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New Units Info [Kira/Feeva]

Discussion in 'Japanese Version' started by Steverion, Dec 25, 2014.

  1. Steverion

    Steverion Moderator

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    For other past units, go to this thread.
    http://appinvasion.com/threads/jp-units-compendium.398583/

    Code:
    EWD = Elemental Weakness Damage
    HoT = Heal over Time / Gradual Heal
    D0T = Damage over Time
    Heal when hit = heals for X-Y% of damage taken
    Spark Crit = chance for each Spark to crit
    Afflicted targets = targets with ailments
    CPP and/or IWS = Ailments (Curse, Paralysis, Poison - Injury, Weakness, Sickness)
    FWET and/or LD = Elements
    
    Arena AI guide by /u/Serafita = https://www.reddit.com/r/bravefrontier/comments/3q10nj/arena_ai_for_global_units_v3/
    
    line.png
    [​IMG]
    Unlimited Blade Works Kira

    Cost: 47
    Hits: 16 (3 DC/hit)
    Stats: 7875 HP || 2882 ATK || 2814 DEF || 2749 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC
    Arena Type: 6 (Mid position)

    LS: +80% ATK, +40% HP, +150% Crit damage, +150% Light/Dark EWD, +200% BB Mod when HP is above 50%
    ES: +125% Light EWD, +50% Spark damage, +100% Crit damage, 15% Reflect (25% chance)
    BB: 15 hits Light/Dark AoE (360%), 60% Crit rate, +50% Crit damage for 3 turns, Ignore Def for 2 turns
    SBB: 19 hits Light/Dark AoE (560%), 60% Crit rate, +50% Crit damage for 3 turns, 25% Spark debuff (25% chance) for 2 turns, -50% Atk/Def Down (30% chance) for 1 turn
    UBB: 23 hits Light/Dark AoE (1500%), +350% ATK, 60% Crit rate, +300% Crit damage, +450% Light/Dark EWD for 3 turns

    BC Costs: 26 || 24 || 30​
    Special Abilities:
    10 SP = +20% ATK/HP
    10 SP = +70% Spark damage
    15 SP = +100% Spark damage
    10 SP = +50% EWD
    10 SP = Increase max damage from 99k to 130k
    30 SP = ATK/DEF Down up to 2 turns on SBB
    30 SP = +25% Crit damage to BB/SBB
    45 SP = +130% Light/Dark EWD for 3 turns on BB/SBB
    20 SP = Add Light/Dark elements to attack for 3 turns on BB/SBB
    45 SP = -20% ATK/DEF Down buff (20% chance, 1 turn) for 3 turns on BB/SBB

    [​IMG]
    Literally Cataclysmic Feeva
    Fun fact: Feeva's unit ID is 6066x and the game is ending just as she gets her DE

    Cost: 47
    Hits: 16 (3 DC/hit)
    Stats: 7875 HP || 2882 ATK || 2814 DEF || 2749 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC
    Arena Type: 3 (Any position)

    LS: +40% Stats, +70% BC drop on Spark, +50% BB fill rate, +120% Spark damage for 2 turns after 20 BC received
    ES: +30% Stats when equipped with 叛神の罪過 (Sin of Rebellion), 20-25% heal when hit (25% chance), 5-8% HP drain
    BB: 32 hits AoE (370%), +150% ATK/DEF/REC, +50% BB fill rate, 7 BC/turn for 3 turns
    SBB: 42 hits AoE (580%), +150% ATK/DEF/REC, 20-25% heal when hit (25% chance), +35% BC/HC drop rate for 3 turns, 8 BC fill
    UBB: 26 hits AoE (1500%), +350% ATK/DEF/REC, +300% Spark damage, +100% BC/HC drop rate, +100% mitigation for 2 turns

    BC Costs: 27 || 25 || 30​
    Special Abilities:
    10 SP = +20% ATK/REC
    10 SP = +20% HP/DEF
    20 SP = +80% ATK/DEF/REC when BB is full
    10 SP = +80% Spark damage
    30 SP = +10% ATK/DEF/REC to BB/SBB
    30 SP = +5% heal when hit (10% chance) to SBB
    20 SP = Add 7 BC/turn for 3 turns on SBB
    50 SP = Add 2-3 BC on Spark buff for 3 turns on BB/SBB
    40 SP = Add +100% Spark damage for 3 turns on BB/SBB
    20 SP = +30% Spark damage on BB/SBB (up to 130%)

    line.png

    [​IMG]
    Good Guy Valen

    Cost: 50
    Hits: 9 (5 DC/hit)
    Stats: 8233 HP || 3064 ATK || 3367 DEF || 2836 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +60% HP/DEF, +10% Guard mitigation, 4-7 BC when hit, 1000-1200 HoT 10% REC)
    ES: +80% DEF when HP is full, +20% mitigation after receiving 5000 damage

