Angel Idol proc twice (40% chance), null ailments

    BB: 18 hits AoE (370%), chance to AoE normal attacks for 3 turns, applies Angel Idol buff for 999 turns (10% proc chance), cure ailments/debuffs
    SBB: 21 hits AoE (580%), chance to AoE normal attacks, null ailments for 3 turns, applies Angel Idol buff for 999 turns (10% proc chance), cure ailments/debuffs
    UBB: 27 hits AoE (1500%), chance to AoE normal attacks, +500% Light EWD for 3 turns, null ailments for 5 turns, applies Angel Idol buff for 999 turns (80% proc chance)

    BC Cost: 27 || 28 || 30​
    SP:
    10 SP = +20% HP/ATK
    10 SP = +20% HP/DEF
    20 SP = +1 hit count
    10 SP = 2-3 BC when hit
    20 SP = null EWD
    50 SP = +5% Angel Idol proc chance on LS (up to 25% chance)
    40 SP = Add 3000-3500 HoT (+15% Target REC) on BB/SBB
    40 SP = +5% Light/Dark mitigation on LS (up to 20%)

    Zekuu

    zekuu.png
    Halting Victory Zekuu

    Cost: 48
    Hits: 1 (42 DC/hit)
    Stats: 8021 HP || 3757 ATK || 2448 DEF || 2374 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +200% ATK for the first 3 turns, +50% HP, -50% BB gauge fill rate reduction for 2 turns (50% chance), +50% ABP, +25% CBP
    ES: 10 BC on Spark, +100% Crit damage

    BB: 1 hit AoE (420%), +100% ATK and +60% Crit rate to self for 3 turns, +80% Injury/Curse (15 DC/hit)
    SBB: 1 hit (800% AoE, 600% ST), +100% ATK, +60% Crit rate, and +50% Crit damage to self for 3 turns, +80% Injury/Curse (20 DC/hit)
    UBB: 1 hit AoE (2000%), +350% ATK, +300% EWD, +300% Spark damage, +300% Crit damage for 3 turns

    BC Cost: 30 || 32 || 30​
    SP:
    10 SP = 0-80% ATK based on HP remaining
    20 SP = +100% Spark damage
    10 SP = +50% Crit damage
    20 SP = +50% EWD
    40 SP = 20% chance to AoE normal attacks (-50% damage)
    10 SP = +30% chance to AoE normal attacks (-50% damage)
    20 SP = +30% chance to AoE normal attacks (-25% damage)​
    50 SP = Add Ignore DEF for 2 turns on BB/SBB
    50 SP = +10% chance to proc BB fill rate reduction on LS (up to 60% chance)
     
  14. Kuttrax

    Kuttrax Moderator

    Joined:
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    Ten Vile Disnomia
    Xion, Disnomia Leader

    xion.png
    Disnomian Emperor Shion

    Cost: 50
    Hits: 15 (3 DC/hit)
    Stats: 8302 HP || 3509 ATK || 3004 DEF || 2685 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +150% ATK, +80% HP, +15% EXP, +30% Ignore DEF chance, +20% OD fill rate
    ES: +10% Stats to party, +50% A/D/R based on HP remaining, +50% Spark damage

    BB: 17 hits AoE (470%), 1 hit ST (600%), adds FWET elements to attack for 3 turns, +8% OD fill
    SBB: 21 hits AoE (850%), 1 hit ST (650%), +170% ATK/DEF/REC, adds FWET elements to attack, OD fill/turn for 3 turns
    UBB: 25 hits AoE (2000%), ST (2200%), +400% ATK/DEF/REC, +100% elemental mitigation, OD/turn for 3 turns, +50% OD fill

    BC Costs: 30 || 32 || 32​
    SP:
    10 SP = +20% Stats
    15 SP = +40% Stats
    20 SP = +60% Stats​
    20 SP = +120% Spark damage
    20 SP = Null EWD
    10 SP = Raise ATK cap from 99,999 to 130,000
    35 SP = +200% BB Mod buff to BB/SBB
    35 SP = Add Light/Dark elements to attack for 3 turns on BB/SBB
    60 SP = Add refills BB Gauge to max on BB/SBB (unli-BB)
    10 SP = +5% EXP gained on LS

    The Ten Vile Disnomians

    lugo.png
    Infernal Pyre Rugahr

    Cost: 50
    Hits: 9 (5 DC/hit)
    Stats: 8456 HP || 3697 ATK || 2712 DEF || 2635 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +100% ATK, +50% HP, +0-80% ATK based on HP remaining, +175% Crit damage, +50% Spark Crit (10% chance)
    ES: +50% Spark damage, +50% Crit damage

    BB: 12 hits AoE (420%), +100% ATK to self, +60% Crit rate, +50% Crit damage for 3 turns
    SBB: 14 hits AoE (850%), 5 hits Earth-exclusive AoE (620%), +100% ATK/+120% Spark damage to self, +60% Crit rate, +50% Crit damage for 3 turns,
    UBB: 20 hits AoE (2200%), 6 hits ST (2000%), +60% Crit rate, +350% ATK, +350% Spark damage, +350% Crit damage for 3 turns

    BC Costs: 17 || 32 || 32​
    SP:
    15 SP = +30% ATK/HP
    20 SP = +0-80% ATK based on HP remaining
    20 SP = +100% Spark damage
    15 SP = +120% Spark damage
    20 SP = +40% Crit damage
    10 SP = +75% Crit damage
    10 SP = Raise max damage from 99,999 to 130,000
    35 SP = Enhance critical damage buff on BB/SBB by 25%
    20 SP = Enhance 2nd attack against Earth enemies on SBB (+200% BB mod)
    50 SP = Add +180% ATK for 3 turns to BB/SBB


    camilla.png
    Hailing Blades Camilla

    Cost: 50
    Hits: 13 (4 DC/hit)
    Stats: 8053 HP || 3364 ATK || 3042 DEF || 3041 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% ATK/HP, AoE normal attacks (30% chance, -50 damage), +50% Spark Crit (10% chance), +5% Item drop rate
    ES: +1 hit, +80% ATK/DEF for 2 turns after receiving 10 BC

    BB: 18 hits AoE (420%), +35% BC/HC drop rate, +1 hit count (+20% damage), +100% Spark damage for 3 turns
    SBB: 23 hits AoE (620%), +35% BC/HC drop rate, +1 hit count (+20% damage), 20-25% heal when hit (20% chance), 4-7 BC when hit, AoE normal attacks for 3 turns
    UBB: 27 hits AoE (1800%), +50% BC/HC drop rate, +10% Item drop rate, +3 hit count (100% damage), 100% heal when hit, 50 BC when hit for 3 turns
    BC Cost: 30 || 32 || 32​
    SP:
    15 SP = +30% ATK/REC
    15 SP = +30% DEF/HP
    10 SP = +80% Spark
    20 SP = null Ignore DEF
    10 SP = Increases MAX ATK from 99,999 to 130,000
    35 SP = Add +100% Spark damage for 3 turns on SBB
    10 SP = +30% Spark damage to BB/SBB (up to 130%)​
    30 SP = +10% BC/HC drop rate on BB/SBB (up to 45%)
    35 SP = +15% extra hit damage on BB/SBB (up to 35%)
    40 SP = +1 hit count on BB/SBB​


    yuugu.png
    Chain Magister Hugh

    Cost: 50
    Hits: 10 (5 DC/hit)
    Stats: 8193 HP || 3685 ATK || 2914 DEF || 2708 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +60% HP/ATK, +130% Spark damage, 2-3 BC fill spark, +20% OD fill rate
    ES: +50% ATK/DEF when BB gauge is above 50%, +50% Spark damage

    BB: 16 hits AoE (420%), +130% Spark damage, +60% Spark Crit buff (30% chance) for 3 turns
    SBB: 18 hits AoE (620%), 620% Fire-exclusive AoE, +130% Spark damage, 2-3 BC on Spark, +60% Spark Crit buff (30% chance) for 3 turns
    UBB: 24 hits AoE (1800%), +350% Spark damage, 5-8 BC on Spark, +120% Spark Crit buff (50% change) for 3 turns, 50% OD fill

    BC Costs: 29 || 31 || 32​
    SP:
    10 SP: 20% HP/ATK
    15 SP: +100% Spark DMG
    10 SP: 120% Spark DMG​
    20 SP: 2-3 BC on Spark
    20 SP: Null EWD
    10 SP: Boost Max ATK from 99,999 to 130,000
    55 SP: Add +20% OD fill rate for 3 turns on BB/SBB
    30 SP: +10% Spark Crit change on BB/SBB (up to 40% chance)
    45 SP: +20% Spark damage on BB/SBB (up to 150%)


    mariletta.png
    Mademoiselle Mariletta

    Cost: 50
    Hits: 10 (5 DC/hit)
    Stats: 8226 HP || 3201 ATK || 3055 DEF || 3018 REC
    Imp: 1250 HP || 460 ATK || 460 DEF || 820 REC

    LS: +60% HP/ATK/DEF, 0-100% REC based on HP remaining, +250% BB/SBB/UBB Mod, null Ignore DEF
    ES: +150% BB Mod when HP is above 50%, 25% heal when hit (25% chance)

