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Future Patches and Units

Discussion in 'Units' started by Cactus, Feb 7, 2014.

  1. Online
    Cactus

    Cactus Level 22

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    - Before Reading -

    -This thread contains spoilers. View with discretion.
    -I have hyperlinked all of the units if you would like information regarding their stats.
    初期 - Initial Stats
    ロード - Lord
    アニマ - Anima
    ブレイカー - Breaker
    ガーディアン - Guardian
    オラクル - Oracle
    通常攻撃回数 - Hit Count
    BB/SBB回復速度 - BC Fill Rate
    -To view information on units and patches already released click here
    -I ask that you cite my name and the URL of this page when posting anything taken directly off of this thread.
    -Please let me know if I have made any errors.

    - UNITS -

    Released in JP: 4/18
    Predicted Arrival Date (Global): Mid July

    [​IMG]

    * Aisha (6*)
    Leader Skill: Large increase to BB gauge each turn (3BC/Turn)
    BB: Multiple target, 12-hit combo
    SBB: Multiple target, 15-hit combo that boosts critical hit rate for 3 turns
    Stats at 6* (Lord): 6071/1825/1602/1688
    Hit Count: 6
    * Rickel (6*)
    Leader Skill: Large increase to spark damage and large increase to HC produced
    BB: Single target, 18-hit combo that has a chance of inflicting paralysis and poison
    SBB: Single target, 20-hit combo that has a chance of inflicting paralysis and poison
    Stats at 6* (Lord): 5565/2001/1325/2238
    Hit Count: 16
    * Il +Mina (6*)
    Leader Skill: Immune to abnormal status effects, and 10% boost to def and rec of all units
    BB: Multiple target, 10-hit combo
    SBB: Multiple target, 13-hit combo that restores HP for 3 turns
    Stats at 6* (Lord): 5923/1786/1644/1752
    Hit Count: 8
    * Amy (6*)
    Leader Skill: Increases def and atk of all units by 25%
    BB: Single target, 10-hit combo that has a chance of inflicting injury and weakness
    SBB: Multiple target, 13-hit combo that has a chance of inflicting injury and weakness
    Stats at 6* (Lord): 6454/1753/1693/1582
    Hit Count: 9
    * Sefia (6*)
    Leader Skill: 50% boost in atk power to light units and increase to BB fill rate (1.2x)
    BB: Multiple target, 12-hit combo that has a chance of inflicting paralysis
    SBB: Multiple target, 15-hit combo that has a chance of inflicting paralysis
    Stats at 6* (Lord): 5999/2080/1782/1443
    Hit Count: 10
    * Kikuri (6*)
    Leader Skill: 50% boost in atk power to dark units and increase to BB gauge fill rate (1.2x)
    BB: Multiple target, 12-hit combo that has a chance of inflicting curse
    SBB: Multiple target, 15-hit combo that has a chance of inflicting curse
    Stats at 6* (Lord): 6055/1933/1651/1720
    Hit Count: 12

    [​IMG]

    * Centaur (6*)
    Leader Skill: Huge increase in the effectiveness of BC (1.5x)
    BB: Multiple target, 11-hit combo that increases damage dealt during spark for 3 turns
    SBB: Multiple target, 15-hit combo that increases damage dealt during spark and boosts critical hit rate for 3 turns
    Stats at 6* (Lord): 6222/2061/1653/1562
    Hit Count: 9
    * Tesla (6*)
    Leader Skill: 20% boost to def and HP of all units, and chance of mitigating a small amount damage
    BB: 50% damage reduction for one turn
    SBB: 50% damage reduction for one turn and large increase to def all units
    Stats at 6* (Lord): 6397/1653/1959/1421
    Hit Count: ?
    * Golem (6*)
    Leader Skill: 20% boost to def and HP of all units, and chance of mitigating a small amount damage
    BB: Multiple target, 10-hit combo
    SBB: Multiple target, 12-hit combo
    Stats at 6* (Lord): 6173/2182/1836/1245
    Hit Count: 10
    * Elsiel (6*)
    Leader Skill: Immune to abnormal status effects, and 10% boost to HP of all units
    BB: Multiple target, 12-hit combo that increases BC drop for 3 turns
    SBB: Multiple target, 14-hit combo that increases BC and HC drop for 3 turns
    Stats at 6* (Lord): 6032/1879/1731/1800
    Hit Count: 8
    * Lebra (6*)
    Leader Skill: Large increase to spark damage and an increase in the amount of BC produced
    BB: Increases REC, DEF and ATK for 3 turns
    SBB: Multiple target, 10-hit combo that increases REC, DEF and ATK for 3 turns
    Stats at 6* (Lord): 5944/2000/1711/2000
    Hit Count: 6
    * Lira (6*)
    Leader Skill: 25% boost to atk of all units and chance of inflicting a random status effect to target(s). Status effects can can be inflicted by any of your units
    BB: Multiple target, 11-hit combo
    SBB: Single target, 13-hit combo
    Stats at 6* (Lord): 5850/1941/1795/1795
    Hit Count: 8



