Future Patches and Units - Updated 10/31

Discussion in 'Units' started by Cactus, Feb 7, 2014.

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    Cactus

    Cactus Level 23

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    - Before Reading -

    -This thread contains spoilers. View with discretion.
    -I have hyperlinked all of the units if you would like information regarding their stats.
    初期 - Initial Stats
    ロード - Lord
    アニマ - Anima
    ブレイカー - Breaker
    ガーディアン - Guardian
    オラクル - Oracle
    通常攻撃回数 - Hit Count
    BB/SBB回復速度 - BC Fill Rate
    -To view information on units and patches already released click here
    -I ask that you cite my name and the URL of this page when posting anything taken directly off of this thread.
    -As of 9/3 predicted release dates have been scrapped.
    -Please let me know if I have made any errors.

    - UNITS -

    Released to JP: 8/25

    [​IMG]

    * Orven
    Leader Skill: Chance of ignoring defense and increasing BB gauge when attacking
    BB: Multiple target, 10-hit combo that has a chance of inflicting poison and injury
    SBB: Multiple target, 14-hit combo that increases attack for 3 turns and ignores enemy defense for 2 turns
    Stats at 6* (Lord): 6055/2142/1951/1713
    Hit Count: 6
    * Aris
    Leader Skill: Increase to BB gauge every turn and increase to the drop rate of HC
    BB: Multiple target, 13-hit combo that has a chance of inflicting weakness
    SBB: Multiple target, 16-hit combo that restores HP and has a chance of inflicting weakness
    Stats at 6* (Lord): 6023/1990/1903/1942
    Hit Count: 8
    * Faris
    Leader Skill: Huge increase to BC fill rate (1.5x)
    BB: Single target, 30-hit combo that increases HC drop rate
    SBB: Multiple target, 20-hit combo that increases HC drop rate and increases chance of critical hit for 3 turns
    Stats at 6* (Lord): 5962/1964/1779/2100
    Hit Count: 13
    * Galnan
    Leader Skill: Large increase to damage and BC produced during spark
    BB: Increase to BB gauge, chance of critical hit, and spark damage for 3 turns
    SBB: Multiple target, 15-hit combo that increases chance of critical hit and spark damage for 3 turns
    Stats at 6* (Lord): 6061/2054/2054/1600
    Hit Count: 11
    * Olga
    Leader Skill: Huge increase to spark damage
    BB: Multiple target, 6-hit combo
    SBB: Multiple target, very powerful 2-hit combo that increases atk for 3 turns
    Stats at 6* (Lord): 6177/2321/1903/1462
    Hit Count: 5
    * Elsa
    Leader Skill: Huge increase to BC fill rate (1.5x)
    BB: Multiple target, 13-hit combo that has a chance of inflicting curse
    SBB: Multiple target, 30-hit combo that increases damage dealt during spark and has a chance of inflicting curse
    Stats at 6* (Lord): 5901/2083/1884/1964
    Hit Count: 10

    Released in JP: 9/24

    [​IMG]

    *
    Urukina
    Leader Skill: 15% reduction in BC required to activate BB, 25% boost to ATK of all units
    BB: AoE heal, remove all status ailments
    SBB: 17 hit fire AoE, remove all status ailments, prevent status ailments for 3 turns
    Stats at 6* (Lord): 5955/1990/1902/2000
    Hit Count: 9

    * Kuura
    Leader Skill: 30% HP to all units, slightly recover HP each turn
    BB: 12 hit water AoE, increase BB gauge of all units (8BC)
    SBB: 16 hit water AoE, boost (115%) to ATK of all units, slightly increase BB gauge of all units for 3 turns (4BC/turn)
    Stats at 6* (Lord): 6024/2001/1852/1983
    Hit Count: 8

    * Thia
    Leader Skill: Boost DEF of all units by 25% and large boost (50%) in effectiveness of HC
    BB: Greatly recover HP for all allies, gradually recover HP of all units for 3 turns
    SBB: Greatly recover HP for all allies, slightly increase HP and BB gauge of all units for 3 turns (4BC/turn)
    Stats at 6* (Lord): 6085/1800/1984/2022
    Hit Count: 10

    * Rogen
    Leader Skill: Chance (15%) of ignoring DEF when attacking, boost (100%) in critical damage
    BB: 1 hit Thunder attack on a single target and probable (80%) chance to weaken
    SBB: 1 massive hit Thunder attack on a single target and fill own SBB gauge
    Stats at 6* (Lord): 6072/2314/1903/1599
    Hit Count: 1

    * Naruza
    Leader Skill: Large boost (40%) in BB gauge fill rate and chance of reduction in damage taken (10% chance of 20% damage reduced)
    BB: Reduce damage taken by 50% for 1 turn and prevent status ailments for 3 turns for all units
    SBB: Reduce damage taken by 50% for 1 turn, prevent status ailments for 3 turns, increase BB gauge when attacked for 3 turns (5-6BC/hit taken)
    Stats at 6* (Lord): 6105/1950/1950/1950
    Hit Count: 16