    BB: 34 hits AoE (420%), +70% ATK -> DEF/REC, +350% BB/SBB/UBB Mod for 3 turns, 8 BC fill
    SBB: 41 hits AoE (620%), 80% REC -> ATK, +350% BB/SBB/UBB Mod, 4-7 BC when hit for 3 turns
    UBB: 47 hits AoE (1800%), 300% REC -> ATK/DEF, +350% REC, +600% BB/SBB/UBB Mod, +100% Spark Crit buff (50% chance) for 3 turns

    BC Costs: 29 || 30 || 32​
    SP:
    10 SP: +20% Stats
    10 SP: +80% ATK/DEF/REC when HP is above 50%
    10 SP: 2-3 BC when hit
    10 SP: Boost Max ATK from 99,999 to 130,000
    30 SP: Add 3000-3500 HoT for 3 turns (+15% REC) on BB/SBB
    50 SP: Add 20-25% heal when hit (25% chance) for 3 turns on SBB
    25 SP: +10% ATK -> DEF/REC on BB (up to 80%)
    25 SP: +10% REC -> ATK on SBB (up to 90%)
    45 SP: +100% BB/SBB/UBB Mod on BB/SBB


    baro.png
    Bizarre Sight Baro

    Cost: 50
    Hits: 12 (4 DC/hit)
    Stats: 8203 HP || 3163 ATK || 3208 DEF || 2926 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +60% DEF/HP, 4-7 BC when hit, 7 BC/turn, null Ignore DEF
    ES: +10% ATK/DEF/REC per turn to self for 5 turns (50% max), 2-3 BC when hit

    BB: 13 hits AoE (420%, 25-30% HP drain), cures ailments/debuffs, null ailments for 3 turns, null Crits for 2 turns, 8 BC fill
    SBB: 18 hits AoE (620%, 30-35% HP drain), 20-25% heal when hit (20% chance), 8 BC/turn for 3 turns, null EWD for 2 turns, Spark resist for 1 turn, 8 BC fill
    UBB: 21 hits AoE (1800%, 50-55% HP drain), +35% HP, nulls EWD/Crits+Spark resist for 5 turns, 100% heal when hit (100% chance) 50 BC/turn for 3 turns

    BC Costs: 17 || 28 || 32​
    SP:
    10 SP = +30% DEF/HP
    15 SP = +50% DEF/HP​
    15 SP = +10% ATK/DEF/REC per turn to self for 5 turns (50% max)
    10 SP = 5 BC/turn
    20 SP = Null ailments
    10 SP = Raise ATK cap from 99,999 to 130,000
    30 SP = +2 BB fill on BB/SBB
    30 SP = +25% Spark resist buff for 2 turns on SBB
    25 SP = +5% heal when hit buff (+10% chance) on SBB
    50 SP = Add 4-7 BC when hit buff for 3 turns on BB/SBB


    zola.png
    Bitter Manipulator Zora

    Cost: 50
    Hits: 10 (5 DC/hit)
    Stats: 8179 HP || 3413 ATK || 2934 DEF || 2974 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% HP/ATK, 15% IWS, 10% CPP, +130% ATK against afflicted enemies
    ES: Null ailments, +150% ATK against afflicted enemies

    BB: 12 hits AoE (420%), 4-6% HP Drain (50% chance) for 3 turns, -50% ATK/DEF Down (30% chance) for 1 turn, +75% chance to inflict each ailment
    SBB: 16 hits AoE (620%), 4-6% HP Drain (50% chance), +15% IWS buff, +10% CPP buff, +20-25% heal when hit (20% chance) for 3 turns, -50% ATK/DEF Down (30% chance) for 1 turn
    UBB: 22 hits AoE (1800%), +60% Crit rate, +300% Crit damage, +100% heal when hit (100% chance) for 3 turns, -80% ATK/DEF Down for 2 turns

    BC Costs: 30 || 32 || 32​
    SP:
    10 SP: +30% HP/ATK
    15 SP: +100% Spark damage
    10 SP: AoE normal attacks (-50% damage, 20% chance)
    20 SP: +10% Curse/Poison, +13% Sickness
    10 SP: Boost Max ATK from 99,999 to 130,000
    25 SP: ATK/DEF Down for 2 turns
    25 SP: ATK/DEF Down chance
    30 SP: Add +75% chance to inflict each ailment on SBB
    40 SP: Add +160% ATK against afflicted enemies for 3 turns on BB/SBB
    40 SP: Add -20% ATK/DEF Down buff (20% chance, 1 turn Down) for 3 turns on BB/SBB


    diastima.png
    Third Eye Diastima

    Cost: 50
    Hits: 13 (4 DC/hit)
    Stats: 8162 HP || 3436 ATK || 3065 DEF || 2837 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: 60% HP, +50% ATK/DEF/REC when HP is above 50%, +100% ATK on afflicted enemies, +50% BC fill rate
    ES: +100% ATK on afflicted enemies, 0-80% ATK based on HP remaining

    BB: 15 hits AoE (420%), 75% chance to inflict each ailment, 3-5% HP Drain (50% chance), +50% BB fill rate for 3 turns
    SBB: 18 hits AoE (620%), 6 hits AoE exclusive to Dark enemies (620%), 75% chance to inflict each ailment, +170% ATK on afflicted enemies for 3 turns
    UBB: 25 hits AoE (1500-2800% based on HP remaining), inflicts all ailments, counter ailment buff (100% chance), +250% ATK -> DEF, +300% ATK on afflicted enemies for 3 turns

    BC Cost: 30 || 32 || 32​
    SP:
    10 SP = +30% HP
    15 SP = +50% HP​
    20 SP = +80% Spark damage
    15 SP = +50% EWD
    20 SP = +50% ATK on afflicted enemies
    10 SP = Increases MAX ATK from 99,999 to 130,000
    30 SP = +30% ATK on afflicted enemies on SBB (up to 200%)
    35 SP = Add -50% ATK Down (30% chance) on BB/SBB
    55 SP = Add +15% max HP on BB/SBB


    ionia.png
    Metal Flower Ionia

    Cost: 50
    Hits: 12 (4 DC/hit)
    Stats: 8241 HP || 3386 ATK || 2905 DEF || 2968 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +60% ATK/HP, +50% ATK/DEF/REC when HP is > 50%, 2-3 BC on Spark, -20% ATK Down (30% chance) after dealing 1 damage
    ES: +80% ATK/DEF when BB is > 50%, +80% Spark damage when HP is > 50%

    BB: 7 hits AoE (420%), 10 hits RT (600%), +30% HP->DEF, 20-25% heal when hit buff, 2-3 BC on Spark for 3 turns
    SBB: 11 hits AoE (620%), 14 hits RT (800%), -50% ATK/DEF Down (30% chance) for 1 turn, +80% Injury/Paralysis/Sickness/Weakness, +60% Spark crit buff (30% chance) for 3 turns
    UBB: 12 hits AoE (1800%), 16 hits RT (1300%), -80% ATK/DEF Down (100% chance) for 2 turns, +350% Spark damage, +120% Spark crit (50% chance) 5-8 BC on Spark for 3 turns

    BC Costs: 16 || 28 || 32​
    SP:
    20 SP = +30% ATK/HP
    15 SP = +100 Spark damage
    10 SP = 2-3 BC when hit
    10 SP = Raise ATK cap from 99,999 to 130,000
    25 SP = Enhance ATK/DEF Down debuff on SBB
    25 SP = ATK/DEF Down lasts for 2 turns on SBB
    30 SP = Add 8 BC fill on BB/SBB
    30 SP = Add +60% Crit rate for 3 turns on BB/SBB
    30 SP = Add +130% Spark damage for 3 turns on BB/SBB


    seig.png
    War Maniac Zeek

    Cost: 50
    Hits: 13 (4 DC/hit)
    Stats: 8257 HP || 3608 ATK || 2664 DEF || 2961 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +40% HP, +80% ATK, +150% Crit damage, +200% BB Mod, 2-3 BC on Spark
    ES: +% ATK when BB Gauge is full, +50% Spark damage

    BB: 15 hits AoE (420% AoE), +160% ATK, +70% DEF -> ATK, +100% ATK/DEF to Dark units for 3 turns
    SBB: 18 hits AoE (540%, +200% per consecutive use, max 3), +160% ATK, +70% DEF -> ATK, +100% ATK/DEF to Dark units, +50% Spark damage to self for 3 turns, refills own BB Gauge to max
    UBB: 22 hits ST (2500%), +350% ATK, +250% DEF -> ATK, +60% Crit rate to self, +70% Spark damage to self for 3 turns, refills own BB Gauge to max (2 DC/hit)

    BC Cost: 30 || 32 || 32​
    SP:
    10 SP = +20% HP/ATK
    10 SP = +50% ATK
    15 SP = +80% ATK​
    15 SP = +100% Spark damage
    10 SP = +120% Spark damage​
    20 SP = 50% Crit damage
    10 SP = Increases MAX ATK from 99,999 to 130,000
    35 SP = +20% ATK/DEF to Dark units on BB/SBB (up to 120%)
    40 SP = +20% ATK on BB/SBB (up to 180%)
    40 SP = +10% DEF -> ATK on SBB (up to 80%)
     