    Released in JP: 4/25
    Predicted Arrival Date (Global): Mid-Late July

    [​IMG]

    * Faron (6*)
    Leader Skill: 65% boost in atk power to fire units
    BB: Multiple target, 9-hit combo
    SBB: Multiple target, 12-hit combo. For 3 turns Faron's atk is increased by 300% at the cost of losing 50% def.
    Stats at 6* (Lord): 6202/1800/1800/1800
    Hit Count: 8
    * Signes (6*)
    Leader Skill: Reduces damage from fire-based attacks by 15% and increases elemental weakness damage dealt to fire units
    BB: Multiple target, 9-hit combo that has a chance of causing injury
    SBB: Multiple target, 11-hit combo that has a high chance of inflicting injury. Increases atk of water units for 3 turns
    Stats at 6* (Lord): 6373/2201/1533/1432
    Hit Count: 7
    * Lurie (6*)
    Leader Skill: Reduces damage from thunder-based attacks by 15% and increases elemental weakness damage dealt to thunder units
    BB: Multiple target, 10-hit combo that increases HC drop for 3 turns
    SBB: Multiple target, 12-hit combo that increases HC drop for 3 turns. Increases atk of earth units for 3 turns
    Stats at 6* (Lord): 5905/1925/1502/2100
    Hit Count: 8
    * Lina (6*)
    Leader Skill: 65% boost in atk power to thunder units
    BB: Multiple target, 8-hit combo that has a chance of causing paralysis
    SBB: Multiple target, 10-hit combo that has a high chance of causing paralysis and curse
    Stats at 6* (Lord): 6000/2063/1731/1753
    Hit Count: 5
    * Sodius (6*)
    Leader Skill: Reduces damage from dark-based attacks by 15% and increases elemental weakness damage dealt to dark units
    BB: Multiple target, 10-hit combo that increases spark damage for 3 turns
    SBB: Multiple target, 12-hit combo that increases spark damage for 3 turns. Increases atk of light units for 3 turns
    Stats at 6* (Lord): 6302/1903/1903/1551
    Hit Count: 8
    * Lunaris (6*)
    Leader Skill: 65% boost in atk power to dark units
    BB: Multiple target, 11-hit combo that has a chance of causing weakness
    SBB: Multiple target, 11-hit combo. Cures abnormal status effects, and prevents abnormal status effects for 3 turns
    Stats at 6* (Lord): 5905/2163/1948/1475
    Hit Count: 10

    [​IMG]

