Base Design & Inspiration!

Discussion in 'Star Wars: Commander' started by Revan, Aug 23, 2014.

  1. Minkee77

    Minkee77 Developer

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    This is actually 8 x-wings and a nuclear sub, but close enough.

     
  2. Balco

    Balco Level 4

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    Question: do the xwings damage the mortars through the shields or do they damage the shield health first?
     
  3. Filthy_SinBag

    Filthy_SinBag Level 9

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    Shields health first..which is a waste really
     
  4. skywlkr76

    skywlkr76 Level 41

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    Here's my current layout, with all vaults now under the shield. In the process of upgrading my turrets. Not real happy with it, but it will have to do for now until I come up with a better idea.

    rsz_photo_sep_29_2_03_26_pm.png
     
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  5. Filthy_SinBag

    Filthy_SinBag Level 9

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    Looks decent..I'd put all turrets inside the walls and I'd also alternate the vaults one on each end instead of both on the same end.
     
  6. Minkee77

    Minkee77 Developer

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    Looks good. I would switch the turrets out to the front as you upgrade them (the one under cunstruction is always in front).

    This makes it look easier to come in that way for an attacker. Even though the turrets aren't firing they still have to waste time destroying them. And then they're in range of the ones by the shield generator.

    I put the backside of my base at the edge of the map and moved turrets to the sides, outside the wall for extra crossfire inside. (where the research+squad center / barracks +transport are)
     
  7. skywlkr76

    skywlkr76 Level 41

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    I thought about moving all the turrets on the inside, and I might when I get to where I can build more walls. I tried the corner layout before, I may move back to it.
     
  8. Filthy_SinBag

    Filthy_SinBag Level 9

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    I've had better luck with corner bases only because its a risk for them to load in so close to the turrets and they get stuck by the wall until its gone.
     
  9. skywlkr76

    skywlkr76 Level 41

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    Moved back to the corner, still trying to figure out where to put my credit markets and refineries.

    rsz_photo_sep_29_3_49_30_pm.png
     
  10. Filthy_SinBag

    Filthy_SinBag Level 9

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    Have you taken a look at the leader board? You can get some decent ideas of what to try in a base design. Not all of it works but it gets you on the right path IMO
     
  11. skywlkr76

    skywlkr76 Level 41

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    I've looked at some of them, they all look walled into a corner with more turrets that I can build at this point.
     
  12. Balco

    Balco Level 4

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    Here is my base, not corner, but all mortars. Works pretty well for defense
    This is my current base, all mortars & not corner, seems to be very effective for defense so far.
    Base.PNG base2.PNG
     
  13. cwack1

    cwack1 Level 3

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    I like that. Lots of mortars.
     
  14. Suguru

    Suguru Level 12

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    Been having a good time with this design so far. I'm thinking ways to get turrets and mortars more distanced. I've finally understood the need to get all defense up to the same lvl as HQ so I stoped upgrading HQ to keep up with the rest. Don't have more than 4 credit and resource producers and all at lvl 4. Get more from pvp anyways.
    All you can't see is scattered all over the map in an equal distance.
    Any thoughts?
     

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  15. Filthy_SinBag

    Filthy_SinBag Level 9

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    Yea...I'd decimate that base..just sayin ;):p
     
  16. Suguru

    Suguru Level 12

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    Ok, like how? What should I change? I know I have to strengthen but any change?
     
  17. Filthy_SinBag

    Filthy_SinBag Level 9

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    I'm not going to aid the enemy bro...maybe an imp will give you some advise. All I can say is at lvl 6-7 I see your kind of bases all the time...3 stars every time..no joke!
     
  18. Suguru

    Suguru Level 12

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    Thanks Filty, really appreciate the help...
     
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  19. Dalle

    Dalle Level 11

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    Yeah and you are level 7 right sin bag, I also 3 star weaker enemies..
    I recall you saying in another thread that you always have 6 airstrikes ready, expensive but you 3 star all the time, no joke!
     
    Last edited: Oct 15, 2014
  20. Dan the Librarian

    Dan the Librarian Level 9

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    Having 6 airstrikes ready doesn't mean that someone uses 6 airstrikes to 3 star all his opponents.

    I'm only HQ6, but I always have 5 airstrikes ready... but I can't tell you the last time that I had to actually use one.

    Going through my attack history - 10 attacks - I have use air strikes exactly zero times.
     

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