    * Kuda
    Leader Skill: Large reduction (20%) in BC required to activate BB
    BB: 18 hit dark AoE, boost to attack for 3 turns for all units (70%)
    SBB: 23 hit dark AoE, boost (100%) to attack for 3 turns for all units, boost (40%) to critical hit rate for 3 turns for all units
    Stats at 6* (Lord):
    Hit Count: 15

    Released in JP 10/15

    [​IMG]

    * Agni 6*
    Leader Skill: 25% boost to Atk for all units % 15% reduction in damage from Earth types
    BB: 16 hit Fire attack on a single enemy & probable (80%) Injury effect
    SBB: 21 hit AoE with probable (80%) Injury affect and increase BB gauge each turn (4BC/turn) for 3 turns
    Stats at 6* (Lord): 6163/1933/1653/1420
    Hit Count: 12

    * Sergio 6*
    Leader Skill: 25% boost to Atk for all units % 15% reduction in damage from Fire types
    BB: 15 hit Water attack on a single enemy & probable (80%) Weak effect
    SBB: 17 hit Water attack on a single enemy with probably (80%) Injury effect and fills own BB gauge
    Stats at 6* (Lord): 6037/1805/1720/1720
    Hit Count: 12

    * Lidith 6*
    Leader Skill: 25% boost to Atk for all units % 15% reduction in damage from Thunder types
    BB: 18 hit Earth attack on a single enemy & boost (100%) to HC drop rate
    SBB: 22 hit Earth AoE,, boost (70%) to HC drop rate, negate status ailments for 3 turns
    Stats at 6* (Lord): 5822/1860/1521/1959
    Hit Count: 13

    * Falma 6*
    Leader Skill: 25% boost to Atk for all units % 15% reduction in damage from Water types
    BB: 15 hit Thunder attack on single enemy & probable (80%) Paralysis effect
    SBB: 19 hit Thunder AoE, probable (60%) Paralysis effect and greatly boosts Atk (70%), Def (70%), and Rec (70%) of all allies for 3 turns
    Stats at 6* (Lord): 6000/1884/1632/1650
    Hit Count: 11

    * Heidt 6*
    Leader Skill: 25% boost to Atk for all units % 15% reduction in damage from Dark types
    BB: 20 hit Light attack on a single enemy & boost to BC (50%) and HC (30%) drop rate
    SBB: 20 hit Light AoE, boost to BC (50%) and HC (30%) drop rate, and adds defense ignore to allies for 2 turns
    Stats at 6* (Lord): 5951/1932/1848/1431
    Hit Count: 15

    * Shida 6*
    Leader Skill: 25% boost to Atk for all units % 15% reduction in damage from Light types
    BB: 25 hit massive Dark AoE
    SBB: Adds Fire, Water, Earth, Thunder, Light, and Dark attribute to all allies for 3 turns and boosts BB gauge of all allies (8BC)
    Stats at 6* (Lord): 5904/1901/1595/1822
    Hit Count: 13

    Released in JP 10/23

    [​IMG]

    * Furoura
    Leader Skill: When attacking, chance to inflict a random status ailment (10% Injury/Weaken/Sickness, 7% Poison/Curse/Paralysis) & drain HP (50% chance to drain 3-8% HP)
    BB: 11 hit Fire AoE & adds Fire/Thunder attribute to all allies for 3 turns
    SBB: 16 hit Fire AoE & adds Fire/Thunder attribute to all allies for 3 turns & chance (30%) to reduce enemy attack (-50%) for 1 turn
    Stats at 6* (Lord): 6132/2141/1722/2135
    Hit Count: 10

    * Evi
    Leader Skill: Increase allies HP by 30% & chance (30%) to recover HP (15-20% of damage taken) when attacked
    BB: 17 hit Water AoE & adds Water/Earth attribute to all allies for 3 turns
    SBB: 20 hit Water AoE & adds Water/Earth attribute to all allies for 3 turns & increases Def (100%) of allies for 3 turns
    Stats at 6* (Lord): 6407/1927/1914/1914
    Hit Count: 14

    * Lucas
    Leader Skill: Reduce BB gauge required to activate BB (-15%) & increase BB gauge each turn (+2BC/turn)
    BB: 14 hit Earth AoE & adds Earth/Water attribute to allies for 3 turns
    SBB: 19 hit Water AoE & adds Earth/Water attribute to allies for 3 turns & increase Atk (100%) of allies for 3 turns
    Stats at 6* (Lord): 6283/2089/2022/1757
    Hit Count: 8