  15. Kuttrax

    Kuttrax Moderator

    Joined:
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    The Fall of Randall
    The Elgaia Federation

    freed.png
    Viridian Flag Freed, Frenbrook Republic

    Cost: 50
    Hits: 10 (5 DC/hit)
    Stats: 8186 HP || 3542 ATK || 3013 DEF || 2759 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +50% Stats, +15% mitigation (20% chance), -20% BB cost, +20% OD fill rate for 2 turns after 20 Sparks
    ES: +10% Stats to party, resist KO after Overdrive

    BB: 17 hits AoE (420%), +20% OD fill rate, 7 BC/turn, null ailments for 3 turns
    SBB: 22 hits AoE (620%), +20% OD fill rate, for 3 turns, +8% OD fill, null debuffs, Crits, and EWD for 1 turn
    UBB: 25 hits AoE (1500%, +1300% based on HP remaining), +300% OD fill rate for 2 turns, +75% mitigation, 5-8 BC on Spark for 3 turns
    BC Cost: 30 || 32 || 32​
    SP:
    10 SP = +20% Stats
    15 SP = +50% Stats​
    20 SP = null ailments
    10 SP = Increases MAX ATK from 99,999 to 130,000
    20 SP = +20% OD fill rate
    10 SP = +10% Stats to LS (up to 60%)
    45 SP = Add +50% BB fill rate for 3 turns on BB/SBB
    35 SP = +10% OD fill rate buff on BB/SBB (up to 30%)
    45 SP = Add cure ailments/debuffs on BB/SBB
    45 SP = Add 2500-3500 (+11% Healer REC) burst Heal on BB/SBB


    barbara.png
    Pyro Flail Barbara, Nukiar Tribe

    Cost: 50
    Hits: 9 (5 BC/hit)
    Stats: 8367 HP || 3635 ATK || 2694 DEF || 2804 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +50% HP/ATK, +120% Spark damage, +50% Spark Crit (5% chance), 8 BC fill after dealing 30,000 damage
    ES: +50% Spark damage, +10% ATK per turn (100% ATK max)

    BB: 12 hits AoE (420%), +100% Spark damage for 3 turns, -50% ATK Down (30% chance)
    SBB: 1 hit AoE (620%), +100% Spark damage, 20% ATK Down buff (20% chance) for 3 turns, Ignore DEF for 2 turns, -50% ATK Down (30% chance) (25 DC/hit)
    UBB: 22 hits AoE (1800%), +300% Spark damage, +350% ATK, 100% Spark Crit (50% chance) for 3 turns, -80% ATK Down for 2 turns

    BC Cost: 30 || 32 || 32​
    SP:
    10 SP = +20% ATK/REC
    10 SP = +20% HP/DEF
    10 SP = +70% Spark DMG
    15 SP = +100% Spark DMG​
    10 SP = Increases MAX ATK from 99,999 to 130,000
    10 SP = +20% Spark damage to LS
    40 SP = +40% Spark damage to BB/SBB
    15 SP = Add -20% ATK Down buff (20% chance) for 3 turns on BB
    45 SP = Add +30% chance Spark Crit for 3 turns on BB/SBB
    45 SP = Add 25% Spark debuff buff (25% chance) for 3 turns on BB/SBB


    owenn.png
    Magnanimous Bolt Ewan, Dichmarde Kingdom

    Cost: 50
    Hits: 10 (5 DC/hit)
    Stats: 8298 HP || 3655 ATK || 2904 DEF || 2643 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +60% ATK, +60% HP, +15% Water/Thunder mitigation, +150% Earth/Thunder EWD, +250% BB/SBB/UBB Mod
    ES: +0-100% ATK based on HP remaining, +50% Spark damage

    BB: 16 hits AoE (420%), +100% Thunder ATK/DEF, +125% Earth/Thunder EWD, +300% BB/SBB/UBB Mod
    SBB: 20 hits AoE (620%), +100% Thunder ATK/DEF, +125% Earth/Thunder EWD, +300% BB/SBB/UBB Mod, +30% HP->ATK for 3 turns
    UBB: 24 hits AoE (1800%), +350% Thunder ATK, +450% Earth EWD, +600% BB/SBB/UBB Mod, +60% HP->ATK, +80% Earth/Thunder mitigation for 3 turns
    BC Cost: 30 || 32 || 32​
    SP:
    10 SP = +30% ATK/HP
    15 SP = +100% Spark damage
    10 SP = +120% Spark damage​
    10 SP = Increases MAX ATK from 99,999 to 130,000
    45 SP = Add +30% HP -> DEF on SBB
    45 SP = +10% Water/Thunder mitigation for 2 turns on BB/SBB
    40 SP = +25% E/T EWD on BB/SBB (up to 150%)
    50 SP = +100% BB/SBB/UBB Mod on BB/SBB (up to 400%)
    30 SP = +20% Thunder ATK/DEF on BB/SBB (up to 120%)

    Imperial Guards

    valenn.png
    Triumphant Blaze Valen

    Cost: 50
    Hits: 9 (5 DC/hit)
    Stats: 8233 HP || 3064 ATK || 3367 DEF || 2836 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +60% HP/DEF, +10% Guard mitigation, 4-7 BC when hit, 1000-1200 HoT 10% REC)
    ES: +80% DEF when HP is full, +20% mitigation after receiving 5000 damage

    BB: 15 hits AoE (390%), 8 BC fill, +170% DEF buff for 3 turns, +50% mitigation for 1 turn
    SBB: 18 hits AoE (540%), 8 BC fill, +170% DEF buff, +10% Guard mitigation, 8 BC fill on guard for 3 turns, +50% mitigation for 1 turn
    UBB: 21 hits AoE (1600%), 98999-99999 HoT, +30% Guard mitigation, 50 BC when hit, +75% mitigation for 3 turns
    BC Cost: 28 || 30 || 32​
    SP:
    20 SP = +50% DEF
    10 SP = +20% ATK/HP
    20 SP = 2-3 BC when hit
    10 SP = 3-4 BC when hit​
    20 SP = null Ignore DEF
    20 SP = 2-turn mitigation
    30 SP = +2 BC fill to BB/SBB
    40 SP = Add 4-7 BC when hit for 3 turns on BB/SBB
    40 SP = Add +70% DEF -> ATK for 3 turns on BB/SBB
    20 SP = Add cure ailments/debuffs on BB/SBB


    regill.png
    Pure General Regil

    Cost: 50
    Hits: 13 (4 DC/hit)
    Stats: 8372 HP || 3214 ATK || 3133 DEF || 2781 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% Stats, +200% BB/SBB/UBB Mod, +10% all element mitigation, +50% BB fill rate
    ES: +50% ATK when HP is above 50%, chance to take 1 damage (10% chance)

    BB: 15 hits AoE (420%), +170% ATK, +450% BB Mod for 3 turns
    SBB: 19 hits AoE (200%, +700% based on HP remaining), 25% Spark debuff (25% chance) for 1 turns, +450% BB Mod, +150% Spark damage, +35% HP -> ATK for 3 turns
    UBB: 25 hits AoE (1500%, +1300% based on HP remaining), +35% HP buff, +600% BB Mod, +350% Spark damage, +75% mitigation for 3 turns
    BC Cost: 30 || 32 || 32​
    SP:
    25 SP = +50% Stats
    20 SP = +100% Spark damage
    10 SP = Increases MAX ATK from 99,999 to 130,000
    10 SP = Add +10% Stats to LS (up to 60%)
    30 SP = Add +5% all element mitigation to LS (up to 15%)
    30 SP = Add null ailments for 3 turns on BB/SBB
    45 SP = Add null EWD for 1 turn on BB/SBB
    30 SP = Add 2500-3500 burst Heal (+11% healer REC) to BB/SBB
    35 SP = +100% ATK/DEF to Light units for 3 turns on BB/SBB
    10 SP = +20% ATK/DEF to Light units for 3 turns on BB/SBB (up to 120%)​


    azalea.png
    Crystalline Blue Azalea

    Cost: 50
    Hits: 10 (5 DC/hit)
    Stats: 8125 HP || 3166 ATK || 3064 DEF || 3145 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% DEF/REC/HP, +150% Fire/Water EWD, +15% Earth/Fire mitigation, +25% Spark resist
    ES: null ailments, +50% Spark resist

    BB: 14 hits AoE (420%), +120% ATK/DEF/REC for Water units, 400-500 HP on Spark buff for 3 turns +10% Fire/Water mitigation for 2 turns
    SBB: 17 hits AoE (620%), +120% ATK/DEF/REC for Water units, +170% DEF/REC, 70% DEF -> REC, +150% Fire/Water EWD for 3 turns
    UBB: 20 hits AoE (1800%), +450% Fire/Water EWD, +80% Fire/Water mitigation, 99999 HoT for 3 turns, 30k Water barrier