    BB: 15 hits AoE (390%), 8 BC fill, +170% DEF buff for 3 turns, +50% mitigation for 1 turn
    SBB: 18 hits AoE (540%), 8 BC fill, +170% DEF buff, +10% Guard mitigation, 8 BC fill on guard for 3 turns, +50% mitigation for 1 turn
    UBB: 21 hits AoE (1600%), 98999-99999 HoT, +30% Guard mitigation, 50 BC when hit, +75% mitigation for 3 turns
    BC Cost: 28 || 30 || 32​
    Special Abilities:
    20 SP = +50% DEF
    10 SP = +20% ATK/HP
    20 SP = 2-3 BC when hit
    10 SP = 3-4 BC when hit​
    20 SP = null Ignore DEF
    20 SP = 2-turn mitigation
    30 SP = +2 BC fill to BB/SBB
    40 SP = Add 4-7 BC when hit for 3 turns on BB/SBB
    40 SP = Add +70% DEF -> ATK for 3 turns on BB/SBB
    20 SP = Add cure ailments/debuffs on BB/SBB


    [​IMG]
    God-mode sue Regil

    Cost: 50
    Hits: 13 (4 DC/hit)
    Stats: 8372 HP || 3214 ATK || 3133 DEF || 2781 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +50% Stats, +200% BB/SBB/UBB Mod, +10% all element mitigation, +50% BB fill rate
    ES: +50% ATK when HP is above 50%, chance to take 1 damage (10% chance)

    BB: 15 hits AoE (420%), +170% ATK, +450% BB Mod for 3 turns
    SBB: 19 hits AoE (200%, +700% based on HP remaining), 25% Spark debuff (25% chance) for 1 turns, +450% BB Mod, +150% Spark damage, +35% HP -> ATK for 3 turns
    UBB: 25 hits AoE (1500%, +1300% based on HP remaining), +35% HP buff, +600% BB Mod, +350% Spark damage, +75% mitigation for 3 turns
    BC Cost: 30 || 32 || 32​
    Special Abilities:
    25 SP = +50% Stats
    20 SP = +100% Spark damage
    10 SP = Increases MAX ATK from 99,999 to 130,000
    10 SP = Add +10% Stats to LS (up to 60%)
    30 SP = Add +5% all element mitigation to LS (up to 15%)
    30 SP = Add null ailments for 3 turns on BB/SBB
    45 SP = Add null EWD for 1 turn on BB/SBB
    30 SP = Add 2500-3500 burst Heal (+11% healer REC) to BB/SBB
    35 SP = +100% ATK/DEF to Light units for 3 turns on BB/SBB
    10 SP = +20% ATK/DEF to Light units for 3 turns on BB/SBB (up to 120%)​


    [​IMG]
    Cool Scythe Bro Zalvard

    Cost: 50
    Hits: 7 (7 DC/hit)
    Stats: 8196 HP || 3688 ATK || 2702 DEF || 2914 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +60% ATK/HP, 4-7 BC when hit, 5-10% HP drain, proc AI once (20% chance)
    ES: 20-25% heal when hit (25% chance), proc AI twice (40% chance)

    BB: 12 hits AoE (470%), 4 hits ST (600%), AI buff for 999 turns (10% proc chance), HP drain buff (50% chance to drain 4-6%) for 3 turns
    SBB: 16 hits AoE (620%), 5 hits AoE exclusive AoE to Light enemies (620%), AI buff for 999 turns (10% proc chance), +60% Crit rate, +75% Crit damage for 3 turns
    UBB: 22 hits AoE (2200%), AI buff for 999 turns (80% proc chance), +350% ATK, +300% Crit damage, +500% Dark EWD
    BC Cost: 29 || 32 || 33​
    Special Abilities:
    10 SP = +50% ATK
    10 SP = +0-80% ATK based on HP remaining
    15 SP = +100% Spark damage
    10 SP = +120% Spark damage​
    20 SP = +75% Crit damage
    10 SP = Increases MAX ATK from 99,999 to 130,000
    55 SP = Add +5% chance to AI proc on LS (up to 25% chance)
    50 SP = Add +150% EWD to Dark units for 3 turns on BB/SBB
    40 SP = Add -20% ATK Down buff (20% chance,1 turn) for 3 turns on BB/SBB


    Camilla, Freed, Owen

    [​IMG]
    氷艶の刃訝綺カミラ (Camilla)