    * Oruna
    Leader Skill: Increases BB gauge fill rate (+30%) & increase BB gauge when attacked (2-4BC/attack taken)
    BB: 14 hit Thunder AoE & adds Thunder/Fire attribute to allies for 3 turns
    SBB: 17 hit Thunder AoE & adds Thunder/Fire attribute to allies for 3 turns & increase chance to crit (+50%) for allies for 3 turns
    Stats at 6* (Lord): 6162/2035/1882/2029
    Hit Count: 12

    * Yuje
    Leader Skill: Increase Atk by 50% when 5 elements are present & reduce BB gauge used (-15-20%) when BB is activated
    BB: 16 hit Light AoE & adds Light/Dark attribute to allies for 3 turns
    SBB: 21 hit Light AoE & adds Light/Dark attribute to allies for 3 turns & gradually recover HP of allies for 3 turns
    Stats at 6* (Lord): 6004/1792/2121/2190
    Hit Count: 12

    * Adin
    Leader Skill: Increase Atk by 50% when 5 elements are present & reduce BB gauge required to activate BB (-15%)
    BB: 16 hit Dark AoE & adds Dark/Light attribute to allies for 3 turns
    SBB: 18 hit Dark AoE & adds Dark/Light attribute to allies for 3 turns & chance (30%) to reduce enemy Atk (-50%) for 1 turn
    Stats at 6* (Lord): 6211/2300/1843/1755
    Hit Count: 12


    SUMMONER'S RESEARCH LAB

    Released in JP: 9/30
    * Cardes
    Leader Skill: Reduce BB gauge used when activating BB (-25-30%) & reduce Dark/Light damage by 20%
    BB: 15 hit Dark AoE
    SBB: 33 hit Dark AoE & increase Def (50%) of allies for 3 turns
    Stats at 6* (Lord): 6400/1900/2200/1700
    Hit Count: 10

    I will be updating this thread constantly. I hope it is of some use to everyone trying to plan their teams around future content.

    ~Cactus
    :
    Last edited by a moderator: Oct 31, 2014 at 1:49 PM
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    Inspy

    Inspy Level 34

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    WHYYYYY

    Din & Roland = So bad character design .___.
    Din has no eye brows while Roland looks like a dwarf wizard wtf
    SurfacePen, Megalol and RailTracer like this.
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    Endurah

    Endurah Level 5

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    Can not wait for Kikkuri and Sefia for rainbow teams to be OP. :)

    Thanks for the awesome post!

    EDIT: NVM I misread they are propietary......

    So when can we expect +50% for rainbow?
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    Cactus

    Cactus Level 23

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    Roland is pretty cool. Not sure if you've seen him on the jp version, but he has some nice animations.

    I can't wait for Edea she's one of my favorite units. Edea > Rokusu > Roland > Din (imo)
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    Cactus

    Cactus Level 23

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    Glad you find it useful!

    You can expect to see 50% rainbow in 4-5 months.
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    Genosis

    Genosis Level 15

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    Rainbow 50% seems to be in 3~ months time. Sooooo...

    *Shruggs*
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    Exomega255

    Exomega255 Level 34

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    so get the gems saved up.
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    Genosis

    Genosis Level 15

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    I am just praying for a Gem sale before Asha... *Sigh*
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    DaWicked

    DaWicked Level 13

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    Damn..have to change my pants..Ooo Sefia
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    Viica

    Viica Level 22

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    Awesome work!! Keep it up man, can't wait til you catch up with the updates :). I hope this thread gets a sticky.
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    Cactus

    Cactus Level 23

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    Updated with release of 50% rainbow units : )

    Edit: going to add in release of 6* starter units now.
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    Viica

    Viica Level 22

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    You give me orgasms.
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    Cactus

    Cactus Level 23

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    :p

    Starters added.

    Adding 5* zegar/zephu/weiss/lario/luna/mifune
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    CirnoIsTheGreatest

    CirnoIsTheGreatest Level 29

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    Oh bless you cactus :D
    i was just thinking it would be awesome if someone were to organize the release dates
    so we can further speculate when/which we get haha.
    Good Job.
    only different thing id do is add pictures for each one so people know whos whos but still awesome.
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    Inspy

    Inspy Level 34

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    I love this cactus crusader :D
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    Cactus

    Cactus Level 23

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    Thanks!

    I'll start adding pictures tomorrow. :D (Or today... :p)
    Last edited: Feb 7, 2014
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    Hiriko

    Hiriko Level 9

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    Oh boy, hopeful Edea does come out next month. Hmm wonder if I should try to Rare Summon there, or wait another so I can possibly get the Twins and Edea... but thats more units in the pool. Decisions decisions.
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    CirnoIsTheGreatest

    CirnoIsTheGreatest Level 29

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    I'm really digging edea too :D
    i have two on my jp friends list and theyre pretty damn strong.
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    Cactus

    Cactus Level 23

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    Starting to add pictures. How does it look? :D
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    Sheltis

    Sheltis Level 22

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    There's already rainbow units in my stickied future update thread. :p

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