    * Lamuna
    Leader Skill: Reduces damage from earth-based attacks by 15% and increases elemental weakness damage dealt to earth units
    BB: Multiple target 11-hit combo that raises def of all units for 3 turns
    SBB: Multiple target 13-hit combo that raises def of all units for 3 turns. Increases atk of fire units for 3 turns
    Stats at 6* (Lord): 5951/2055/1535/2094
    Hit Count: 6
    * Ledion
    Leader Skill: 65% boost in atk power to water units
    BB: Multiple target, 12-hit combo that increases spark damage for 3 turns
    SBB: Multiple target, 14-hit combo that increases spark damage for 3 turns and ignores enemy def for 2 turns
    Stats at 6* (Lord): 6022/1911/1911/1679
    Hit Count: 6
    * Filia
    Leader Skill: 65% boost in atk power to earth units
    BB: Multiple target, 10-hit combo
    SBB: Multiple target, 13-hit combo. Regenerates BB gauge of all allies for 3 turns
    Stats at 6* (Lord): 6248/1984/1601/1722
    Hit Count: 7
    * Grive
    Leader Skill: Reduces damage from water-based attacks by 15% and increases elemental weakness damage dealt to water units
    BB: Multiple target, 13-hit combo that has a chance of inflicting weakness
    SBB: Multiple target, 13-hit combo that has a chance of inflicting weakness. Increases atk of thunder units for 3 turns
    Stats at 6* (Lord): 6043/2229/1484/1721
    Hit Count: 12
    * Aryuto
    Leader Skill: 65% boost in atk power to light units
    BB: Multiple target, 11-hit combo that has a chance of inflicting injury
    SBB: Multiple target, 14-hit combo. Regenerates BB gauge and HP of all allies for 3 turns
    Stats at 6* (Lord): 6182/1754/1918/1810
    Hit Count: 9
    * Zephyr
    Leader Skill: Reduces damage from light-based attacks by 15% and increases elemental weakness damage dealt to light units
    BB: Multiple target, 13-hit combo that ignores enemy def for 2 turns
    SBB: Multiple target, 15-hit combo that ignores enemy def for 2 turns. Increases atk of dark units for 3 turns
    Stats at 6* (Lord): 6304/1850/1850/1603
    Hit Count: 9



    Released in JP: 5/12
    Predicted Arrival Date (Global): Early August

    [​IMG]


    * Michele (6*)
    Leader Skill: 50% boost to atk and 10% boost HP for rainbow team (5 units who are different in element)
    BB: Assigns fire attribute to all units and increases atk by 100% for 3 turns
    SBB: Multiple target, 18-hit combo that assigns fire attribute to all units and increases atk by 150% for 3 turns
    Stats at 6* (Lord): 5532/1928/1505/1794
    Hit Count: 15
    * Tiara (6*)
    Leader Skill: 50% boost to atk and increase to BB gauge each turn for rainbow team (5 units who are different in element)
    BB: Assigns water attribute to all units and restores HP for 3 turns
    SBB: Multiple target, 12-hit combo that assigns water attribute to all units and restores HP for 3 turns
    Stats at 6* (Lord): 5435/1559/1768/2233
    Hit Count: 7
    * Zelban (6*)
    Leader Skill: 50% boost to atk and 10% boost to def and rec for rainbow team (5 units who are different in element)
    BB: Assigns earth attribute to all units and increases def for 3 turns
    SBB: Multiple target, 12-hit combo that assigns earth attribute to all units and increases def for 3 turns
    Stats at 6* (Lord): 5524/1501/1829/2000
    Hit Count: 7
    * Lodin (6*)
    Leader Skill: 50% boost to atk and increase to BB fill rate (1.2x) for rainbow team (5 units who are different in element)
    BB: Assigns thunder attribute for 3 turns and fills BB gauge of all units
    SBB: Multiple target, 14-hit combo that assigns thunder attribute and fills BB gauge of all units
    Stats at 6* (Lord): 5173/2125/1532/1823
    Hit Count: 9
    * Melchio (6*)
    Leader Skill: Chance of ignoring defense and 25% boost to atk of all units
    BB: Assigns light attribute to all units and prevents abnormal status effects for 3 turns
    SBB: Multiple target. 15-hit combo that deals fire, water, earth, thunder, and light damage. Assigns light attribute to all units and prevents abnormal status effects for 3 turns
    Stats at 6* (Lord): 5511/1771/1881/1881
    Hit Count: 11
    * DUEL-SGX (6*)
    Leader Skill: Chance of ignoring defense and 25% boost to atk of all units
    BB: Assigns dark attribute to all units and increases chance of critical hit for 3 turns
    SBB: Multiple target, 20-hit combo that assigns dark attribute to all units and increases chance of critical hit for 3 turns
    Stats at 6* (Lord): 5676/1592/1832/1520
    Hit Count: 15



    Released in JP: 5/27
    Predicted Arrival Date (Global): Mid August

    [​IMG]