    Cost: 50
    Hits: 13 (4 DC/hit)
    Stats: 8053 HP || 3364 ATK || 3042 DEF || 3041 REC
    Imp: 1500 HP || 600 ATK || 600 DEF || 600 REC

    LS: +60% ATK/HP, AoE normal attacks (30% chance, -50 damage), +50% Spark Crit (10% chance), +5% Item drop rate
    ES: +1 hit, +80% ATK/DEF for 2 turns after receiving 10 BC

    BB: 18 hits AoE (420%), +35% BC/HC drop rate, +1 hit count (+20% damage), +100% Spark damage for 3 turns
    SBB: 23 hits AoE (620%), +35% BC/HC drop rate, +1 hit count (+20% damage), 20-25% heal when hit (20% chance), 4-7 BC when hit, AoE normal attacks for 3 turns
    UBB: 27 hits AoE (1800%), +50% BC/HC drop rate, +10% Item drop rate, +3 hit count (100% damage), 100% heal when hit, 50 BC when hit for 3 turns
    BC Cost: 30 || 32 || 32​
    Special Abilities:
    15 SP = +30% ATK/REC
    15 SP = +30% DEF/HP
    10 SP = +80% Spark
    20 SP = null Ignore DEF
    10 SP = Increases MAX ATK from 99,999 to 130,000
    35 SP = Add +100% Spark damage for 3 turns on SBB
    10 SP = +30% Spark damage to BB/SBB (up to 130%)​
    30 SP = +10% BC/HC drop rate on BB/SBB (up to 45%)
    35 SP = +15% extra hit damage on BB/SBB (up to 35%)
    40 SP = +1 hit count on BB/SBB​


    [​IMG]
    翠旗統公フリード (Freed Chkn)

    Cost: 50
    Hits: 10 (5 DC/hit)
    Stats: 8186 HP || 3542 ATK || 3013 DEF || 2759 REC
    Imp: 1250 HP || 400 ATK || 800 DEF || 500 REC

    LS: +50% Stats, +15% mitigation (20% chance), -20% BB cost, +20% OD fill rate for 2 turns after 20 Sparks
    ES: +10% Stats to party, resist KO after Overdrive

    BB: 17 hits AoE (420%), +20% OD fill rate, 7 BC/turn, null ailments for 3 turns
    SBB: 22 hits AoE (620%), +20% OD fill rate, for 3 turns, +8% OD fill, null debuffs, Crits, and EWD for 1 turn
    UBB: 25 hits AoE (1500%, +1300% based on HP remaining), +300% OD fill rate for 2 turns, +75% mitigation, 5-8 BC on Spark for 3 turns
    BC Cost: 30 || 32 || 32​
    Special Abilities:
    10 SP = +20% Stats
    15 SP = +50% Stats​
    20 SP = null ailments
    10 SP = Increases MAX ATK from 99,999 to 130,000
    20 SP = +20% OD fill rate
    10 SP = +10% Stats to LS (up to 60%)
    45 SP = Add +50% BB fill rate for 3 turns on BB/SBB
    35 SP = +10% OD fill rate buff on BB/SBB (up to 30%)
    45 SP = Add cure ailments/debuffs on BB/SBB
    45 SP = Add 2500-3500 (+11% Healer REC) burst Heal on BB/SBB


    [​IMG]
    雷偉の仁神将オーエン (Owen)

    Cost: 50
    Hits: 10 (5 DC/hit)
    Stats: 8298 HP || 3655 ATK || 2904 DEF || 2643 REC
    Imp: 1250 HP || 800 ATK || 400 DEF || 500 REC

    LS: +60% ATK, +60% HP, +15% Water/Thunder mitigation, +150% Earth/Thunder EWD, +250% BB/SBB/UBB Mod
    ES: +0-100% ATK based on HP remaining, +50% Spark damage

    BB: 16 hits AoE (420%), +100% Thunder ATK/DEF, +125% Earth/Thunder EWD, +300% BB/SBB/UBB Mod
    SBB: 20 hits AoE (620%), +100% Thunder ATK/DEF, +125% Earth/Thunder EWD, +300% BB/SBB/UBB Mod, +30% HP->ATK for 3 turns
    UBB: 24 hits AoE (1800%), +350% Thunder ATK, +450% Earth EWD, +600% BB/SBB/UBB Mod, +60% HP->ATK, +80% Earth/Thunder mitigation for 3 turns
    BC Cost: 30 || 32 || 32​
    Special Abilities:
    10 SP = +30% ATK/HP
    15 SP = +100% Spark damage
    10 SP = +120% Spark damage​
    10 SP = Increases MAX ATK from 99,999 to 130,000
    45 SP = Add +30% HP -> DEF on SBB
    45 SP = +10% Water/Thunder mitigation for 2 turns on BB/SBB
    40 SP = +25% E/T EWD on BB/SBB (up to 150%)
    50 SP = +100% BB/SBB/UBB Mod on BB/SBB (up to 400%)
    30 SP = +20% Thunder ATK/DEF on BB/SBB (up to 120%)


    Credit to @Deathmax for the datamine.
     