    BC Costs: 30 || 31 || 32​
    SP:
    15 SP = +30% DEF/REC/HP
    20 SP = 2-3 BC when hit
    20 SP = 15-20% heal when hit (25% chance)
    20 SP = null EWD
    10 SP = Raise max damage from 99,999 to 130,000
    40 SP = Add 20-25% heal when hit (25% chance) for 3 turns on BB/SBB
    40 SP = Add 3000-3500 HoT on BB/SBB
    40 SP = Add +100% ATK/DEF/REC to Earth units for 3 turns on BB/SBB
    45 SP = Add 3000 HP Water barrier on BB/SBB
    35 SP = Add (25%) Spark resist for 1 turn on BB/SBB


    claira.png
    Furious Thunder Cleria

    Cost: 50
    Hits: 10 (5 DC/hit)
    Stats: 8153 HP || 3193 ATK || 3046 DEF || 3108 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% Stats, 1000-1200 HoT (+10% REC), 4-7 BC when hit, +20% mitigation for 1 turn after 5000 damage taken
    ES: Null ailments, 2-3 BC when hit, 800-1000 HoT (+10% REC)

    BB: 17 hits AoE (420%), 4000-4500 burst Heal (+40% REC), cures ailments/debuffs, 4-7 BC when hit, +50% BB fill rate for 3 turns
    SBB: 21 hits AoE (620%), 4000-4500 burst Heal (+40% REC), cures ailments/debuffs, 2-3 BC on Spark, 3500-4000 HoT (+15% REC), null ailments for 3 turns
    UBB: 24 hits AoE (1800%), +35% max HP, 99999 HoT, 50 BC/turn for 3 turns, null ailments for 5 turns

    BC Costs: 29 || 30 || 32​
    SP:
    20 SP = +30% Stats
    20 SP = +100% Spark damage
    10 SP = 3 BC/turn
    20 SP = null Crits
    10 SP = Raise max damage from 99,999 to 130,000
    10 SP = +10% Stats to LS
    30 SP = +2-3 BC when hit to LS
    35 SP = +1000 HoT (+10% REC) on SBB
    35 SP = +1000 burst Heal (+10% REC) on BB/SBB
    45 SP = Add 8 BC fill to BB/SBB

    Demon Invader

    zalvard.png
    Soul Eater Zalvard

    Cost: 50
    Hits: 7 (7 DC/hit)
    Stats: 8196 HP || 3688 ATK || 2702 DEF || 2914 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +60% ATK/HP, 4-7 BC when hit, 5-10% HP drain, proc AI once (20% chance)
    ES: 20-25% heal when hit (25% chance), proc AI twice (40% chance)

    BB: 12 hits AoE (470%), 4 hits ST (600%), AI buff for 999 turns (10% proc chance), HP drain buff (50% chance to drain 4-6%) for 3 turns
    SBB: 16 hits AoE (620%), 5 hits AoE exclusive AoE to Light enemies (620%), AI buff for 999 turns (10% proc chance), +60% Crit rate, +75% Crit damage for 3 turns
    UBB: 22 hits AoE (2200%), AI buff for 999 turns (80% proc chance), +350% ATK, +300% Crit damage, +500% Dark EWD
    BC Cost: 29 || 32 || 33​
    SP:
    10 SP = +50% ATK
    10 SP = +0-80% ATK based on HP remaining
    15 SP = +100% Spark damage
    10 SP = +120% Spark damage​
    20 SP = +75% Crit damage
    10 SP = Increases MAX ATK from 99,999 to 130,000
    55 SP = Add +5% chance to AI proc on LS (up to 25% chance)
    50 SP = Add +150% EWD to Dark units for 3 turns on BB/SBB
    40 SP = Add -20% ATK Down buff (20% chance,1 turn) for 3 turns on BB/SBB
     
  16. Kuttrax

    Kuttrax Moderator

    Joined:
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    The Six Primordial Gods
    The Four Prime Elements

    agnea.png
    Blazing Admonition Agnea

    Cost: 50
    Hits: 9 (5 DC/hit)
    Stats: 8317 HP || 3197 ATK || 3102 DEF || 2884 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% DEF/HP, 0-50% ATK/DEF based on HP remaining, +130% Spark damage, 1000-1200 HoT (+10% REC)
    ES: 800-1000 HoT, 3-4 BC when hit

    BB: 14 hits AoE (420%), +180% DEF/REC, 30% HP -> DEF/REC, 3500-4000 (+15% REC) HoT for 3 turns, cure ailments
    SBB: 18 hits AoE (620%), +130% Spark damage, 7 BC/turn, 400 OD/turn, 20-25% heal when hit (20% chance) for 3 turns
    UBB: 22 hits AoE (1800%), +350% Spark damage, 98999-99999 HoT, 50 BC/turn, 800 OD/turn for 3 turns

    BC Costs: 28 || 28 || 32​
    SP:
    10 SP = +30% HP/DEF
    15 SP = +50% HP/DEF​
    10 SP = +50% DEF/REC when HP > 50%
    20 SP = null ailments
    10 SP = raise ATK cap to 130k
    20 SP = +1000 HoT (+10% REC) to BB
    20 SP = +5% heal when hit (+10% chance) to SBB
    25 SP = +20% Spark damage to SBB
    35 SP = Add +25% Spark resist for 1 turn on BB/SBB
    40 SP = Add Fire/Thunder elements to attack for 3 turns on BB/SBB


    zelest.png
    Overflowing Sea Zeleste

    Cost: 50
    Hits: 9 (5 DC/hit)
    Stats: 8253 HP || 3794 ATK || 2874 DEF || 2579 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% ATK/HP, +130% Spark damage, +175% Crit damage, Ignore DEF (30% chance)
    ES: 0-80% ATK/DEF based on HP remaining, +50% Spark damage

    BB: 18 hits AoE (420%), +180% ATK/DEF, +70% DEF -> ATK, -20% ATK Down buff (20% chance, 1 turn) for 3 turns, -50% ATK Down (30% chance) for 1 turn
    SBB: 22 hits AoE (620%), +60% Crit rate, +50% Crit damage, +130% Spark damage, 2-3 BC on Spark for 3 turns, Ignore DEF for 2 turns
    UBB: 25 hits AoE (1500%, +1300% based on HP remaining), +350% ATK, +350% Crit damage, +350% Spark damage, 5-8 BC on Spark for 3 turns

    BC Costs: 29 || 28 || 32​
    SP:
    10 SP = +30% ATK/HP
    15 SP = +50% ATK/HP​
    20 SP = +120% Spark damage
    10 SP = +50% Crit damage
    10 SP = Raise ATK cap from 99k to 130k
    20 SP = 2-turn ATK Down on BB
    20 SP = +20% Spark damage on SBB
    35 SP = Add +50% Spark debuff (30% chance) on SBB
    35 SP = Add 20% lower Crit resistance debuff (20% chance) for 2 turns on BB
    40 SP = Add Water/Earth elements to attack for 3 turns on BB/SBB


    daros.png
    Boundless Peaks Daros

    Cost: 50
    Hits: 8 (6 DC/hit)
    Stats: 8638 HP || 3152 ATK || 3117 DEF || 2593 REC
    Imp: 2000 HP || 400 ATK || 400 DEF || 400 REC

    LS: +60% ATK/DEF/HP, +250% BB Mod when HP > 50%, 20% mitigation for 1 turn when HP < 50%, null Ignore DEF
    ES: +50% ATK/DEF when BB > 50%, null ailments

    BB: 10 hits AoE (420%), null Crit/EWD, +25% Spark resist for 2 turns
    SBB: 15 hits AoE (200-900% based on remaining), +180% ATK, +30% HP->ATK/DEF/REC, +350% BB Mod for 3 turns, +15% max HP
    UBB: 20 hits AoE (1500-2800% based on HP remaining), 50% HP->ATK/DEF/REC, +600% BB Mod, +75% mitigation for 3 turns, +35% max HP

    BC Costs: 30 || 32 || 32​
    SP:
    20 SP = +40% ATK/DEF/HP
    10 SP = +50% ATK/DEF when HP > 50%
    15 SP = +100% Spark damage
    10 SP = 4 BC/turn
    20 SP = 20-25% heal when hit (25% chance)
    10 SP = raise ATK cap to 130k
    35 SP = +5% HP buff on SBB
    20 SP = +100% BB Mod on SBB
    35 SP = Add null ailments for 3 turns on BB/SBB
    30 SP = Adds Earth/Water elements to attack for 3 turns on BB/SBB


    lagura.png
    Roaring Skies Ragra

    Cost: 50
    Hits: 7 (7 DC/hit)
    Stats: 8182 HP || 3929 ATK || 2765 DEF || 2624 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +100% ATK, +50% HP, +130% Spark damage, 2-3 BC on Spark, +50% Spark Crit (20% chance) after 10 Sparks
    ES: +50% Spark damage, +100% Crit multiplier, 10 BC on Spark