    * Dhia
    Leader Skill: 50% boost to atk and increase to BB fill rate (1.2x) for rainbow team (5 units who are different in element)
    BB: Random target, 14-hit combo that assigns thunder attribute to all units for 3 turns
    SBB: Multiple target, 16-hit combo that assigns thunder attribute to all units and increases BC drop rate for 3 turns
    Stats at 6* (Lord): 5643/2190/1433/1948
    Hit Count: ?
    * Lukina
    Leader Skill: 50% boost to atk for rainbow team (5 units who are different in element) and low chance of ignoring def
    BB: Single target, 14-hit combo that assigns earth attribute to all units for 3 turns
    SBB: Multiple target, 16-hit combo that assigns earth attribute and increases atk to all units for 3 turns
    Stats at 6* (Lord): 5847/1921/1921/1523
    Hit Count: 12
    * Darvaan
    Leader Skill: 50% boost to atk and 10% boost to HP for rainbow team (5 units who are different in element)
    BB: Multiple target, 11-hit combo that assigns water attribute to all units for 3 turns
    SBB: Single target, 14-hit combo that has a chance of inflicting injury and paralysis. Assigns water attribute to all units for 3 turns
    Stats at 6* (Lord): 6300/1789/1789/1550
    Hit Count: ?
    * Bran
    Leader Skill: 50% boost to atk and increase in spark damage for rainbow team (5 units who are different in element)
    BB: Multiple target, 13-hit combo that assigns fire attribute to all units for 3 turns
    SBB: Multiple target, 16-hit combo that assigns fire attribute and increases def to all units for 3 turns
    Stats at 6* (Lord): 5400/2000/1805/1999
    Hit Count: ?
    * Themis
    Leader Skill: 50% boost to atk and increase to HC drop rate for rainbow team (5 units who are different in element)
    BB: Assigns dark attribute for 3 turns, increases rec for 3 turns, and restores large amount of HP
    SBB: Assigns dark attribute for 3 turns, greatly increases rec for 3 turns, and restores large amount of HP
    Stats at 6* (Lord): 5924/1720/1645/2021
    Hit Count: 10
    * Elk
    Leader Skill: 50% boost to atk and increase to BB gauge each turn for rainbow team (5 units who are different in element)
    BB: Random target, 12-hit combo that assigns light attribute to all units for 3 turns
    SBB: Random target, 15-hit combo that assigns light attribute to all units and BB gauge for 3 turns
    Stats at 6* (Lord): 6100/1742/1786/1750
    Hit Count: 9



    Released in JP: 6/15
    Predicted Arrival Date (Global): Late August


    [​IMG]

    * Vishura (6*)
    Leader Skill: Chance of inflicting a random status effect and increase to crit damage
    BB: Multiple target, 11-hit combo that has a chance of inflicting curse
    SBB: Multiple target, 13-hit combo that increases BB gauge when taking damage for 3 turns
    Stats at 6* (Lord): 5900/1999/1823/1500
    Hit Count: ?
    * Reeze (6*)
    Leader Skill: Prevents abnormal status effects and gives a small chance of increasing BB gauge when taking damage.
    BB: Multiple target, 11-hit combo that has a chance of causing paralysis
    SBB: Multiple target, 14-hit combo that increases Reeze's atk, def, and rec.
    Stats at 6* (Lord): 6404/1905/1601/1522
    Hit Count: 10
    * Dilma (6*)
    Leader Skill: Increase to BB gauge each turn and increase in spark damage
    BB: Multiple target, 2-hit combo that ignores enemy defense for 2 turns
    SBB: Multiple target, 2-hit combo that ignores enemy defense for 2 turns and fully heals Dilma's HP for 3 turns
    Stats at 6* (Lord): 6000/2203/1481/2000
    Hit Count: 4
    * Rashil (6*)
    Leader Skill: Increase to BB gauge each turn. More BC are generated during spark
    BB: Restores HP and increases chance of critical hit for 3 turns
    SBB: Restores HP, increases chance of critical hit for 3 turns, and negates damage taken to self for 1 turn
    Stats at 6* (Lord): 5721/1522/1868/1983
    Hit Count: 7
    * Lilith (6*)
    Leader Skill: 65% atk boost to rainbow team. (5 units who are different in element)
    BB: Single target, 15-hit combo
    SBB: Single target, 16-hit combo that fully restores Lilith's BB gauge
    Stats at 6* (Lord): 6005/1823/1792/1649
    Hit Count: 9
    * Logan (6*)
    Leader Skill: 65% atk boost to rainbow team. (5 units who are different in element)
    BB: Single target, 13-hit combo. Absorbs target's HP.
    SBB: Multiple target, 16-hit combo. For 3 turns Logan's atk is increased by 300% at the cost of losing 50% def
    Stats at 6* (Lord): 5844/2100/1774/1471
    Hit Count: 9