    Last edited by a moderator: Jan 18, 2017 at 12:12 AM
  2. JonRingo

    JonRingo Level 18

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    Because who likes other sites. Gogo AI
     
  3. Wesbreng

    Wesbreng Level 11

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    @Steverion can you check again ragshelm LS? Because mine LS is 30% HP and atk + ignored def
     
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  4. Nighthunder

    Nighthunder Level 12

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    You should sticky this... and maybe eventually turn this into an entire collection with all the batches with their info... Just an opinion.
     
  5. Steverion

    Steverion Moderator

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    Apologies. It is fixed. :)

    I put some thought into this. Might be interesting. Maybe I can make it like Nico Live thread...This will of course save the clogged space with all those stickied threads haha.

    With that being said, the info for starters are in. Adding Zegar tier now.
     
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  6. Trystansr

    Trystansr Level 60

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    Might I suggest a slightly different approach?
    If you're going to compile an entire unit roster, post it in the units section.
    Then you can link to that, and keep this thread for the units that are only in JP.
     
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  7. LViper

    LViper Level 12

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    @Steverion
    Arus
    LS: 15% ignored def + 100% boost crit dmg.
    BB: 11 massive AoE (520%) + 8 BC fill.
    SBB: 16 massive single (620%) + refill SBB.

    im pretty sure Arus bb is Single target not AoE correct me if im wrong
     
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  8. Talukita

    Talukita Moderator

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    It IS single, else he would have been a god tier unit that wrecks Zelnite face (not like he isn't already a top tier DPS BB fill unit though)
     
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  9. Jonoru

    Jonoru Level 19

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    so I just got Balgeos, would he be useful for an actual meta team, because his Leader skill seems op, and the sbb goes well with it. Other than being your leader, I see him being a hindrance on a team with his SBB. Asking because I just summoned him
     
  10. Steverion

    Steverion Moderator

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    Oh wow, I just made him even more OP ._. haha.

    Well posting it in Unit Subforum would be a spoiler/not Global-related ._.
    I'm not compiled an entire unit roster, there's already a thread on that in Unit subforum lol.

    I can just add new units on top, and keep recent old units on the bottom via a spoiler tag.
     
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  11. Trystansr

    Trystansr Level 60

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    But how are you going to keep it from turning into an entire unit thread? Rotate units out when older than 2 or 3 batches?
    Because if you don't take old units out, then eventually everything will end up in here anyways.
     
  12. Kuttrax

    Kuttrax Moderator

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    Updating "triannual" IMO would prevent this from being too crowded
     
  13. Rexrexo

    Rexrexo Level 19

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    I'm using him for quests, and sometimes raid if I manage to get a Rosetta friend as reinforcement.

    As for trial, I have no idea, his damage is high and with bosses ignoring defense you probably don't even need to think much and just use his SBB. (Since it stacks with normal ATT buff like Kuda's)

    Makes a good mono dark team against high crit resist / crit immune bosses. =]

    Cons : His hit count is terrible, and his only use for quest is to apply status, and apparently its one of the two hard-to-use-status. Curse and Poison.

    But then it's awesome for clearing missions . :>
     
  14. Jonoru

    Jonoru Level 19

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    Hmm he really seems to me like he would go extremely well with any sort of mono team with a 7* leader, the decrease in defence is countered by your starters 30% HP. So Mono electric seems like the best place to put him, potentially with Eze/Him as leader
     
  15. 種ちゃん

    種ちゃん Level 26

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    I'm pretty sure you two are talking about different units lol
     
  16. Rexrexo

    Rexrexo Level 19

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    Ohhh. =P just noticed. HAHA. Was too sleepy. =x.

    And that huh..

    Heard it's a hindrance because it's like Farlon's Buff. HAHA
     
  17. Steverion

    Steverion Moderator

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    Oh no, I just keep them until Global release it. Because by then, people can easily check the English wiki and get their info, rather than having to go to Gaym/translate their abilities. This is just to save time.
     
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  18. find sefia

    find sefia Level 10

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    so rosetta does 75% dmg in spark? or...?
     
  19. Steverion

    Steverion Moderator

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    Her LS is, 75% during spark.
     
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  20. Steverion

    Steverion Moderator

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    Added pictures :D
     
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