    BB: 19 hits AoE (470%), 8 BC fill, 7 BC/turn, +35% BC/HC drop rate, +50% BB fill rate for 3 turns
    SBB: 2 hits AoE (850%), 1 hit ST (650%), +100% ATK/+60% Crit rate to self, +50% Spark Crit to self for 3 turns, +30% Spark debuff (30% chance) for 1 turn
    UBB: 2 hits AoE (2000%), 1 hit ST (2200%), +250% ATK, +350% Crit damage, +350% Spark damage, 50 BC/turn for 3 turns

    BC Costs: 30 || 32 || 32​
    SP:
    20 SP = +50% HP/ATK
    10 SP = 0-50% ATK based on HP remaining
    15 SP = +130% Spark damage
    20 SP = +75% Crit damage
    10 SP = Raise ATK cap from 99k to 130k
    20 SP = +2 BC/turn on BB
    20 SP = +2 BB fill on BB
    35 SP = Add 2-3 BC on Spark for 3 turns on BB
    25 SP = Add +200% AoE and ST Mod on SBB
    40 SP = Add Fire/Thunder elements to attack for 3 turns on BB/SBB

    Alza Masta's Disciple: Rinasella

    rinasella.png
    Graceful Angel Linasera

    Cost: 50
    Hits: 10 (5 DC/hit)
    Stats: 8305 HP || 2758 ATK || 3106 DEF || 3331 REC
    Imp: 1250 HP || 460 ATK || 460 DEF || 820 REC

    LS: +60% HP/DEF/REC, 25% heal when hit (25% chance), 1000-1200 HP/turn, +25% Spark resist
    ES: 60% chance to proc AI once, 20-25% heal when hit (25% chance)

    BB: 15 hits AoE (420%), 4000-4500 burst Heal (+40% REC), 20-25% heal when hit (25% chance), 4-7 BC when hit for 3 turns, +10% AI proc buff for 999 turns
    SBB: 20 hits AoE (620%), 4000-4500 burst Heal, 3500-4000 HoT for 3 turns, null EWD/Crit for 2 turns, +10% AI proc buff for 999 turns
    UBB: 23 hits AoE (1800%), +100% elemental mitigation for 2 turns, null EWD/Crit and 100% heal when hit for 3 turns, revives unit (50% chance, at 50% HP)

    BC Costs: 30 || 29 || 32​
    SP:
    15 SP = +30% DEF/HP
    10 SP = +50% DEF when BB > 50%
    20 SP = 2-3 BC when hit
    20 SP = null ailments
    20 SP = null EWD
    10 SP = Raise ATK cap from 99k to 130k
    20 SP = +5% AI proc on BB/SBB
    35 SP = +5% heal when hit (10% chance) on BB
    30 SP = Add cure ailments/debuffs on BB/SBB
    35 SP = Add 3000 Light barrier on BB/SBB

    Karna Masta's Dsciple: Velma

    velma.png
    Accursed Calamity Velma

    Cost: 50
    Hits: 10 (5 DC/hit)
    Stats: 8381 HP || 3061 ATK || 3035 DEF || 3023 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +60% DEF/HP, 4-7 BC when hit, counter ailments (10% CPP, 15% IWS), +25% Reflect (20% chance)
    ES: +25% Spark debuff (10% chance) for 1 turn, -20% BB cost

    BB: 17 hits AoE (420%), +10% DoT mitigation, -50% ATK/DEF Down (30% chance) for 1 turn, -20% ATK/DEF Down when hit (10% chance), 4-7 BC when hit for 3 turns
    SBB: 20 hits AoE (620%), -20% EWD null debuff (15% chance), -50% ATK/DEF Down (30% chance) for 1 turn, -20% ATK/DEF Down buff (10% chance), 4-6% HP drain (50% chance) for 3 turns
    UBB: 23 hits AoE (1800%), -80% ATK/DEF Down, Crit/EWD null debuff (30% chance), 50 BC when hit for 3 turns, inflicts all ailments

    BC Costs: 29 || 32 || 30​
    SP:
    10 SP = +30% DEF/HP
    20 SP = 2-3 BC when hit
    20 SP = 20% mitigation (20% chance)
    20 SP = null Crits
    10 SP = raise ATK cap to 130k
    20 SP = +chance on ATK/DEF Down on BB/SBB
    10 SP = 2-turn ATK/DEF Down on BB/SBB​
    35 SP = Add +75% all ailments proc on BB/SBB
    35 SP = Add +500% DoT for 2 turns on BB/SBB
    35 SP = Add +30% Spark debuff (30% chance) for 1 turn on BB/SBB
     
  17. Kuttrax

    Kuttrax Moderator

    Joined:
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    Dark Awakening
    Jireid, Mizo Dorte

    zlade.png
    Jireid

    Cost: 50
    Hits: 8 (6 DC/hit)
    Stats: 8313 HP || 3685 ATK || 2914 DEF || 2588 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +60% ATK/HP, +130% Spark damage, +15% Injury/Weakness/Sickness (IWS), +10% Curse/Paralysis/Poison (CPP)
    ES: +50% ATK/DEF when HP > 50%, +60% Spark damage

    BB: 12 hits AoE (420%), +130% Spark damage, +180% ATK on ail enemy for 3 turns, +75% proc each ailment
    SBB: 12 hits AoE (620%), 5 hits Water-exclusive AoE (620%), +130% Spark damage, +180% ATK on ail enemy for 3 turns, +75% proc each ailment
    UBB: 16 hits AoE (1800%), 8 hits Water-exclusive AoE (1800%), +350% Spark damage, +120% Spark Crit (50% chance) for 3 turns, 100% all ailments proc

    BC Costs: 29 || 31 || 32​
    SP:
    10 SP = +30% ATK/HP
    15 SP = +50% ATK/HP​
    10 SP = 0-80% ATK/DEF based on HP remaining
    20 SP = +100% Spark damage
    10 SP = +120% Spark damage​
    10 SP = 130k atk cap
    20 SP = +20% ATK against afflicted enemies
    30 SP = Add +10% CPP, +15% IWS party buff for 3 turns on BB/SBB
    35 SP = Add +80% DEF->ATK to BB/SBB for 3 turns on BB/SBB
    35 SP = Add +450% BB Mod for 3 turns on BB/SBB


    mizo.png
    Death Soul Mizo Dorte

    Cost: 50
    Hits: 9 (5 DC/hit)
    Stats: 8412 HP || 3586 ATK || 2857 DEF || 2645 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +60% ATK/HP, +125% EWD, 5-10% HP drain, +100% Spark damage after 10k damage dealt
    ES: +80% Dark EWD, +100% Crit damage

    BB: 10 hits AoE (420%, 25-30% HP drain), 5 hits Light-exclusive AoE (420%), +125% EWD, 4-6% HP drain buff for 3 turns
    SBB: 14 hits AoE (620%, 30-25% HP drain), 6 hits Light-exclusive AoE (620%), +125% EWD, 4-6% HP drain buff for 3 turns, -15% null EWD Down (20% chance) for 1 turn
    UBB: 16 hits AoE (1800%), 8 hits Light-exclusive AoE (1800%), +400% EWD, 6-10% HP Drain buff, -30% null EWD Down (100% chance) for 3 turns

    BC Costs: 29 || 31 || 30
    SP:
    10 SP = 30% ATK/HP

    15 SP = +50% ATK/HP
    10 SP = +80% ATK when HP > 50%
    15 SP = +120% Spark damage
    10 SP = +50% EWD
    10 SP = Raise ATK cap from 99k to 130k
    20 SP = +25% EWD on BB/SBB
    30 SP = Add +500% DoT for 2 turns on BB/SBB
    35 SP = Add +60% Crit rate for 3 turns on BB/SBB
    30 SP = Add +75% Crit damage for 3 turns on BB/SBB


    Phileine, Solos

    filane.png
    Final Petal Phileine

    Cost: 50
    Hits: 8 (6 DC/hit)
    Stats: 8265 HP || 2933 ATK || 3089 DEF || 3213 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +60% DEF/HP/REC, 25% heal when hit (25% chance), 4-7 BC when hit, 20% mit after taking 5k damage
    ES: 2-3 BC when hit, 20-25% heal when hit (25% chance)

    BB: 14 hits AoE (420%), 4000-4500 burst heal, cures ails/debuffs, +70% ADEF -> ATK, 3500-4000 HoT for 3 turns
    SBB: 17 hits AoE (620%), 4000-4500 burst heal, 8 BC fill, +70% ATK->DEF, +35% BC/HC drop rate for 3 turns, -50% ATK Down (30% chance) for 1 turn
    UBB: 22 hits AoE (1800%), +350% ADR, +250% REC-> ATK/DEF, 99999 HoT, -80% ATK Down (100% chance) for 3 turns, 30k HP Earth barrier

    BC Costs: 22 || 30 || 32
    SP:
    10 SP = +30% HP/DEF

    15 SP = +50% HP/DEF/REC
    20 SP = null ails
    20 SP = null Crit
    10 SP = 130k atk cap
    20 SP = Add +180 REC for 3 turns on BB/SBB
    20 SP = Add 8 BC fill on BB
    35 SP = Add 25-30% heal when hit for 3 turns on BB/SBB
    35 SP = Add 4-7 BC when hit for 3 turns on BB/SBB
    40 SP = Add 3000 HP Earth barrier on BB/SBB


    solos.png
    Solos

    Cost: 50
    Hits: 12 (4 DC/hit)
    Stats: 8236 HP || 3055 ATK || 3253 DEF || 2956 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +60% DEF/HP, -20% BB cost, +50% BB fill rate, +25% Spark resist
    ES: +50% DEF/REC when BB > 50%, 3-4 BC when hit