    Released in JP: 6/27
    Predicted Arrival Date (Global): Late August-Early September


    [​IMG]

    * Ruza
    Leader Skill: Large increase to spark damage and an increase in the amount of BC produced
    BB: Single target, 15-hit combo that has a chance of inflicting weakness
    SBB: Multiple target, 28-hit combo that increases damage dealt during spark
    Stats at 6* (Lord): 6021/2179/1718/1718
    Hit Count: ?
    * Fii
    Leader Skill: Reduces amount of BC required to fill BB gauge
    BB: Multiple target, 12-hit combo that increases HC drop for 3 turns
    SBB: Multiple target, 15-hit combo that increases HC drop and effectiveness for 3 turns
    Stats at 6* (Lord): 5976/1722/1852/2052
    Hit Count: ?

    * Nalmika
    Leader Skill: Chance of inflicting a random status effect and increase to spark damage
    BB: Single target, 11-hit combo that has a high chance of inflicting a random status effect
    SBB: Multiple target, 14-hit combo that has a high chance of inflicting a random status effect
    Stats at 6* (Lord): 6053/1833/1734/1835
    Hit Count: 8

    * Uda
    Leader Skill: Huge increase in the effectiveness of BC (1.5x)
    BB: Multiple target, 12-hit combo
    SBB: Multiple target, 15-hit combo that increases BC drop
    Stats at 6* (Lord): 6032/1950/1950/1702
    Hit Count: ?

    * Selha
    Leader Skill: Reduces amount of BC required to fill BB gauge
    BB: Single target, 12-hit combo that has a chance of inflicting weakness and injury
    SBB: Multiple target, 30-hit combo that has a chance of inflicting weakness and injury
    Stats at 6* (Lord): 6040/1851/1703/1896
    Hit Count: ?
    * Kaja
    Leader Skill: When a unit is under 30% HP its attack power greatly increases
    BB: Multiple target, 10-hit combo that has a chance of inflicting injury
    SBB: Multiple target, very powerful 15-hit combo that has a chance of inflicting injury
    Stats at 6* (Lord): 6058/2232/1751/1355
    Hit Count: ?



    HR REWARDS

    [​IMG]
    HR 6
    * Seria
    Leader Skill: 20% boost to atk and def of all units
    BB: Multiple target, 8-hit combo
    Stats at 5* (Lord): 4805/1550/1417/1610
    Hit Count: 6


    [​IMG]
    HR 11
    * Lugina
    Leader Skill: 50% boost to atk and def of all units (2 turns)
    BB: Multiple target, 10-hit combo
    Stats at 5* (Lord): 5430/1860/1300/1200
    Hit Count: 7


    [​IMG]
    HR 16
    * Paris
    Leader Skill: Chance of BB gauge increasing when taking damage
    BB: Multiple target, 6-hit combo
    Stats at 5* (Lord): 5000/1720/1570/1329
    Hit Count: 5


    [​IMG]
    HR 21
    * Tilith
    Leader Skill: Increase to BB gauge each turn and immunity to abnormal status effects
    BB: Restores HP of all units and increases BB gauge
    Stats at 5* (Lord): 5300/1599/1599/2000
    Hit Count: ?