    BB: 18 hits AoE (390%), +50% mitigation, +10% FWET mitigation for 1 turn, +50% BB fill rate for 3 turns
    SBB: 21 hits AoE (540%), +50% mitigation, +10% LD mitigation for 1 turn, +170% DEF, +70% ATK->DEF buff, 4-7 BC when hit for 3 turns
    UBB: 25 hits AoE (1600%), +100% elemental mitigation for 2 turns, +350% DEF, +250% ATK->DEF, 50 BC/turn for 5 turns

    BC Costs: 28 || 30 || 32
    SP:
    10 SP = +30% DEF/HP

    15 SP = +50% DEF/HP
    10 SP = +50% DEF/REC when BB > 50%
    20 SP = null ailments
    20 SP = null EWD
    20 SP = 2 turn mitigation
    25 SP = Add +10% Light/Dark miti for 1 turn on BB
    25 SP = Add +10% FWET miti for 1 turn on SBB
    30 SP = Add 8 BC/turn for 3 turns on BB/SBB
    30 SP = Add 25% Spark resist for 1 turn on BB/SBB

     
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  18. Kuttrax

    Kuttrax Moderator

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    God Sealers
    Divine Phoenix

    phoenix.png
    Divine Phoenix Jakura

    Cost: 50
    Hits: 6 (8 DC/hit)
    Stats: 8266 HP || 3234 ATK || 3083 DEF || 3017 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% HP/DEF/REC, +250% BB Mod when HP > 50%, +5-10% HP drain, null ails
    ES: 60% chance to proc AI, null ails, 130k ATK cap

    BB: 10 BC fill, +10% CPP counter ail, +15% IWS counter ail, +10% CPP buff, +15% IWS buff, +200% ATK against ailed, -20% ATK/DEF Down (10% chance) when hit buff for 3 turns
    SBB: 14 hits AoE (620%), +120% ADR to Fire for 3 turns, +75% ailments, -50% ATK/DEF Down (30% chance) for 1 turn, 4-6% HP drain
    UBB: 19 hits AoE (1800%), +200% ADR to Fire, -80% ATK/DEF Down (100% chance), +350% ATK against ailed for 3 turns, +100% ailments

    BC Costs: 18 || 29 || 32​
    SP:
    10 SP = +30% ATK/HP
    20 SP = +50% ATK/HP
    10 SP = +0-50% ATK based on HP remaining
    10 SP = 4 BC/turn
    20 SP = 15-20% heal when hit (25% chance)
    20 SP = Enhance ATK/DEF down on SBB
    10 SP = +1 turn on ATK/DEF Down on SBB
    20 SP = +2 BB fill on BB
    30 SP = Add +500% DoT on BB/SBB
    40 SP = Add 9 BC/turn on BB/SBB

    Divine Wolf

    wolf.png
    Divine Wolf Ishnir


    Cost: 50
    Hits: 10 (5 DC/hit)
    Stats: 8405 HP || 3758 ATK || 2942 DEF || 2495 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +60% ATK/HP, +80% ATK/DEF when HP>50%, +150% Spark damage after 10 Sparks, +250% BB Mod after 10 Sparks
    ES: 0-60% ADR based on HP remaining, +80% Spark, 130k ATK cap

    BB: 18 hits ST (650%), +170% ADR, +120% ADR to Water, +350% BB Mod for 3 turns, 3500-4000 burst Heal
    SBB: 12 hits ST (800%), 8 hits ST (800%), +170% ADR, +120% ADR to Water, +350% BB Mod, 2-3 BC on Spark for 3 turns
    UBB: 13 hits ST (2200%), 9 hits ST (2200%), +350% ADR, +200% ADR to Water, +600% BB Mod, +350% Spark damage for 3 turns

    BC Costs: 28 || 26 || 32​
    SP:
    30 SP = +50% ATK/HP
    10 SP = +100% Spark damage
    10 SP = +120% Spark damage
    40 SP = unli-BB
    20 SP = +100% BB Mod to BB/SBB
    20 SP = Enhance tri-stat to +180%
    30 SP = Add +50% Spark crit (30% chance) to BB/SBB
    10 SP = Enhance to +10% Spark crit​
    30 SP = Add +60% Crit rate to BB/SBB
    20 SP = Add +75% Crit damage to BB/SBB

    Divine Machine

    machine.png
    Divine Machine Bexdain

    Cost: 50
    Hits: 14 (3 DC/hit)
    Stats: 8283 HP || 3172 ATK || 3147 DEF || 2998 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% DEF/HP, null Ignore DEF, 7 BC/turn, +50% Spark crit (15% chance) after receiving 10 BC
    ES: +50% ATK/DEF when BB>50%, 4 BC/turn, increase ATK cap to 130k

    BB: 36 hits AoE (420%), +80% ATK->DEF, +120% ADR to Thunder, +50% BB fill rate, 7 BC/turn for 3 turns
    SBB: 42 hits AoE (620%), +80% DEF->ATK, +120% ADR to Thunder, 4-7 BC when hit, +60% Spark crit (30% chance) for 3 turns, 8 BC fill
    UBB: 46 hits AoE (1800%), +250% DEF->ATK, +250% ATK->DEF, +200% ADR to Thunder, +50 BC/turn, +120% Spark Crit (50% chance) for 3 turns

    BC Costs: 8 || 20 || 32​
    SP:
    10 SP = +30% HP/DEF
    20 SP = +50% HP/DEF
    10 SP = +100% Spark
    10 SP = 15-20% heal when hit (25% chance)
    20 SP = null EWD
    20 SP = +2 BC/turn to BB
    30 SP = Add 8 BC fill to BB
    20 SP = (unlock BC fill to BB) +2 BC fill to BB/SBB
    40 SP = Add 3000 Thunder barrier to BB/SBB
    40 SP = Add 2-3 BC on Spark to BB/SBB

    Divine Golem

    golem.png
    Divine Golem Bulvers

    Cost: 50
    Hits: 14 (3 DC/hit)
    Stats: 8428 HP || 3032 ATK || 3659 DEF || 2481 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +60% HP/DEF, +20% ATK/DEF/REC per turn up to 3x, +20% mitigation (20% chance), 4-7 BC when hit
    ES: +20% ATK/DEF/REC per turn up to 3x, raise ATK cap to 130k

    BB: 22 hits AoE (420%), +180% DEF, +120% ATK/DEF/REC for Earth units for 3 turns, null Crits/EWD for 2 turns
    SBB: 24 hits AoE (620%), +180% DEF, +120% ATK/DEF/REC for Earth units, null ailments for 3 turns, +25% Spark resist, +10% DoT mitigation for 2 turns
    UBB: 28 hits AoE (1800%), +350% DEF, null Crit/EWD for 5 turns, +75% mitigation, +200% ATK/DEF/REC for Earth units for 3 turns, 30k HP Earth Barrier

    BC Costs: 22 || 24 || 28​
    SP:
    10 SP = +30% HP/DEF
    20 SP = +50% HP/DEF
    10 SP = +20% ATK/DEF/REC per turn up to 3x
    20 SP = null ailments
    20 SP = null EWD
    70 SP = AI proc once (70% chance)
    25 SP = +10% Spark resist on SBB (up to 35%)
    25 SP = +10% DoT mitigation on SBB (up to 20%)
    30 SP = Adds +80% ATK->DEF for 3 turns on BB/SBB
    40 SP = Adds 3k HP Earth barrier on BB/SBB

    Divine Dragon

    dragon.png
    Divine Dragon Lecroix

    Cost: 50
    Hits: 8 (6 DC/hit)
    Stats: 8576 HP || 3811 ATK || 2706 DEF || 2504 REC
    Imp: 2000 HP || 400 ATK || 400 DEF || 400 REC

    LS: +60% Stats, +50% ATK/+30% HP when 5+ elements are present, +10% elemental mitigation, +130% Spark damage
    ES: +75% EWD, Raise ATK cap to 130k, +10% Stats to party at the start of battle

    BB: 18 hits AoE (470%), +120% A/D/R to self, +120% A/D/R to Light units for 3 turns, +15% HP to self (stacks with other HP buffs)
    SBB: 12 hits AoE (200-900%), 10 hits AoE (620%), +130% Spark damage, +120% A/D/R for Light units, +125% EWD for 3 turns
    UBB: 14 hits AoE (1500-2800%), 12 hits AoE (2200%), add all elements to attack, +200% A/D/R for Light units, +400% EWD, +350% Spark damage for 3 turns

    BC Costs: 28 || 30 || 32​
    SP:
    20 SP = +40% Stats
    10 SP = +60% Stats
    20 SP = +100% Spark damage
    30 SP = adds all elements to attack to self
    20 SP = +5% elemental mitigation on LS (up to +15%)
    10 SP = Raises ATK cap to 150k
    25 SP = +25% Spark damage on SBB (up to 150%)
    25 SP = +25% EWD buff on SBB (up to 150%)
    40 SP = Adds +35% HP->ATK/DEF for 3 turns on BB/SBB
    30 SP = Add +30% Spark debuff (30% chance) for 2 turns on BB/SBB
     
    Last edited: Sep 12, 2017
  19. Kuttrax

    Kuttrax Moderator

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    Fall of Sama Kingdom
    Leviathans: Vaisal, Eliana

    vaisal.png
    Vaisal


    Cost: 50
    Hits: 9 (5 DC/hit)
    Stats: 8302 HP || 3768 ATK || 2931 DEF || 2499 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +80% HP, +80% ADR based on HP remaining, +20% ADR/turn for 3 turns, +130% Spark damage
    ES: +80% Spark damage and +150% BB Mod when HP > 50%, raise ATK cap to 150k,

    BB: 16 hits AoE (470%), +150% ATK/DEF/REC for self, +60% Crit rate to self, +80% Spark to self for 3 turns, +20% HP to self
    SBB: 3 hits AoE (200%, +700% based on HP remaining), +150% ATK/DEF/REC for self, +60% Crit rate to self, +80% Spark to self for 3 turns, +20% HP to self , refills BB Gauge to max
    UBB: 3 hits AoE (+2200%), +350% ATK/DEF/REC, +350% Spark damage, +600% BB Mod for 3 turns, 999 BC fill, +35% max HP

    BC Cost: 27 || 30 || 32​
    SP:
    20 SP = +40% Stats
    15 SP = +60% Stats
    10 SP = +20% ADR/turn to self for 3 turns
    20 SP = +100% Spark damage
    10 SP = +130% Spark damage
    10 SP = +75% Crit damage
    15 SP = Add Ignore DEF for 2 turns on BB/SBB
    35 SP = Add +150% Spark damage for 3 turns on BB/SBB
    35 SP = Add +450% BB Mod for 3 turns on BB/SBB
    20 SP = Add Water/Earth elements to attack for 3 turns on BB/SBB

    eliana.png
    Eliana

    Cost: 50
    Hits: 7 (7 DC/hit)
    Stats: 8224 HP || 2663 ATK || 3028 DEF || 3585 REC
    Imp: 1250 HP || 460 ATK || 460 DEF || 820 REC

    LS: +60% DEF/HP, +10% FWET mitigation, null Crits/EWD, 1200-1500 HoT (+10% REC)
    ES: -25% BB cost, null ailments, 4 BC/turn

    BB: 15 hits Water/Earth AoE (420%), 4000-4500 burst Heal (+40% Healer REC), +180% REC, +40% HP -> REC, 25-30% heal when hit (30% chance) for 3 turns, +10% FWET mitigation for 1 turn
    SBB: 17 hits Water/Earth AoE (620%), 4000-4500 burst Heal (+40% Healer REC), 3500-4000 HoT (+15% target REC), 25-30% heal when hit (30% chance), cure ailments/debuffs, +10% FWET mitigation for 1 turn
    UBB: 22 hits Water/Earth AoE (1800%), +350% REC, 250% REC -> ATK/DEF, 99999 HoT, null ailments for 5 turns, +100% elemental mitigation for 3 turns

    BC Cost: 28 || 27 || 32​
    SP:
    10 SP = +30% DEF/HP
    15 SP = 50% DEF/HP
    20 SP = 2-3 BC when hit
    20 SP = null Ignore DEF
    10 SP = Raise ATK cap to 130k
    20 SP = +1000-1000 burst Heal (+10% REC) on BB/SBB
    20 SP = +1000-1000 HoT (+10% REC) on SBB
    20 SP = Add cure ailments/debuffs to BB
    35 SP = Add +10% Light/Dark mitigation for 1 turn on BB/SBB
    35 SP = Add +80% REC -> ATK/DEF for 3 turns on BB/SBB

    Savat and the Sama Kingdom: Arsom, Receus

    arsom.png
    Arsom

    Cost: 50
    Hits: 11 (4 DC/hit)
    Stats: 8113 HP || 3205 ATK || 3225 DEF || 2957 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% HP/ATK, +20% mitigation for 1 turn after 15 Sparks, +150% Spark for 2 turns after 10 Sparks, +2-3 BC on Spark
    ES: +20% mitigation for 1 turn after 20 Sparks, +80% Spark when HP > 50%

    BB: 32 hits AoE (420%), 8 hits RT (600%), +15% CRIT/EWD vulnerability for 1 turn (20% chance), +30% Spark debuff for 2 turns (30% chance)
    SBB: 35 hits AoE (620%), 10 hits RT (800%), +15% CRIT/EWD vulnerability (20% chance), -50% ATK Down (30% chance) for 1 turn, +30% Spark vulnerability for 2 turns (30% chance)
    UBB: 38 hits AoE (1800%), 12 hits RT (1300%), +30% CRIT/EWD vulnerability, +100% Spark vulnerability (100% chance), +350% Spark damage for 3 turns

    BC Costs: 28 || 29 || 32​
    SP:
    10 SP = +30% HP/ATK
    20 SP = +50% HP/ATK
    10 SP = +100% Spark damage
    15 SP = +120% Spark damage
    20 SP = 2-3 BC on Spark
    10 SP = Raise ATK cap to 130k
    20 SP = +10% proc chance to Crit vulnerability on BB/SBB (up to 30%)
    20 SP = +10% proc chance to EWD vulnerability on BB/SBB (up to 30%)
    40 SP = Add +150% Spark damage for 3 turns on BB/SBB
    40 SP = Add 2-3 BC on Spark for 3 turns on BB/SBB​


    receus.png
    Receus

    Cost: 50
    Hits: 12 (4 DC/hit)
    Stats: 8225 HP || 3476 ATK || 3023 DEF || 2776 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% Stats, +1 hit count (-50% damage), null EWD, +20% OD fill rate
    ES: +0-60% ADR based on HP remaining, +1 hit count

    BB: 18 hits AoE (420%), null EWD for 1 turn, +2 hit count (+20% damage), +20% OD fill rate for 3 turns
    SBB: 22 hits AoE (620%), null EWD for 1 turn, +2 hit count (+20% damage), +400 OD/turn, null ailments, +60% Spark Crit (30% chance) for 3 turns
    UBB: 26 hits AoE (1800%), +350% ATK, +100% heal when hit (100% chance), 99999 HoT, 50 BC Fill, +3 hit count (+100% damage) for 3 turns

    BC Costs: 27 || 26 || 32​
    SP:
    25 SP = +50% Stats
    20 SP = +1 hit count (20% damage)
    20 SP = Null stat debuffs
    20 SP = Null Crit
    10 SP = Raise ATK cap to 130k
    20 SP = +20% hit count damage on BB/SBB (up to +40%)
    30 SP = Add AoE normal attacks (100% chance) for 3 turns on BB/SBB
    15 SP = +20%damage to AoE normal attacks on BB/SBB
    25 SP = Add +180% ATK for 3 turns on BB/SBB
    25 SP = +80% DEF -> ATK for 3 turns on BB/SBB

    The Villains: Marlo, Dick Reso

    marlo.png
    Marlo


    Cost: 50
    Hits: 10 (5 DC/hit)
    Stats: 8093 HP || 3756 ATK || 3039 DEF || 2612 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC
    Arena Type: 3

    LS: +60% ATK/DEF/HP, +150% Crit damage, +50% BB fill rate, Ignore DEF (25% chance)
    ES: 3-4 BC when hit, null ailments, chance to reduce enemy's BB gauge

    BB: 14 hits AoE (420%), +8 BC fill, +180% ATK, +60% Crit rate for 3 turns, Ignore Def for 2 turns
    SBB: 18 hits AoE (620%), +8 BC fill, +180% ATK, +60% Crit rate, +50% BB fill rate for 3 turns, Ignore Def for 2 turns
    UBB: 22 hits AoE (1800%), +350% ATK, +60% Crit rate, +250% DEF -> ATK, +350% Crit Damage, null Crits for 3 turns

    BC Cost: 15 || 22 || 32​

    SP:
    15 SP = +30% ATK/DEF/HP
    10 SP = +50% ATK/DEF when BB > 50%
    10 SP = 2-3 BC on Spark
    40 SP = 20% chance to AoE normal attack (-50% damage)
    15 SP = null Crits
    15 SP = null EWD
    10 SP = null Ignore DEF
    10 SP = Raise ATK cap to 130k
    50 SP = 70% chance to proc AI once
    30 SP = +2 BC fill on BB/SBB


    dick.png
    Dick Reso

    Cost: 50
    Hits: 13 (4 DC/hit)
    Stats: 8267 HP || 3854 ATK || 2902 DEF || 2477 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +60% HP/ATK, +250% BB Mod, +20% IWS reflect, +15% CPP reflect, +50% BB fill rate
    ES: +150% BB Mod when HP > 50%, -50% BB fill rate to enemies for 2 turns (50% chance)