    SUMMONERS' RESEARCH LAB

    [​IMG]
    Released 4/10
    * Karl
    Leader Skill: Chance of BB gauge increasing when attacking
    BB: Multiple target, 8-hit combo
    Stats at 5* (Lord): 5323/1733/1523/1389
    Hit Count: 6

    [​IMG]
    Released in JP: 3/17
    Predicted Arrival Date (Global): July

    *(*) Grah
    Leader Skill: 20% boost to hp, atk, def and rec of all units. Reduces light and dark damage by 15%
    BB: Multiple target, 13-hit combo that deals light and dark damage. Increases light and dark damage for 2 turns.
    Stats at 5* (Lord): 5112/1799/1700/1500
    Hit Count: 10

    [​IMG]
    Released in JP: 6/29
    Predicted Arrival Date (Global): September
    * Maxwell
    Leader Skill: Large boost in critical hit and elemental weakness damage
    BB: 15 combo powerful Light attack on all enemies
    SBB: 33 combo massive Light attack on all enemies and boost to critical rate
    Stats at 6* (Lord): 6200/2000/2000/2000
    Hit Count: ?


    I will be updating this thread constantly. I hope it is of some use to everyone trying to plan their teams around future content. : )

    ~Cactus
    :
    Last edited: Jul 18, 2014 at 10:27 PM
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    Inspy

    Inspy Level 34

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    WHYYYYY

    Din & Roland = So bad character design .___.
    Din has no eye brows while Roland looks like a dwarf wizard wtf
    SurfacePen, Megalol and RailTracer like this.
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    Endurah

    Endurah Level 5

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    Can not wait for Kikkuri and Sefia for rainbow teams to be OP. :)

    Thanks for the awesome post!

    EDIT: NVM I misread they are propietary......

    So when can we expect +50% for rainbow?
    burn and Larry Luizzi like this.
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    Cactus

    Cactus Level 22

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    Roland is pretty cool. Not sure if you've seen him on the jp version, but he has some nice animations.

    I can't wait for Edea she's one of my favorite units. Edea > Rokusu > Roland > Din (imo)
  5. Online
    Cactus

    Cactus Level 22

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    Glad you find it useful!

    You can expect to see 50% rainbow in 4-5 months.
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    Genosis

    Genosis Level 15

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    Rainbow 50% seems to be in 3~ months time. Sooooo...

    *Shruggs*
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    Exomega255

    Exomega255 Level 29

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    so get the gems saved up.
    Cactus likes this.
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    Genosis

    Genosis Level 15

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    I am just praying for a Gem sale before Asha... *Sigh*
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    DaWicked

    DaWicked Level 10

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    Damn..have to change my pants..Ooo Sefia
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    Viica

    Viica Level 20

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    Awesome work!! Keep it up man, can't wait til you catch up with the updates :). I hope this thread gets a sticky.
  11. Online
    Cactus

    Cactus Level 22

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    Updated with release of 50% rainbow units : )

    Edit: going to add in release of 6* starter units now.
    Viica likes this.
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    Viica

    Viica Level 20

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    You give me orgasms.
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    Cactus

    Cactus Level 22

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    :p

    Starters added.

    Adding 5* zegar/zephu/weiss/lario/luna/mifune
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    CirnoIsTheGreatest

    CirnoIsTheGreatest Level 26

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    Oh bless you cactus :D
    i was just thinking it would be awesome if someone were to organize the release dates
    so we can further speculate when/which we get haha.
    Good Job.
    only different thing id do is add pictures for each one so people know whos whos but still awesome.
    Cactus likes this.
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    Inspy

    Inspy Level 34

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    I love this cactus crusader :D
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    Cactus

    Cactus Level 22

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    Thanks!

    I'll start adding pictures tomorrow. :D (Or today... :p)
    Last edited: Feb 7, 2014
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    Hiriko

    Hiriko Level 9

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    Oh boy, hopeful Edea does come out next month. Hmm wonder if I should try to Rare Summon there, or wait another so I can possibly get the Twins and Edea... but thats more units in the pool. Decisions decisions.
  18. Online
    CirnoIsTheGreatest

    CirnoIsTheGreatest Level 26

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    I'm really digging edea too :D
    i have two on my jp friends list and theyre pretty damn strong.
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    Cactus

    Cactus Level 22

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    Starting to add pictures. How does it look? :D
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    Sheltis

    Sheltis Level 21

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    There's already rainbow units in my stickied future update thread. :p

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