    BB: 4 hits ST (420%), 14 hits AoE (600%), +350% BB Mod, +500% DoT for 3 turns, +75% Weak/Sick/Curse/Paralysis
    SBB: 5 hits ST (620%), 16 hits AoE (650%), +350% BB Mod, +500% DoT, +15% ailments reflect for 3 turns, 1 turn -50% ATK Down (30% chance),
    UBB: 6 hits ST (1800%), 18 hits AoE (2200%), +600% BB Mod, +1500% DoT, -80% ATK Down, +100% reflect ailments for turns

    BC Costs: 16 || 23 || 32​
    SP:
    10 SP = +30% HP/ATK
    15 SP = +50% HP/ATK
    20 SP = Ignore DEF (50% chance)
    20 SP = 2-3 BC on hit
    10 SP = Raise ATK cap to 130k
    50 SP = Angel Idol proc (70% chance)
    20 SP = +20% chance to proc BB fill rate on ES
    25 SP = +100% BB Mod on BB/SBB (up to 450%)
    25 SP = +100% DoT multiplier on BB/SBB (up to 600%)
     
    Last edited: Sep 12, 2017
  20. Kuttrax

    Kuttrax Moderator

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    La Vedan Legacy
    Zelban Generations

    segurd.png
    First Zelban Segurd

    Cost: 50
    Hits: 8 (6 DC/hit)
    Stats: 8378 HP || 3402 ATK || 3195 DEF || 2525 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +60% Stats, +0-60% ADR based on HP remaining, +10% Guard mit, null Ignore DEF
    ES: +20% DEF/turn for 5 turns (max 100%), null Ignore DEF

    BB: 16 hits AoE (420%), null Crit/EWD, +25% Spark resist, +10% DoT resist for 1 turn
    SBB: 18 hits AoE (620%), null Crit/EWD, +25% Spark resist, +10% DoT resist for 1 turn, null ailments for 3 turns
    UBB: 20 hits AoE (1800%), null Crit/EWD, +50% Spark resist, +50% DoT resist for 5 turns, +100% ele mit for 3 turns

    BC Cost: 28 || 30 || 32​
    SP:
    10 SP = +40% Stats
    20 SP = +60% Stats
    20 SP = 2-3 BC when hit
    20 SP = 20-25% heal when hit (25% chance)
    20 SP = +25% Spark resist on BB/SBB
    20 SP = +10% DoT resist on BB/SBB
    30 SP = Add +180% DEF for 3 turns on BB/SBB
    30 SP = Add 35% HP->DEF for 3 turns on BB/SBB
    30 SP = Add +10% Guard mitigation for 3 turns on BB/SBB
    20 SP = Add 8 BC on Guard for 3 turns on BB/SBB


    razzak.png
    Second Zelban Razzak

    Cost: 50
    Hits: 12 (4 DC/hit)
    Stats: 8334 HP || 3647 ATK || 2804 DEF || 2715 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +60% HP/ATK, +250% BB Mod, +100% Spark damage for 2 turns after 5000 damage dealt, +20% OD fill rate
    ES: +80% Spark damage, +150% BB Mod

    BB: 16 hits AoE (470%), +350% BB Mod, +20% OD fill rate for 3 turns, +8% OD fill
    SBB: 21 hits AoE (850%), 1 hit ST (650%), +350% BB Mod, +20% OD fill rate, 8 BC/turn for 3 turns, +8% OD fill
    UBB: 25 hits AoE (2000%), +350% ATK, +600% BB Mod, +350% Spark damage, 50 BC/turn for 3 turns, +50% OD fill

    BC Cost: 29 || 28 || 32​
    SP:
    10 SP = +30% HP/ATK
    20 SP = +50% HP/ATK​
    20 SP = +120% Spark damage
    10 SP = +150% BB Mod
    10 SP = Raise ATK cap to 130k
    20 SP = +100% BB Mod on BB/SBB (up to 450%)
    20 SP = +10% OD fill rate on BB/SBB (up to 30%)
    40 SP = Add refill own BB Gauge to max on BB/SBB
    40 SP = Add +150% Spark damage for 3 turns on BB/SBB
    30 SP = Add 400 OD/turn for 3 turns on BB/SBB


    amus.png
    Third Zelban Amus

    Cost: 50
    Hits: 10 (5 DC/hit)
    Stats: 8283 HP || 3063 ATK || 3246 DEF || 2908 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% DEF/HP, +20% mitigation after taking 5k damage, +20% mitigation (20% chance), +50% BB fill rate
    ES: +20% mitigation after taking 5k damage, 20-25% heal when hit (25% chance)

    BB: 14 hits AoE (390%), +50% mitigation for 1 turn, +180% DEF/REC for 3 turns, 4000-4500 burst Heal (+32.4% healer REC), cure ailments/debuffs
    SBB: 17 hits AoE (540%), +50% mitigation for 1 turn, +80% ATK->DEF/REC for 3 turns, 4000-4500 burst Heal (+32.4% healer REC), cure ailments/debuffs
    UBB: 21 hits AoE (1600%), +75% mitigation, +250% ATK->DEF/REC, 50 BC when hit, 100% heal when hit (100% chance), +250% OD fill rate for 3 turns

    BC Cost: 24 || 22 || 32​
    SP:
    10 SP = 30% HP/DEF
    10 SP = 50% HP/DEF​
    20 SP = -10% BB cost
    20 SP = 2-3 BC when hit
    10 SP = null ailments
    20 SP = null Crits
    20 SP = null EWD
    20 SP = 2-turn mit
    30 SP = Add 3500-4000 HoT (+15% target REC) for 3 turns on BB/SBB
    30 SP = Add 25-30% heal when hit (25% chance) for 3 turns on BB/SBB


    nagito.png
    Fourth Zelban Nagito

    Cost: 50
    Hits: 11 (4 DC/hit)
    Stats: 8279 HP || 3128 ATK || 3509 DEF || 2584 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +60% HP/DEF, 2000-3000 HoT for 2 turns when HP < 50%, 4-7 BC when hit, +25% heal when hit (25% chance)
    ES: +30% Stats when equipped with Mitigation sphere, null ailments

    BB: 15 hits AoE (390%), +50% mitigation for 2 turns, +180% DEF, 4-7 BC when hit, 20-25% heal when hit (25% chance) for 3 turns
    SBB: 19 hits AoE (540%), +50% mitigation for 2 turns, +180% DEF, 3500-4000 HoT (+15% REC), 7 BC/turn, +50% BB fill rate for 3 turns
    UBB: 22 hits AoE (1600%), +75% mitigation, +350% DEF, 99k HoT, 50 BC/turn for 3 turns, applies Angel Idol for 999 turns (80% proc chance, full HP)

    BC Cost: 28 || 30 || 32​
    SP:
    10 SP = 30% HP/DEF/REC
    20 SP = 50% HP/DEF/REC​
    10 SP = 4 BC/turn
    20 SP = +20% mitigation for 1 turn after 5000 damage
    10 SP = BB/turn effects occur at the start of turn
    20 SP = +10% heal when hit (+5% chance) on BB (up to 30-35%, 30% chance)
    20 SP = +3 BC/turn on SBB (up to 10 BC/turn)
    20 SP = +1000 HoT (+10% REC) on SBB (up to 4500-5000 HoT, +20% REC)
    30 SP = Add +80% ATK -> DEF for 3 turns on BB/SBB
    30 SP = Add 3500 HP Earth Barrier for 3 turns on BB/SBB

    Neville

    neville.png
    Challenger Neville

    Cost: 50
    Hits: 12 (4 DC/hit)
    Stats: 8254 HP || 3747 ATK || 2972 DEF || 2527 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +60% ATK/HP, +130% Spark damage, +125% EWD, +120% ATK against ailed enemies
    ES: +100% ATK against ailed enemies, +75% Dark EWD

    BB: 16 hits AoE (470%), +180% ATK, +80% DEF->ATK, +130% Spark damage for 3 turns, -50% ATK/DEF Down (30% chance) for 1 turn
    SBB: 13 hits AoE (850%), 7 hits ST (650%), +180% ATK, +80% DEF->ATK, +130% Spark damage for 3 turns, -50% ATK/DEF Down (30% chance) for 1 turn
    UBB: 14 hits AoE (2000%), 10 hits ST (2200%), +350% ATK, +250% DEF->ATK, +350% Spark damage, -80% ATK/DEF Down (100% chance) for 3 turns

    BC Cost: 29 || 28 || 32​
    SP:
    10 SP = +30% ATK/HP
    10 SP = +50% ATK/HP​
    20 SP = +120% Spark damage
    10 SP = +50% EWD
    10 SP = Raise ATK cap to 130k
    20 SP = +20% Spark damage to BB/SBB (up to 150%)
    40 SP = Add +125% EWD for 3 turns on BB/SBB
    20 SP = Add +180% ATK against ailed enemies for 3 turns on BB/SBB
    30 SP = Add +75% each ailment proc on BB/SBB
    30 SP = Add +30% Spark debuff (30% chance) for 1 turn on BB/SBB
     
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